Player Matchup

Anubis
Anubis
BIgfoot4546
Anubis
Level 104
God Stats
3W - 3L
1,547 SR
Queue Stats
42W - 46L
1,517 Elo+
Party 2
Ganesha
Ganesha
Juptio4568
Ganesha
Level 77
God Stats
1W - 1L
1,501 SR
Queue Stats
55W - 59L
1,517 Elo+
Party 2
Nu Wa
Nu Wa
WuuWzzz
Nu Wa
Level 79
God Stats
23W - 12L
1,629 SR
Queue Stats
43W - 32L
1,548 Elo+
Party 2
Surtr
Surtr
XeqtR7522
Surtr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 199L
1,518 Elo+
Solo
Achilles
Achilles
YoungVirginOil
Achilles
Level 44
God Stats
10W - 8L
1,639 SR
Queue Stats
66W - 66L
1,526 Elo+
Party 2
Team Averages
Level 75
1,563 SR
1,525 Elo+

VS

Team Averages
Level 68
1,557 SR
1,504 Elo+
Nemesis
Nemesis
Alma herida
Nemesis
Level 105
God Stats
3W - 10L
1,529 SR
Queue Stats
273W - 268L
1,489 Elo+
Party 1
Ao Kuang
Ao Kuang
AmatusMagnus
Ao Kuang
Level 66
God Stats
12W - 11L
1,443 SR
Queue Stats
110W - 98L
1,511 Elo+
Solo
Guan Yu
Guan Yu
Evеlyn
Guan Yu
Level 44
God Stats
1W - 1L
1,529 SR
Queue Stats
26W - 11L
1,582 Elo+
Solo
Ah Puch
Ah Puch
Plucky102
Ah Puch
Level 63
God Stats
14W - 5L
1,875 SR
Queue Stats
41W - 42L
1,427 Elo+
Solo
Izanami
Izanami
UncutRoses
Izanami
Level 63
God Stats
9W - 12L
1,408 SR
Queue Stats
165W - 152L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
10 / 2 / 7
10,537
1,505
14,789
7,167
4,446
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Juptio4568
Ganesha
14
0 / 3 / 14
9,380
1,340
9,063
11,484
9,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
WuuWzzz
Nu Wa
15
2 / 1 / 13
8,677
1,240
12,914
3,191
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Surtr
XeqtR7522
Surtr
14
1 / 2 / 12
8,486
1,212
7,378
8,708
7,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
14
6 / 2 / 10
9,278
1,325
11,841
10,370
11,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

323

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alma herida
Nemesis
13
2 / 8 / 4
8,116
1,159
7,483
17,649
4,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
AmatusMagnus
Ao Kuang
13
3 / 2 / 5
8,635
1,234
6,748
11,150
4,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Evеlyn
Guan Yu
13
3 / 2 / 3
8,043
1,149
2,914
7,142
3,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Plucky102
Ah Puch
13
1 / 5 / 3
8,078
1,154
9,564
9,211
2,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
UncutRoses
Izanami
13
1 / 2 / 7
8,094
1,156
8,797
13,378
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
32
19
Kills
10
10
Deaths
19
56
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alma herida
Nemesis
2
8
4
0.5
L
Ao Kuang
AmatusMagnus
Ao Kuang
3
2
5
2.75
W
Anubis
10
2
7
6.75
L
Guan Yu
Evеlyn
Guan Yu
3
2
3
2.25
W
Ganesha
Juptio4568
Ganesha
0
3
14
2.33
L
Ah Puch
Plucky102
Ah Puch
1
5
3
0.5
L
Izanami
UncutRoses
Izanami
1
2
7
2.25
W
Nu Wa
WuuWzzz
Nu Wa
2
1
13
8.5
W
Surtr
XeqtR7522
Surtr
1
2
12
3.5
W
Achilles
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,985
Damage
35,506
40,920
Taken
58,530
33,647
Mitigated
20,990
7,100
Healing
4,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alma herida
Nemesis
7,483
1,273
0
1,441
17,649
4,935
0
11,087
6,330
0
16,682
L
Ao Kuang
AmatusMagnus
Ao Kuang
6,748
1,609
0
1,208
11,150
4,779
0
7,955
3,096
13,861
0
W
Anubis
14,789
882
0
3,444
7,167
4,446
0
2,747
4,371
34,419
0
L
Guan Yu
Evеlyn
Guan Yu
2,914
113
406
452
7,142
3,794
0
4,076
2,903
0
7,335
W
Ganesha
Juptio4568
Ganesha
9,063
447
0
1,743
11,484
9,593
0
5,309
5,915
18,597
0
L
Ah Puch
Plucky102
Ah Puch
9,564
237
0
194
9,211
2,942
0
6,965
2,159
43,285
0
L
Izanami
UncutRoses
Izanami
8,797
4,943
0
1,127
13,378
4,540
0
7,011
6,201
0
18,018
W
Nu Wa
WuuWzzz
Nu Wa
12,914
4,067
0
0
3,191
1,346
0
1,255
1,936
30,060
0
W
Surtr
XeqtR7522
Surtr
7,378
1,909
0
934
8,708
7,131
0
3,056
5,478
613
17,138
W
Achilles
11,841
3,222
0
979
10,370
11,131
0
3,279
6,610
0
21,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,358
Gold Earned
40,966
159
Minions Killed
150
5
Camps Cleared
4
744,316
Distance Traveled
564,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,116
1,159
26
4
1
109,287
0
L
Ao Kuang
8,635
1,234
14
2
1
149,493
0
W
Anubis
10,537
1,505
55
8
2
135,604
0
L
Guan Yu
8,043
1,149
6
1
1
65,415
0
W
Ganesha
9,380
1,340
5
1
0
148,486
0
L
Ah Puch
8,078
1,154
76
11
1
114,676
0
L
Izanami
8,094
1,156
28
4
0
125,474
0
W
Nu Wa
8,677
1,240
29
4
1
143,731
0
W
Surtr
8,486
1,212
42
6
0
150,996
0
W
Achilles
9,278
1,325
28
4
2
165,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role