Player Matchup

Fenrir
Fenrir
AionForce
Fenrir
Level 152
God Stats
0W - 2L
1,270 SR
Queue Stats
68W - 70L
1,604 Elo+
Solo
Sol
Sol
UllrUlt
Sol
Level 127
God Stats
1W - 2L
1,474 SR
Queue Stats
72W - 74L
1,497 Elo+
Solo
Cliodhna
Cliodhna
famowhite
Cliodhna
Level 120
God Stats
2W - 2L
1,648 SR
Queue Stats
159W - 172L
1,605 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ifeeeed
Kumbhakarna
Level 135
God Stats
0W - 2L
1,175 SR
Queue Stats
61W - 57L
1,603 Elo+
Party 2
Cernunnos
Cernunnos
slimshadylp2
Cernunnos
Level 109
God Stats
1W - 4L
1,509 SR
Queue Stats
117W - 128L
1,467 Elo+
Solo
Team Averages
Level 129
1,415 SR
1,555 Elo+

VS

Team Averages
Level 151
1,562 SR
1,582 Elo+
Kukulkan
Kukulkan
ArΣs
Kukulkan
Level 157
God Stats
1W - 0L
1,907 SR
Queue Stats
62W - 43L
1,588 Elo+
Party 1
Chernobog
Chernobog
Mtindustries77
Chernobog
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,551 Elo+
Party 1
Charon
Charon
TheNinja
Charon
Level 181
God Stats
3W - 0L
1,588 SR
Queue Stats
119W - 117L
1,573 Elo+
Party 1
Hou Yi
Hou Yi
ZacInTheBox
Hou Yi
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 38L
1,644 Elo+
Party 1
Bacchus
Bacchus
dsythymia2
Bacchus
Level 184
God Stats
2W - 4L
1,315 SR
Queue Stats
293W - 295L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AionForce
Fenrir
14
0 / 6 / 9
8,261
635
8,327
16,178
17,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
19
8 / 4 / 6
11,162
859
22,009
14,185
7,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
famowhite
Cliodhna
17
6 / 5 / 4
10,249
788
16,897
15,707
8,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
ifeeeed
Kumbhakarna
15
0 / 6 / 13
8,787
676
5,636
19,859
21,087
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
slimshadylp2
Cernunnos
15
2 / 5 / 6
9,112
701
15,374
15,902
8,024
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArΣs
Kukulkan
18
7 / 2 / 13
10,851
835
18,727
13,512
7,939
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Mtindustries77
Chernobog
17
2 / 3 / 14
10,032
772
8,474
10,851
5,898
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
TheNinja
Charon
18
5 / 4 / 15
11,140
857
10,797
20,036
21,366
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
18
7 / 4 / 15
11,484
883
26,537
17,137
10,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
dsythymia2
Bacchus
17
5 / 4 / 16
11,197
861
10,447
25,043
35,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
99
16
Kills
26
26
Deaths
17
38
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AionForce
Fenrir
0
6
9
0.75
W
Kukulkan
ArΣs
Kukulkan
7
2
13
6.75
W
Chernobog
Mtindustries77
Chernobog
2
3
14
3
W
Charon
TheNinja
Charon
5
4
15
3.13
L
Sol
8
4
6
2.75
W
Hou Yi
7
4
15
3.63
W
Bacchus
dsythymia2
Bacchus
5
4
16
3.25
L
Cliodhna
famowhite
Cliodhna
6
5
4
1.6
L
Kumbhakarna
ifeeeed
Kumbhakarna
0
6
13
1.08
L
Cernunnos
slimshadylp2
Cernunnos
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,243
Damage
74,982
81,831
Taken
86,579
63,445
Mitigated
81,059
25,420
Healing
28,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AionForce
Fenrir
8,327
1,327
1,531
2,947
16,178
17,868
0
8,299
7,879
0
13,779
W
Kukulkan
ArΣs
Kukulkan
18,727
1,142
1,496
2,515
13,512
7,939
1,112
3,683
9,829
31,244
0
W
Chernobog
Mtindustries77
Chernobog
8,474
4,784
0
1,398
10,851
5,898
2,066
3,755
7,096
0
24,792
W
Charon
TheNinja
Charon
10,797
1,265
1,748
2,092
20,036
21,366
304
6,729
13,307
21,747
0
L
Sol
22,009
7,623
677
5,819
14,185
7,639
144
8,020
6,165
40,626
0
W
Hou Yi
26,537
12,530
1,981
4,678
17,137
10,419
923
3,519
13,618
0
48,063
W
Bacchus
dsythymia2
Bacchus
10,447
473
2,334
10,279
25,043
35,437
50
9,959
15,084
15,209
0
L
Cliodhna
famowhite
Cliodhna
16,897
809
636
3,503
15,707
8,827
0
7,224
8,483
0
33,410
L
Kumbhakarna
ifeeeed
Kumbhakarna
5,636
199
516
3,527
19,859
21,087
0
6,739
13,120
8,735
0
L
Cernunnos
slimshadylp2
Cernunnos
15,374
7,769
536
5,728
15,902
8,024
0
9,689
6,213
0
31,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,571
Gold Earned
54,704
138
Minions Killed
154
0
Camps Cleared
0
1,175,989
Distance Traveled
1,262,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,261
635
5
0
0
228,629
0
W
Kukulkan
10,851
835
32
2
0
281,643
0
W
Chernobog
10,032
772
34
3
0
244,308
0
W
Charon
11,140
857
16
1
0
250,935
0
L
Sol
11,162
859
57
4
0
235,069
0
W
Hou Yi
11,484
883
61
5
0
224,784
0
W
Bacchus
11,197
861
11
1
0
261,054
0
L
Cliodhna
10,249
788
26
2
0
263,082
0
L
Kumbhakarna
8,787
676
11
1
0
230,556
0
L
Cernunnos
9,112
701
39
3
0
218,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role