Player Matchup

Janus
Janus
Elite Osiris
Janus
Level 122
God Stats
44W - 35L
1,459 SR
Queue Stats
306W - 257L
1,493 Elo+
Party 2
Izanami
Izanami
FT_villagu
Izanami
Level 104
God Stats
21W - 14L
1,516 SR
Queue Stats
311W - 287L
1,432 Elo+
Solo
Shiva
Shiva
Predator732
Shiva
Level 125
God Stats
23W - 20L
1,543 SR
Queue Stats
316W - 296L
1,535 Elo+
Party 1
Cabrakan
Cabrakan
poipoipoiasasas
Cabrakan
Level 123
God Stats
12W - 9L
1,554 SR
Queue Stats
97W - 84L
1,476 Elo+
Party 1
Anubis
Anubis
wHySoSeRi0uS17x
Anubis
Level 87
God Stats
44W - 41L
1,580 SR
Queue Stats
421W - 394L
1,479 Elo+
Party 2
Team Averages
Level 112
1,530 SR
1,483 Elo+

VS

Team Averages
Level 88
1,441 SR
1,472 Elo+
Thoth
Thoth
 
Thoth
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Iloveteddi
Ratatoskr
Level 67
God Stats
5W - 17L
1,268 SR
Queue Stats
365W - 370L
1,522 Elo+
Party 3
Anhur
Anhur
JohnnyMan10
Anhur
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,469 Elo+
Party 3
Athena
Athena
OSJ_Smooth
Athena
Level 86
God Stats
5W - 6L
1,465 SR
Queue Stats
344W - 316L
1,494 Elo+
Solo
Amaterasu
Amaterasu
neonghost538
Amaterasu
Level 20
God Stats
7W - 12L
1,473 SR
Queue Stats
11W - 21L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
8,536
569
7,723
6,930
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
FT_villagu
Izanami
14
3 / 1 / 2
8,624
575
6,178
8,231
3,289
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 0 / 5
9,193
613
12,550
9,633
7,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cabrakan
15
9 / 5 / 4
9,336
622
11,380
15,405
12,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
2 / 2 / 4
7,498
500
6,788
7,870
3,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
4 / 4 / 1
8,515
568
5,057
9,060
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Iloveteddi
Ratatoskr
13
4 / 4 / 3
7,914
528
6,387
15,012
6,278
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

10
0 / 3 / 1
6,613
441
4,171
9,413
2,381
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
OSJ_Smooth
Athena
10
0 / 5 / 2
6,668
445
3,456
14,263
8,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
neonghost538
Amaterasu
11
0 / 5 / 0
6,855
457
2,604
13,047
8,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
21
Kills
8
9
Deaths
21
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
4
1
1.13
W
3
1
3
4.5
W
Izanami
FT_villagu
Izanami
3
1
2
4
L
Ratatoskr
Iloveteddi
Ratatoskr
4
4
3
1.38
L
0
3
1
0.17
L
Athena
OSJ_Smooth
Athena
0
5
2
0.2
W
4
0
5
6.5
L
Amaterasu
neonghost538
Amaterasu
0
5
0
0
W
Cabrakan
9
5
4
2.2
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,619
Damage
21,675
48,069
Taken
60,795
28,919
Mitigated
28,615
11,955
Healing
12,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,057
277
0
717
9,060
3,367
0
6,108
2,740
49,953
0
W
7,723
387
0
870
6,930
2,423
132
2,542
4,388
55,264
0
W
Izanami
FT_villagu
Izanami
6,178
4,493
0
3,184
8,231
3,289
1,288
1,139
7,092
0
72,238
L
Ratatoskr
Iloveteddi
Ratatoskr
6,387
1,928
0
4,464
15,012
6,278
0
5,314
9,582
0
56,790
L
4,171
2,426
0
1,892
9,413
2,381
0
3,755
5,658
0
45,589
L
Athena
OSJ_Smooth
Athena
3,456
1,032
0
1,757
14,263
8,308
0
7,550
6,605
22,169
0
W
12,550
2,733
0
1,265
9,633
7,654
235
708
8,494
876
61,861
L
Amaterasu
neonghost538
Amaterasu
2,604
748
0
3,598
13,047
8,281
0
3,007
10,040
0
47,431
W
Cabrakan
11,380
1,308
0
3,056
15,405
12,512
797
2,026
13,379
55,334
8,319
W
6,788
152
0
3,580
7,870
3,041
85
2,098
5,772
45,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,187
Gold Earned
36,565
462
Minions Killed
370
0
Camps Cleared
0
1,563,850
Distance Traveled
1,529,284
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,515
568
98
7
0
265,828
4
W
Janus
8,536
569
108
7
0
313,528
0
W
Izanami
8,624
575
137
9
0
319,414
0
L
Ratatoskr
7,914
528
87
6
0
336,670
2
L
Anhur
6,613
441
81
5
0
300,917
0
L
Athena
6,668
445
29
2
0
322,815
0
W
Shiva
9,193
613
80
5
0
297,660
0
L
Amaterasu
6,855
457
75
5
0
303,054
4
W
Cabrakan
9,336
622
78
5
0
319,902
0
W
Anubis
7,498
500
59
4
0
313,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role