Player Matchup

Lancelot
Lancelot
DeafMetalBand
Lancelot
Level 40
God Stats
0W - 2L
1,235 SR
Queue Stats
159W - 163L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
MaxTheStorm15
Gilgamesh
Level 82
God Stats
0W - 3L
1,193 SR
Queue Stats
236W - 215L
1,455 Elo+
Solo
Thanatos
Thanatos
On1I5
Thanatos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,425 Elo+
Solo
Mercury
Mercury
ShadyFoxx83
Mercury
Level 82
God Stats
1W - 2L
1,282 SR
Queue Stats
307W - 363L
1,475 Elo+
Solo
Atlas
Atlas
sunfire4646
Atlas
Level 107
God Stats
9W - 11L
1,522 SR
Queue Stats
288W - 305L
1,512 Elo+
Solo
Team Averages
Level 72
1,346 SR
1,470 Elo+

VS

Team Averages
Level 75
1,435 SR
1,461 Elo+
Tiamat
Tiamat
CheshireGame
Tiamat
Level 40
God Stats
1W - 0L
1,490 SR
Queue Stats
5W - 10L
1,358 Elo+
Party 1
Nu Wa
Nu Wa
JestingBeatle
Nu Wa
Level 29
God Stats
1W - 0L
1,316 SR
Queue Stats
10W - 14L
1,473 Elo+
Party 1
Merlin
Merlin
RobinB02
Merlin
Level 75
God Stats
3W - 1L
1,531 SR
Queue Stats
27W - 32L
1,454 Elo+
Party 1
Vulcan
Vulcan
jokee75
Vulcan
Level 122
God Stats
7W - 6L
1,289 SR
Queue Stats
273W - 274L
1,508 Elo+
Solo
Ao Kuang
Ao Kuang
tazzman1570
Ao Kuang
Level 107
God Stats
1W - 0L
1,552 SR
Queue Stats
76W - 72L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DeafMetalBand
Lancelot
14
1 / 5 / 10
8,945
688
7,766
13,896
15,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
MaxTheStorm15
Gilgamesh
17
10 / 4 / 3
10,534
810
14,114
23,278
22,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
On1I5
Thanatos
15
3 / 10 / 6
9,471
729
4,199
14,157
4,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
ShadyFoxx83
Mercury
17
3 / 4 / 9
10,066
774
6,767
12,458
5,005
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 5 / 10
8,995
692
10,574
17,473
12,596
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
9 / 3 / 12
10,900
838
15,206
12,493
10,265
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

16
3 / 2 / 14
10,133
779
12,712
6,376
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
RobinB02
Merlin
16
4 / 4 / 17
10,377
798
12,458
9,228
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
jokee75
Vulcan
17
5 / 5 / 12
10,657
820
19,433
8,696
4,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
tazzman1570
Ao Kuang
17
7 / 4 / 17
11,233
864
13,002
14,885
13,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
100
18
Kills
28
28
Deaths
18
38
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Tiamat
9
3
12
5
L
Lancelot
DeafMetalBand
Lancelot
1
5
10
1.2
W
3
2
14
5
L
Gilgamesh
MaxTheStorm15
Gilgamesh
10
4
3
2.88
L
Thanatos
On1I5
Thanatos
3
10
6
0.6
W
Merlin
RobinB02
Merlin
4
4
17
3.13
L
Mercury
ShadyFoxx83
Mercury
3
4
9
1.88
W
Vulcan
jokee75
Vulcan
5
5
12
2.2
L
1
5
10
1.2
W
Ao Kuang
tazzman1570
Ao Kuang
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,420
Damage
72,811
81,262
Taken
51,678
59,543
Mitigated
35,225
23,157
Healing
13,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
15,206
1,335
364
3,536
12,493
10,265
1,180
2,434
9,732
24,522
0
L
Lancelot
DeafMetalBand
Lancelot
7,766
1,113
1,188
1,519
13,896
15,308
0
12,657
955
0
19,334
W
12,712
5,766
917
600
6,376
2,783
2,896
1,528
4,848
28,073
0
L
Gilgamesh
MaxTheStorm15
Gilgamesh
14,114
3,876
1,052
8,853
23,278
22,007
960
19,391
3,804
0
27,200
L
Thanatos
On1I5
Thanatos
4,199
801
0
1,480
14,157
4,627
0
13,009
990
0
10,484
W
Merlin
RobinB02
Merlin
12,458
485
745
1,967
9,228
4,087
1,587
1,721
7,455
27,938
0
L
Mercury
ShadyFoxx83
Mercury
6,767
2,641
2,044
3,448
12,458
5,005
660
10,634
1,595
0
23,335
W
Vulcan
jokee75
Vulcan
19,433
8,492
195
646
8,696
4,193
514
1,871
6,534
36,893
0
L
10,574
2,699
1,194
2,379
17,473
12,596
396
16,194
1,107
29,129
1,080
W
Ao Kuang
tazzman1570
Ao Kuang
13,002
3,074
0
4,182
14,885
13,897
2,148
1,940
12,625
20,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,011
Gold Earned
53,300
132
Minions Killed
124
0
Camps Cleared
0
1,164,084
Distance Traveled
1,176,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,900
838
12
1
0
239,282
0
L
Lancelot
8,945
688
34
3
0
260,367
0
W
Nu Wa
10,133
779
38
3
0
232,345
0
L
Gilgamesh
10,534
810
20
2
0
225,879
0
L
Thanatos
9,471
729
10
1
0
184,920
0
W
Merlin
10,377
798
22
2
0
238,866
0
L
Mercury
10,066
774
37
3
0
294,330
0
W
Vulcan
10,657
820
34
3
0
241,251
0
L
Atlas
8,995
692
31
2
0
198,588
0
W
Ao Kuang
11,233
864
18
1
0
225,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role