Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
LattoXO
Discordia
Level 63
God Stats
18W - 8L
1,574 SR
Queue Stats
73W - 72L
1,395 Elo+
Party 4
Zhong Kui
Zhong Kui
UndeadWolf313
Zhong Kui
Level 107
God Stats
21W - 9L
1,640 SR
Queue Stats
193W - 175L
1,443 Elo+
Party 3
Sol
Sol
scooter7766
Sol
Level 61
God Stats
48W - 48L
1,449 SR
Queue Stats
185W - 183L
1,416 Elo+
Party 3
Nemesis
Nemesis
wamkinghaji
Nemesis
Level 129
God Stats
8W - 2L
1,805 SR
Queue Stats
59W - 69L
1,381 Elo+
Party 4
Team Averages
Level 85
1,594 SR
1,427 Elo+

VS

Team Averages
Level 80
1,643 SR
1,462 Elo+
Olorun
Olorun
 
Olorun
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Caryatid
Anubis
Level 62
God Stats
11W - 3L
1,899 SR
Queue Stats
118W - 117L
1,470 Elo+
Solo
Hun Batz
Hun Batz
RubThePud
Hun Batz
Level 67
God Stats
2W - 2L
1,777 SR
Queue Stats
151W - 151L
1,446 Elo+
Party 2
Chronos
Chronos
SkkSkkSkkNiOpp
Chronos
Level 82
God Stats
3W - 4L
1,536 SR
Queue Stats
400W - 408L
1,462 Elo+
Party 1
Sol
Sol
novedsenrab
Sol
Level 101
God Stats
148W - 131L
1,501 SR
Queue Stats
349W - 370L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 2 / 4
5,963
596
2,329
9,165
5,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
LattoXO
Discordia
10
2 / 1 / 2
5,771
577
4,485
2,999
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
UndeadWolf313
Zhong Kui
12
6 / 1 / 1
7,515
752
8,276
8,863
7,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
3 / 3 / 3
6,067
607
5,184
7,064
2,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
wamkinghaji
Nemesis
11
4 / 1 / 4
6,576
658
5,358
7,692
2,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 1 / 1
6,103
610
3,014
5,340
1,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
Caryatid
Anubis
9
0 / 3 / 2
5,518
552
2,204
6,625
2,872
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
RubThePud
Hun Batz
10
2 / 2 / 4
6,273
627
4,595
6,833
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 5 / 2
6,287
629
7,592
9,464
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 4 / 0
6,014
601
5,244
9,171
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
15
Kills
8
8
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
4
1
L
Olorun
 
Olorun
1
1
1
1.5
L
Anubis
Caryatid
Anubis
0
3
2
0.33
W
Discordia
LattoXO
Discordia
2
1
2
3
L
Hun Batz
RubThePud
Hun Batz
2
2
4
2
L
3
5
2
0.8
W
Zhong Kui
UndeadWolf313
Zhong Kui
6
1
1
6.5
L
2
4
0
0.5
W
3
3
3
1.5
W
Nemesis
wamkinghaji
Nemesis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,632
Damage
22,649
35,783
Taken
37,433
18,687
Mitigated
13,869
13,679
Healing
9,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,329
402
101
3,263
9,165
5,114
38
4,170
4,995
23,034
0
L
Olorun
 
Olorun
3,014
1,434
0
2,161
5,340
1,946
863
3,165
2,175
36,641
0
L
Anubis
Caryatid
Anubis
2,204
247
0
2,160
6,625
2,872
380
3,619
3,006
27,784
0
W
Discordia
LattoXO
Discordia
4,485
378
0
850
2,999
822
0
1,303
1,696
26,754
0
L
Hun Batz
RubThePud
Hun Batz
4,595
1,753
0
250
6,833
2,444
0
1,492
5,341
0
43,293
L
7,592
2,463
0
1,965
9,464
3,313
1,876
4,977
4,487
32,890
0
W
Zhong Kui
UndeadWolf313
Zhong Kui
8,276
2,487
0
5,800
8,863
7,824
771
5,321
3,542
52,281
10,017
L
5,244
1,849
0
3,154
9,171
3,294
0
6,532
2,639
32,304
0
W
5,184
2,652
0
2,406
7,064
2,398
945
3,489
3,575
36,832
1,787
W
Nemesis
wamkinghaji
Nemesis
5,358
2,109
0
1,259
7,692
2,529
0
3,771
3,921
0
31,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,892
Gold Earned
30,195
293
Minions Killed
266
0
Camps Cleared
0
1,013,828
Distance Traveled
1,005,809
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,963
596
35
4
0
202,431
0
L
Olorun
6,103
610
63
6
0
208,494
0
L
Anubis
5,518
552
45
5
0
171,111
0
W
Discordia
5,771
577
36
4
0
207,181
0
L
Hun Batz
6,273
627
63
6
0
242,635
0
L
Chronos
6,287
629
49
5
0
183,322
0
W
Zhong Kui
7,515
752
96
10
0
165,588
0
L
Sol
6,014
601
46
5
0
200,247
3
W
Sol
6,067
607
70
7
0
184,310
2
W
Nemesis
6,576
658
56
6
0
254,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role