Player Matchup

Anubis
Anubis
BigManBeeBoi
Anubis
Level 141
God Stats
0W - 2L
1,108 SR
Queue Stats
255W - 277L
1,479 Elo+
Party 1
Cupid
Cupid
LordDolanVII
Cupid
Level 144
God Stats
0W - 1L
1,711 SR
Queue Stats
354W - 361L
1,498 Elo+
Party 1
Maui
Maui
Pundertaker
Maui
Level 121
God Stats
4W - 7L
1,443 SR
Queue Stats
252W - 267L
1,468 Elo+
Party 1
Osiris
Osiris
THERavanaEnjoyer
Osiris
Level 149
God Stats
2W - 2L
1,334 SR
Queue Stats
379W - 399L
1,490 Elo+
Party 1
Surtr
Surtr
xavier1000
Surtr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 123
1,419 SR
1,487 Elo+

VS

Team Averages
Level 124
1,628 SR
1,525 Elo+
Charon
Charon
Kxumo
Charon
Level 109
God Stats
6W - 5L
1,774 SR
Queue Stats
111W - 118L
1,495 Elo+
Party 2
Achilles
Achilles
Maaxss
Achilles
Level 124
God Stats
2W - 0L
1,775 SR
Queue Stats
42W - 37L
1,538 Elo+
Party 2
Nu Wa
Nu Wa
Maruljamage
Nu Wa
Level 103
God Stats
20W - 22L
1,500 SR
Queue Stats
339W - 319L
1,522 Elo+
Solo
Kali
Kali
PlayerNoizer
Kali
Level 159
God Stats
13W - 7L
1,604 SR
Queue Stats
433W - 450L
1,542 Elo+
Party 2
Heimdallr
Heimdallr
Ähmed
Heimdallr
Level 123
God Stats
76W - 90L
1,488 SR
Queue Stats
548W - 514L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 2 / 1
7,392
616
3,403
7,813
4,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 1 / 0
5,878
490
2,048
7,045
2,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 3 / 1
5,998
500
3,457
9,659
8,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 5 / 1
6,222
519
7,781
14,722
8,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
9
0 / 3 / 0
5,587
466
5,036
11,500
6,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Kxumo
Charon
11
1 / 0 / 7
6,996
583
4,704
7,909
6,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Achilles
Maaxss
Achilles
12
2 / 0 / 3
7,563
630
7,800
10,440
11,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 3 / 3
7,366
614
7,472
7,396
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 0 / 6
8,448
704
8,700
11,836
5,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Ähmed
Heimdallr
14
1 / 0 / 1
7,930
661
4,549
5,781
2,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
14
14
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
2
1
1.25
W
Charon
Kxumo
Charon
1
0
7
4.5
L
0
1
0
0
W
Achilles
Maaxss
Achilles
2
0
3
3.5
W
4
3
3
1.83
W
6
0
6
9
L
0
3
1
0.17
L
1
5
1
0.3
L
Surtr
0
3
0
0
W
Heimdallr
Ähmed
Heimdallr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,725
Damage
33,225
50,739
Taken
43,362
29,567
Mitigated
28,899
14,630
Healing
15,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,403
349
0
4,063
7,813
4,208
0
3,290
4,523
77,012
0
W
Charon
Kxumo
Charon
4,704
719
0
2,074
7,909
6,413
13
1,593
6,316
17,297
0
L
2,048
1,162
1,032
4,038
7,045
2,549
0
1,163
5,881
0
42,249
W
Achilles
Maaxss
Achilles
7,800
1,130
0
2,796
10,440
11,595
0
378
10,062
0
52,593
W
7,472
2,174
0
1,235
7,396
2,578
0
2,859
4,537
55,244
0
W
8,700
3,484
0
4,821
11,836
5,477
0
2,069
9,767
0
51,081
L
3,457
663
0
1,331
9,659
8,348
0
3,604
6,055
22,536
0
L
7,781
3,792
0
992
14,722
8,302
0
3,252
11,470
0
49,384
L
Surtr
5,036
2,191
0
3,174
11,500
6,160
0
867
10,633
621
30,919
W
Heimdallr
Ähmed
Heimdallr
4,549
2,512
0
4,698
5,781
2,836
575
151
5,630
0
80,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,077
Gold Earned
38,303
388
Minions Killed
407
0
Camps Cleared
0
1,304,982
Distance Traveled
1,241,235
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,392
616
139
12
0
237,677
5
W
Charon
6,996
583
23
2
0
247,894
1
L
Cupid
5,878
490
98
8
0
249,721
1
W
Achilles
7,563
630
83
7
0
235,818
0
W
Nu Wa
7,366
614
90
8
0
229,464
1
W
Kali
8,448
704
80
7
0
302,856
0
L
Maui
5,998
500
25
2
0
241,346
4
L
Osiris
6,222
519
76
6
0
305,738
2
L
Surtr
5,587
466
50
4
0
270,500
0
W
Heimdallr
7,930
661
131
11
0
225,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role