Player Matchup

Chronos
Chronos
Riccystein
Chronos
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,455 Elo+
Party 1
Da Ji
Da Ji
SheetOfL
Da Ji
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
1,418 Elo+
Party 1
Raijin
Raijin
Smifff-N-Wesson
Raijin
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 19L
1,276 Elo+
Party 1
Surtr
Surtr
TheWockDoc
Surtr
Level 25
God Stats
10W - 10L
1,467 SR
Queue Stats
12W - 16L
1,414 Elo+
Party 1
Hercules
Hercules
temp-913837
Hercules
Level 46
God Stats
1W - 3L
1,236 SR
Queue Stats
54W - 63L
1,429 Elo+
Party 1
Team Averages
Level 36
1,441 SR
1,398 Elo+

VS

Team Averages
Level 51
1,437 SR
1,367 Elo+
Geb
Geb
BrrrmHa
Geb
Level 56
God Stats
0W - 4L
1,408 SR
Queue Stats
57W - 100L
1,424 Elo+
Party 2
Skadi
Skadi
Kriterian
Skadi
Level 69
God Stats
0W - 2L
1,421 SR
Queue Stats
136W - 172L
1,492 Elo+
Party 2
Anhur
Anhur
MadamGreene
Anhur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 57L
1,233 Elo+
Party 2
Thor
Thor
ObiWanCanoIi
Thor
Level 64
God Stats
2W - 4L
1,536 SR
Queue Stats
96W - 119L
1,476 Elo+
Party 2
Amaterasu
Amaterasu
koolaidmann81
Amaterasu
Level 22
God Stats
3W - 10L
1,317 SR
Queue Stats
12W - 23L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Riccystein
Chronos
12
1 / 1 / 4
7,266
559
7,687
12,140
4,485
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
SheetOfL
Da Ji
13
8 / 1 / 1
7,959
612
10,010
11,630
5,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 5 / 3
6,898
531
4,045
9,488
5,012
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Surtr
12
1 / 1 / 1
7,222
556
4,731
9,213
10,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
temp-913837
Hercules
10
3 / 0 / 4
6,592
507
6,486
7,533
6,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
0 / 3 / 1
5,873
452
4,253
11,872
8,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
Kriterian
Skadi
10
1 / 5 / 2
6,311
485
6,281
9,823
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 4 / 1
5,342
411
3,135
8,440
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
5 / 1 / 0
7,484
576
9,126
10,241
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
koolaidmann81
Amaterasu
11
1 / 2 / 1
6,377
491
3,314
9,679
8,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
14
Kills
7
8
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
0
3
1
0.17
L
Skadi
Kriterian
Skadi
1
5
2
0.4
L
0
4
1
0.13
L
5
1
0
5
W
Chronos
Riccystein
Chronos
1
1
4
3
W
Da Ji
SheetOfL
Da Ji
8
1
1
8.5
W
1
5
3
0.5
W
Surtr
1
1
1
1.5
L
Amaterasu
koolaidmann81
Amaterasu
1
2
1
0.75
W
Hercules
temp-913837
Hercules
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,959
Damage
26,109
50,004
Taken
50,055
31,946
Mitigated
26,550
16,741
Healing
8,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
4,253
1,205
0
2,180
11,872
8,444
0
3,602
8,270
19,925
0
L
Skadi
Kriterian
Skadi
6,281
2,771
0
954
9,823
2,990
420
2,108
7,715
0
40,547
L
3,135
1,965
0
1,066
8,440
2,848
0
3,507
4,933
0
20,490
L
9,126
3,415
0
1,896
10,241
4,214
504
2,434
7,807
0
56,866
W
Chronos
Riccystein
Chronos
7,687
3,184
0
5,232
12,140
4,485
700
2,269
9,871
70,005
0
W
Da Ji
SheetOfL
Da Ji
10,010
2,102
0
6,444
11,630
5,044
0
570
11,060
0
63,642
W
4,045
833
0
1,490
9,488
5,012
485
0
9,488
36,119
0
W
Surtr
4,731
2,451
0
1,657
9,213
10,733
0
0
9,213
347
40,198
L
Amaterasu
koolaidmann81
Amaterasu
3,314
1,330
0
2,636
9,679
8,054
140
205
9,474
0
30,283
W
Hercules
temp-913837
Hercules
6,486
1,954
0
1,918
7,533
6,672
289
2,922
4,611
0
22,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,937
Gold Earned
31,387
332
Minions Killed
279
0
Camps Cleared
0
1,226,492
Distance Traveled
1,263,942
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,873
452
28
2
0
267,072
4
L
Skadi
6,311
485
70
5
0
218,325
0
L
Anhur
5,342
411
41
3
0
235,057
0
L
Thor
7,484
576
79
6
0
275,928
0
W
Chronos
7,266
559
92
7
0
218,895
0
W
Da Ji
7,959
612
78
6
0
278,240
2
W
Raijin
6,898
531
56
4
0
230,627
0
W
Surtr
7,222
556
77
6
0
229,253
1
L
Amaterasu
6,377
491
61
5
0
267,560
0
W
Hercules
6,592
507
29
2
0
269,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role