Player Matchup

Ah Puch
Ah Puch
AlpineHunter17
Ah Puch
Level 123
God Stats
15W - 7L
1,617 SR
Queue Stats
500W - 527L
1,458 Elo+
Solo
Zeus
Zeus
Sweebi
Zeus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,452 Elo+
Party 1
Chaac
Chaac
ThisGuy230
Chaac
Level 63
God Stats
1W - 0L
1,486 SR
Queue Stats
4W - 9L
1,298 Elo+
Party 1
Chiron
Chiron
ZebrKing69
Chiron
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,515 Elo+
Party 1
Ymir
Ymir
ďŕįþğødž
Ymir
Level 113
God Stats
1W - 2L
1,497 SR
Queue Stats
73W - 65L
1,431 Elo+
Solo
Team Averages
Level 92
1,520 SR
1,431 Elo+

VS

Team Averages
Level 101
1,579 SR
1,414 Elo+
Izanami
Izanami
GodOfConsider
Izanami
Level 125
God Stats
1W - 1L
1,700 SR
Queue Stats
205W - 211L
1,378 Elo+
Solo
King Arthur
King Arthur
Loopytunes
King Arthur
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 86L
1,481 Elo+
Solo
Charon
Charon
SiIvuhz
Charon
Level 118
God Stats
1W - 1L
1,694 SR
Queue Stats
314W - 322L
1,422 Elo+
Solo
Chiron
Chiron
TheLondraX
Chiron
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 21L
1,339 Elo+
Solo
Ravana
Ravana
im getin da pig
Ravana
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 117L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 17
10,774
829
13,062
8,246
4,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Sweebi
Zeus
17
5 / 3 / 18
10,894
838
13,373
10,012
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
19
10 / 2 / 16
11,479
883
18,528
16,959
18,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
ZebrKing69
Chiron
18
7 / 2 / 15
11,035
849
16,176
12,872
6,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
2 / 3 / 14
10,469
805
6,321
18,089
20,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
3 / 6 / 3
9,304
716
10,700
13,312
5,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Loopytunes
King Arthur
16
1 / 8 / 3
8,632
664
8,452
22,181
21,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon
SiIvuhz
Charon
18
5 / 5 / 4
10,452
804
12,265
15,245
12,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
TheLondraX
Chiron
11
1 / 4 / 1
7,577
583
8,016
8,334
3,304
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 5 / 5
9,293
715
6,245
13,498
10,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
28
28
Kills
12
12
Deaths
28
80
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
2
17
6.25
L
Izanami
3
6
3
0.75
L
King Arthur
Loopytunes
King Arthur
1
8
3
0.31
L
Charon
SiIvuhz
Charon
5
5
4
1.4
W
Zeus
Sweebi
Zeus
5
3
18
4.67
L
Chiron
TheLondraX
Chiron
1
4
1
0.38
W
Chaac
10
2
16
9
W
Chiron
ZebrKing69
Chiron
7
2
15
7.25
L
2
5
5
0.9
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,460
Damage
45,678
66,178
Taken
72,570
54,515
Mitigated
53,804
24,384
Healing
17,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,062
343
1,766
1,865
8,246
4,141
1,529
701
7,545
35,280
0
L
Izanami
10,700
4,071
1,402
1,779
13,312
5,827
0
6,615
6,697
0
16,628
L
King Arthur
Loopytunes
King Arthur
8,452
1,073
866
3,673
22,181
21,118
0
9,858
12,323
0
16,390
L
Charon
SiIvuhz
Charon
12,265
908
482
2,981
15,245
12,863
0
6,086
9,159
31,094
0
W
Zeus
Sweebi
Zeus
13,373
1,973
536
2,023
10,012
5,123
1,694
2,714
7,298
35,005
0
L
Chiron
TheLondraX
Chiron
8,016
658
1,287
1,826
8,334
3,304
0
4,216
4,118
0
18,200
W
Chaac
18,528
2,582
893
5,443
16,959
18,164
559
3,362
13,597
0
28,854
W
Chiron
ZebrKing69
Chiron
16,176
5,713
2,082
3,702
12,872
6,611
3,995
2,654
10,218
0
32,591
L
6,245
576
599
2,184
13,498
10,692
0
5,981
7,517
0
21,222
W
6,321
1,169
1,332
4,742
18,089
20,476
0
2,834
15,255
11,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,651
Gold Earned
45,258
160
Minions Killed
149
0
Camps Cleared
0
1,262,882
Distance Traveled
1,051,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,774
829
40
3
0
251,403
0
L
Izanami
9,304
716
31
2
0
213,983
0
L
King Arthur
8,632
664
17
1
0
225,287
0
L
Charon
10,452
804
50
4
0
215,475
0
W
Zeus
10,894
838
45
3
0
229,330
0
L
Chiron
7,577
583
23
2
0
152,012
0
W
Chaac
11,479
883
27
2
0
290,604
0
W
Chiron
11,035
849
37
3
0
248,098
0
L
Ravana
9,293
715
28
2
0
244,621
0
W
Ymir
10,469
805
11
1
0
243,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role