Player Matchup

Neith
Neith
DeWeese24
Neith
Level 50
God Stats
3W - 4L
1,506 SR
Queue Stats
10W - 10L
1,470 Elo+
Party 2
Cu Chulainn
Cu Chulainn
UnclesFartJar
Cu Chulainn
Level 48
God Stats
2W - 1L
1,309 SR
Queue Stats
180W - 173L
1,546 Elo+
Party 1
Olorun
Olorun
Wolfcyod
Olorun
Level 85
God Stats
9W - 1L
1,988 SR
Queue Stats
269W - 283L
1,550 Elo+
Party 1
Atlas
Atlas
Xaephos
Atlas
Level 99
God Stats
1W - 0L
1,446 SR
Queue Stats
8W - 14L
1,371 Elo+
Party 2
Janus
Janus
dadsballs
Janus
Level 69
God Stats
36W - 20L
1,664 SR
Queue Stats
276W - 269L
1,533 Elo+
Party 1
Team Averages
Level 70
1,582 SR
1,494 Elo+

VS

Team Averages
Level 54
1,412 SR
1,513 Elo+
Sylvanus
Sylvanus
HOOPPE29
Sylvanus
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,570 Elo+
Solo
Anubis
Anubis
Lord_Riptide_18
Anubis
Level 68
God Stats
0W - 4L
1,294 SR
Queue Stats
84W - 79L
1,474 Elo+
Solo
Cerberus
Cerberus
Pichi_Games23
Cerberus
Level 58
God Stats
0W - 2L
1,335 SR
Queue Stats
183W - 182L
1,480 Elo+
Solo
Neith
Neith
Pumpernickel804
Neith
Level 44
God Stats
2W - 3L
1,382 SR
Queue Stats
58W - 63L
1,528 Elo+
Solo
Poseidon
Poseidon
brayanC289
Poseidon
Level 69
God Stats
8W - 6L
1,549 SR
Queue Stats
230W - 223L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DeWeese24
Neith
11
0 / 2 / 1
6,570
469
4,552
8,311
2,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
UnclesFartJar
Cu Chulainn
14
5 / 2 / 3
8,615
615
11,841
17,782
14,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Wolfcyod
Olorun
13
3 / 2 / 3
7,824
559
8,575
9,505
3,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Xaephos
Atlas
11
2 / 1 / 3
6,809
486
5,084
9,638
6,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
dadsballs
Janus
15
6 / 2 / 5
8,610
615
9,112
9,575
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HOOPPE29
Sylvanus
9
0 / 4 / 3
6,264
447
2,573
13,324
9,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
1 / 3 / 0
6,949
496
5,866
8,914
4,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Pichi_Games23
Cerberus
13
3 / 5 / 1
8,182
584
8,015
15,675
8,173
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 0 / 1
7,569
541
6,875
7,306
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
brayanC289
Poseidon
13
2 / 4 / 2
7,385
528
7,760
13,618
5,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
16
Kills
7
9
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
DeWeese24
Neith
0
2
1
0.25
L
Sylvanus
HOOPPE29
Sylvanus
0
4
3
0.38
L
1
3
0
0.33
L
Cerberus
Pichi_Games23
Cerberus
3
5
1
0.7
L
1
0
1
1.5
W
Cu Chulainn
UnclesFartJar
Cu Chulainn
5
2
3
3.25
W
Olorun
Wolfcyod
Olorun
3
2
3
2.25
W
Atlas
Xaephos
Atlas
2
1
3
3.5
L
Poseidon
brayanC289
Poseidon
2
4
2
0.75
W
Janus
dadsballs
Janus
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,164
Damage
31,089
54,811
Taken
58,837
31,002
Mitigated
30,663
17,715
Healing
17,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DeWeese24
Neith
4,552
1,203
0
2,618
8,311
2,724
202
1,941
6,370
0
51,225
L
Sylvanus
HOOPPE29
Sylvanus
2,573
1,315
1,398
2,494
13,324
9,594
6
5,563
7,761
15,275
0
L
5,866
398
0
2,821
8,914
4,790
0
6,774
2,140
60,312
0
L
Cerberus
Pichi_Games23
Cerberus
8,015
160
51
6,023
15,675
8,173
0
2,275
13,400
56,740
0
L
6,875
2,008
0
3,461
7,306
3,082
0
2,344
4,962
0
61,092
W
Cu Chulainn
UnclesFartJar
Cu Chulainn
11,841
1,931
0
4,004
17,782
14,902
0
8,124
9,658
0
68,188
W
Olorun
Wolfcyod
Olorun
8,575
4,738
230
2,877
9,505
3,203
0
6,944
2,561
53,918
0
W
Atlas
Xaephos
Atlas
5,084
1,964
0
3,578
9,638
6,783
0
3,299
6,339
20,504
0
L
Poseidon
brayanC289
Poseidon
7,760
1,727
0
1,227
13,618
5,024
31
5,815
7,803
66,305
0
W
Janus
dadsballs
Janus
9,112
762
0
4,408
9,575
3,390
14
3,906
5,669
75,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,428
Gold Earned
36,349
411
Minions Killed
484
0
Camps Cleared
0
1,397,394
Distance Traveled
1,269,547
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,570
469
81
6
0
246,555
0
L
Sylvanus
6,264
447
11
1
0
234,254
3
L
Anubis
6,949
496
103
7
0
252,650
0
L
Cerberus
8,182
584
160
11
0
259,489
0
L
Neith
7,569
541
119
9
0
258,435
6
W
Cu Chulainn
8,615
615
106
8
0
293,307
0
W
Olorun
7,824
559
87
6
0
269,319
3
W
Atlas
6,809
486
21
2
0
281,909
0
L
Poseidon
7,385
528
91
7
0
264,719
0
W
Janus
8,610
615
116
8
0
306,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role