Player Matchup

Cerberus
Cerberus
RatPuss
Cerberus
Level 58
God Stats
28W - 16L
1,733 SR
Queue Stats
255W - 220L
1,555 Elo+
Party 1
Baron Samedi
Baron Samedi
WBABARW
Baron Samedi
Level 12
God Stats
5W - 0L
1,992 SR
Queue Stats
21W - 12L
1,449 Elo+
Party 1
Bellona
Bellona
poptartSASUKE
Bellona
Level 17
God Stats
10W - 9L
1,517 SR
Queue Stats
59W - 44L
1,504 Elo+
Party 1
Team Averages
Level 29
1,747 SR
1,503 Elo+

VS

Team Averages
Level 52
1,300 SR
1,195 Elo+
Kukulkan
Kukulkan
Devil2-6pl
Kukulkan
Level 106
God Stats
126W - 104L
1,447 SR
Queue Stats
155W - 169L
1,254 Elo+
Party 2
Sobek
Sobek
DuttonDinoDad
Sobek
Level 40
God Stats
1W - 8L
1,163 SR
Queue Stats
48W - 62L
1,078 Elo+
Party 2
Jormungandr
Jormungandr
Quickill78941
Jormungandr
Level 9
God Stats
4W - 5L
1,292 SR
Queue Stats
11W - 17L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RatPuss
Cerberus
11
1 / 0 / 9
7,636
764
6,702
9,600
9,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
WBABARW
Baron Samedi
11
2 / 0 / 8
7,944
794
8,591
5,073
2,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
11
7 / 0 / 3
8,566
857
6,255
8,623
9,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Devil2-6pl
Kukulkan
9
0 / 3 / 0
6,724
672
8,997
5,667
2,118
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 6 / 0
6,250
625
2,462
10,803
11,518
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Quickill78941
Jormungandr
8
0 / 1 / 0
6,249
625
3,172
8,824
6,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Devil2-6pl
Kukulkan
0
3
0
0
L
0
6
0
0
L
Jormungandr
Quickill78941
Jormungandr
0
1
0
0
W
Cerberus
RatPuss
Cerberus
1
0
9
5.5
W
Baron Samedi
WBABARW
Baron Samedi
2
0
8
6
W
Bellona
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,548
Damage
14,631
23,296
Taken
25,294
21,120
Mitigated
20,369
6,730
Healing
866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Devil2-6pl
Kukulkan
8,997
418
264
208
5,667
2,118
0
3,525
1,823
41,526
0
L
2,462
642
0
193
10,803
11,518
0
5,598
4,543
6,419
128
L
Jormungandr
Quickill78941
Jormungandr
3,172
1,448
121
80
8,824
6,733
0
5,915
2,590
11,809
0
W
Cerberus
RatPuss
Cerberus
6,702
745
0
2,743
9,600
9,463
101
5,265
4,335
34,790
0
W
Baron Samedi
WBABARW
Baron Samedi
8,591
1,163
1,051
2,142
5,073
2,495
617
3,606
1,467
31,303
0
W
Bellona
6,255
1,706
0
794
8,623
9,162
750
5,904
2,719
0
17,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,146
Gold Earned
19,223
120
Minions Killed
74
0
Camps Cleared
0
556,346
Distance Traveled
481,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,724
672
60
6
0
165,349
0
L
Sobek
6,250
625
8
1
0
146,842
0
L
Jormungandr
6,249
625
6
1
0
169,420
0
W
Cerberus
7,636
764
62
6
0
182,572
0
W
Baron Samedi
7,944
794
35
4
0
176,674
0
W
Bellona
8,566
857
23
2
0
197,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role