Player Matchup

Kuzenbo
Kuzenbo
Le Super D
Kuzenbo
Level 36
God Stats
1W - 3L
1,360 SR
Queue Stats
20W - 26L
1,247 Elo+
Party 1
Scylla
Scylla
VLONE UNKNWN
Scylla
Level 3
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
i Lord Saladin
Amaterasu
Level 5
God Stats
0W - 2L
1,267 SR
Queue Stats
12W - 19L
1,106 Elo+
Party 1
Team Averages
Level 15
1,298 SR
1,284 Elo+

VS

Team Averages
Level 41
1,709 SR
1,525 Elo+
Sun Wukong
Sun Wukong
Cynocephalics
Sun Wukong
Level 5
God Stats
3W - 0L
1,714 SR
Queue Stats
28W - 9L
1,561 Elo+
Party 2
Sol
Sol
Dragondemi1
Sol
Level 109
God Stats
5W - 1L
1,699 SR
Queue Stats
67W - 68L
1,452 Elo+
Party 2
Anhur
Anhur
Oniianaa
Anhur
Level 9
God Stats
2W - 0L
1,714 SR
Queue Stats
42W - 28L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Le Super D
Kuzenbo
11
0 / 3 / 2
8,434
649
6,458
16,563
20,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
11
0 / 8 / 2
8,583
660
3,609
12,943
4,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
i Lord Saladin
Amaterasu
12
2 / 2 / 0
8,843
680
5,484
16,504
17,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cynocephalics
Sun Wukong
15
5 / 0 / 8
11,549
888
13,342
12,844
12,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 0 / 8
10,570
813
13,855
5,251
1,953
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Oniianaa
Anhur
14
6 / 2 / 6
11,217
863
11,125
8,022
3,082
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
13
13
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Cynocephalics
Sun Wukong
5
0
8
9
W
2
0
8
6
L
Kuzenbo
Le Super D
Kuzenbo
0
3
2
0.33
W
Anhur
Oniianaa
Anhur
6
2
6
4.5
L
Scylla
0
8
2
0.13
L
Amaterasu
i Lord Saladin
Amaterasu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,551
Damage
38,322
46,010
Taken
26,117
41,663
Mitigated
17,237
5,433
Healing
10,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Cynocephalics
Sun Wukong
13,342
2,599
0
4,963
12,844
12,202
43
5,114
7,730
0
58,092
W
13,855
4,789
0
3,814
5,251
1,953
1,899
2,228
3,023
56,183
4,304
L
Kuzenbo
Le Super D
Kuzenbo
6,458
1,883
0
1,738
16,563
20,005
0
5,063
11,500
18,375
43
W
Anhur
Oniianaa
Anhur
11,125
7,866
0
2,195
8,022
3,082
528
3,380
4,642
0
35,670
L
Scylla
3,609
1,572
0
1,450
12,943
4,605
0
3,039
9,904
31,086
0
L
Amaterasu
i Lord Saladin
Amaterasu
5,484
1,616
0
2,245
16,504
17,053
0
5,646
10,858
0
17,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,860
Gold Earned
33,336
89
Minions Killed
197
0
Camps Cleared
0
674,303
Distance Traveled
742,197
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,549
888
72
6
0
280,431
0
W
Sol
10,570
813
83
6
0
242,444
5
L
Kuzenbo
8,434
649
23
2
0
258,126
0
W
Anhur
11,217
863
42
3
0
219,322
0
L
Scylla
8,583
660
46
4
0
186,876
0
L
Amaterasu
8,843
680
20
2
0
229,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role