Player Matchup

Tsukuyomi
Tsukuyomi
Fusion808149
Tsukuyomi
Level 77
God Stats
13W - 1L
1,835 SR
Queue Stats
44W - 40L
1,474 Elo+
Party 2
Anubis
Anubis
JuanTruePanda
Anubis
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 48L
1,499 Elo+
Party 2
Poseidon
Poseidon
Simp4Healz
Poseidon
Level 80
God Stats
89W - 85L
1,551 SR
Queue Stats
409W - 347L
1,508 Elo+
Solo
Heimdallr
Heimdallr
c_flynn78
Heimdallr
Level 99
God Stats
8W - 3L
1,862 SR
Queue Stats
61W - 55L
1,531 Elo+
Party 2
Loki
Loki
napalm401
Loki
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 37L
1,489 Elo+
Party 2
Team Averages
Level 80
1,650 SR
1,500 Elo+

VS

Team Averages
Level 96
1,562 SR
1,540 Elo+
Baron Samedi
Baron Samedi
GrandpaFuneral
Baron Samedi
Level 54
God Stats
8W - 5L
1,581 SR
Queue Stats
89W - 75L
1,552 Elo+
Party 3
Chernobog
Chernobog
HoodKakashi
Chernobog
Level 88
God Stats
0W - 3L
1,282 SR
Queue Stats
26W - 22L
1,575 Elo+
Party 1
Susano
Susano
Indolomnir
Susano
Level 119
God Stats
5W - 4L
1,739 SR
Queue Stats
654W - 601L
1,477 Elo+
Solo
Fafnir
Fafnir
XxProdigy80xX
Fafnir
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 78L
1,534 Elo+
Party 1
Ix Chel
Ix Chel
dommyboi22
Ix Chel
Level 102
God Stats
15W - 12L
1,707 SR
Queue Stats
106W - 89L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fusion808149
Tsukuyomi
18
7 / 2 / 14
11,524
549
14,177
19,378
7,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 4 / 10
10,097
481
9,651
13,404
13,125
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Poseidon
Simp4Healz
Poseidon
20
11 / 0 / 5
13,458
641
19,186
10,253
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
c_flynn78
Heimdallr
18
1 / 1 / 14
11,590
552
10,196
11,462
5,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
16
4 / 3 / 7
10,789
514
7,896
18,797
11,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GrandpaFuneral
Baron Samedi
15
3 / 7 / 1
9,454
450
5,750
13,244
7,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
HoodKakashi
Chernobog
17
2 / 5 / 3
10,667
508
6,281
14,301
6,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Indolomnir
Susano
14
1 / 3 / 2
8,972
427
8,400
13,460
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 5 / 4
9,265
441
5,971
21,724
29,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
dommyboi22
Ix Chel
15
3 / 7 / 5
9,901
471
15,089
17,670
7,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
25
27
Kills
10
10
Deaths
27
50
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Fusion808149
Tsukuyomi
7
2
14
7
L
Baron Samedi
GrandpaFuneral
Baron Samedi
3
7
1
0.5
L
Chernobog
HoodKakashi
Chernobog
2
5
3
0.7
L
Susano
Indolomnir
Susano
1
3
2
0.67
W
4
4
10
2.25
W
Poseidon
Simp4Healz
Poseidon
11
0
5
13.5
L
1
5
4
0.6
W
Heimdallr
c_flynn78
Heimdallr
1
1
14
8
L
Ix Chel
dommyboi22
Ix Chel
3
7
5
0.79
W
Loki
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,106
Damage
41,491
73,294
Taken
80,399
42,793
Mitigated
56,040
23,400
Healing
18,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Fusion808149
Tsukuyomi
14,177
3,929
0
10,580
19,378
7,784
1,508
3,215
15,964
0
75,652
L
Baron Samedi
GrandpaFuneral
Baron Samedi
5,750
138
1,291
1,686
13,244
7,304
0
5,756
7,488
50,510
0
L
Chernobog
HoodKakashi
Chernobog
6,281
3,976
0
2,317
14,301
6,528
1,496
4,351
9,950
0
84,605
L
Susano
Indolomnir
Susano
8,400
1,062
0
5,711
13,460
5,497
0
1,851
11,609
0
67,662
W
9,651
436
0
3,250
13,404
13,125
584
5,899
6,914
45,243
0
W
Poseidon
Simp4Healz
Poseidon
19,186
2,521
0
1,125
10,253
4,350
2,382
3,550
6,466
150,517
0
L
5,971
1,441
0
4,213
21,724
29,492
0
10,870
10,854
29,464
0
W
Heimdallr
c_flynn78
Heimdallr
10,196
5,206
0
4,683
11,462
5,654
5,647
4,148
7,141
0
105,377
L
Ix Chel
dommyboi22
Ix Chel
15,089
965
461
3,040
17,670
7,219
0
6,009
11,661
63,771
0
W
Loki
7,896
1,374
0
3,762
18,797
11,880
909
8,174
9,999
0
56,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,458
Gold Earned
48,259
619
Minions Killed
516
0
Camps Cleared
0
2,035,398
Distance Traveled
1,960,729
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,524
549
100
5
0
408,618
0
L
Baron Samedi
9,454
450
106
5
0
374,221
0
L
Chernobog
10,667
508
175
8
0
458,663
0
L
Susano
8,972
427
101
5
0
343,406
0
W
Anubis
10,097
481
52
2
0
366,363
4
W
Poseidon
13,458
641
234
11
0
483,643
6
L
Fafnir
9,265
441
21
1
0
425,734
2
W
Heimdallr
11,590
552
155
7
0
392,622
0
L
Ix Chel
9,901
471
113
5
0
358,705
2
W
Loki
10,789
514
78
4
0
384,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role