Player Matchup

Anubis
Anubis
JKxalltheway88
Anubis
Level 49
God Stats
16W - 14L
1,470 SR
Queue Stats
131W - 147L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
Sebait02
Sun Wukong
Level 87
God Stats
5W - 1L
1,844 SR
Queue Stats
219W - 234L
1,462 Elo+
Solo
Fafnir
Fafnir
llIlSkyIlIIl
Fafnir
Level 68
God Stats
3W - 4L
1,301 SR
Queue Stats
143W - 148L
1,424 Elo+
Party 2
Geb
Geb
saby4545
Geb
Level 67
God Stats
3W - 3L
1,458 SR
Queue Stats
256W - 315L
1,378 Elo+
Solo
Skadi
Skadi
skittles5139
Skadi
Level 42
God Stats
4W - 2L
1,571 SR
Queue Stats
32W - 39L
1,342 Elo+
Party 2
Team Averages
Level 63
1,529 SR
1,408 Elo+

VS

Team Averages
Level 55
1,409 SR
1,382 Elo+
Ra
Ra
ChopNFlop
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 5L
1,406 Elo+
Solo
Charon
Charon
KashoHyokaa
Charon
Level 50
God Stats
1W - 2L
1,457 SR
Queue Stats
64W - 59L
1,449 Elo+
Solo
Xbalanque
Xbalanque
NXGNicecody
Xbalanque
Level 48
God Stats
0W - 1L
1,513 SR
Queue Stats
74W - 92L
1,375 Elo+
Party 1
Ne Zha
Ne Zha
TrulyMac
Ne Zha
Level 40
God Stats
4W - 5L
1,171 SR
Queue Stats
20W - 21L
1,218 Elo+
Party 1
Set
Set
conqeefador_69
Set
Level 68
God Stats
1W - 4L
1,406 SR
Queue Stats
163W - 169L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 4
9,414
628
7,044
11,563
5,868
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Sebait02
Sun Wukong
14
3 / 0 / 4
8,990
599
9,952
13,644
11,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
11
0 / 0 / 7
8,093
540
4,327
10,617
12,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 0 / 1
8,328
555
2,838
10,699
5,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
7 / 5 / 3
8,257
550
11,898
12,160
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
8,373
558
7,595
8,696
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon
9
0 / 3 / 3
6,399
427
3,537
11,439
7,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
NXGNicecody
Xbalanque
11
3 / 5 / 2
7,263
484
8,689
12,116
4,438
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
TrulyMac
Ne Zha
11
1 / 4 / 4
7,048
470
3,488
12,314
4,575
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
1 / 2 / 0
8,285
552
8,867
12,573
7,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
18
Kills
9
9
Deaths
18
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
6
4
4
2
L
Charon
0
3
3
0.5
L
Xbalanque
NXGNicecody
Xbalanque
3
5
2
0.8
W
Sun Wukong
Sebait02
Sun Wukong
3
0
4
5
L
Ne Zha
TrulyMac
Ne Zha
1
4
4
0.75
L
1
2
0
0.5
W
Fafnir
0
0
7
3.5
W
2
0
1
2.5
W
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,059
Damage
32,176
58,683
Taken
57,138
39,372
Mitigated
27,936
15,328
Healing
12,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,595
1,020
372
2,761
8,696
3,242
495
5,920
2,644
58,271
0
W
7,044
566
0
4,713
11,563
5,868
998
4,133
7,359
70,116
0
L
Charon
3,537
863
0
2,326
11,439
7,956
260
1,191
10,206
13,938
0
L
Xbalanque
NXGNicecody
Xbalanque
8,689
3,349
0
1,498
12,116
4,438
720
1,986
10,086
0
49,450
W
Sun Wukong
Sebait02
Sun Wukong
9,952
3,103
0
4,008
13,644
11,041
276
1,292
12,352
0
68,357
L
Ne Zha
TrulyMac
Ne Zha
3,488
1,400
0
1,448
12,314
4,575
0
3,092
9,126
0
30,380
L
8,867
3,882
0
4,103
12,573
7,725
0
1,082
11,446
0
67,315
W
Fafnir
4,327
1,426
230
2,306
10,617
12,778
183
2,427
7,997
23,417
554
W
2,838
473
0
250
10,699
5,148
0
1,580
9,119
55,758
1,280
W
11,898
6,052
375
3,446
12,160
4,537
509
2,584
9,502
0
43,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,082
Gold Earned
37,368
394
Minions Killed
315
0
Camps Cleared
0
1,387,981
Distance Traveled
1,421,058
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,373
558
98
7
0
294,901
0
W
Anubis
9,414
628
98
7
0
244,478
4
L
Charon
6,399
427
18
1
0
227,906
0
L
Xbalanque
7,263
484
59
4
0
272,219
0
W
Sun Wukong
8,990
599
112
7
0
273,161
4
L
Ne Zha
7,048
470
42
3
0
326,757
0
L
Set
8,285
552
98
7
0
299,275
0
W
Fafnir
8,093
540
21
1
0
273,230
0
W
Geb
8,328
555
94
6
0
320,374
0
W
Skadi
8,257
550
69
5
0
276,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role