Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Jetboyaxtreem64
Ao Kuang
Level 51
God Stats
2W - 5L
1,480 SR
Queue Stats
67W - 90L
1,434 Elo+
Party 2
Hades
Hades
Winner1059
Hades
Level 23
God Stats
8W - 10L
1,539 SR
Queue Stats
39W - 68L
1,408 Elo+
Party 2
Anhur
Anhur
XiaoL1ng
Anhur
Level 67
God Stats
2W - 2L
1,738 SR
Queue Stats
121W - 142L
1,505 Elo+
Party 2
Cu Chulainn
Cu Chulainn
pumpedandjacked
Cu Chulainn
Level 48
God Stats
16W - 7L
1,682 SR
Queue Stats
95W - 105L
1,483 Elo+
Party 2
Team Averages
Level 63
1,588 SR
1,466 Elo+

VS

Team Averages
Level 110
1,483 SR
1,441 Elo+
Athena
Athena
BohzRedux
Athena
Level 102
God Stats
1W - 1L
1,715 SR
Queue Stats
115W - 96L
1,510 Elo+
Party 1
Pele
Pele
DarkLord-Styx
Pele
Level 104
God Stats
10W - 9L
1,226 SR
Queue Stats
276W - 393L
1,323 Elo+
Party 3
Surtr
Surtr
Morganananana
Surtr
Level 123
God Stats
1W - 2L
1,494 SR
Queue Stats
111W - 95L
1,512 Elo+
Party 1
Hachiman
Hachiman
YoungHoudini_PR
Hachiman
Level 106
God Stats
6W - 10L
1,404 SR
Queue Stats
239W - 304L
1,437 Elo+
Party 3
Ra
Ra
YulAngel2020
Ra
Level 115
God Stats
11W - 8L
1,575 SR
Queue Stats
298W - 376L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 1 / 7
6,213
621
3,126
4,964
2,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
9
5 / 2 / 2
5,938
594
6,166
9,168
3,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
10
1 / 3 / 0
5,262
526
2,598
7,382
3,071
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
XiaoL1ng
Anhur
11
5 / 0 / 2
6,627
663
4,448
5,189
1,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
pumpedandjacked
Cu Chulainn
10
1 / 3 / 0
6,027
603
7,826
10,477
7,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BohzRedux
Athena
9
1 / 2 / 3
5,716
572
2,407
8,971
5,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
5 / 3 / 2
6,701
670
4,402
9,101
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 2
6,862
686
6,400
11,974
8,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hachiman
9
0 / 2 / 0
4,948
495
4,195
4,272
1,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 3
6,169
617
4,686
4,569
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
12
Kills
9
9
Deaths
12
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
7
3.5
W
Athena
BohzRedux
Athena
1
2
3
1.25
W
5
3
2
2
L
Ao Kuang
5
2
2
3
W
2
2
2
1.5
L
Hades
1
3
0
0.33
L
Anhur
XiaoL1ng
Anhur
5
0
2
6
W
Hachiman
0
2
0
0
W
1
3
3
0.83
L
Cu Chulainn
pumpedandjacked
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,164
Damage
22,090
37,180
Taken
38,887
18,226
Mitigated
20,238
10,728
Healing
8,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,126
421
243
1,531
4,964
2,932
96
729
4,195
15,517
0
W
Athena
BohzRedux
Athena
2,407
717
0
1,246
8,971
5,966
0
3,590
5,381
16,223
0
W
4,402
760
0
1,677
9,101
3,002
0
2,432
6,669
0
43,973
L
Ao Kuang
6,166
2,137
0
2,700
9,168
3,086
0
1,190
7,880
28,318
0
W
6,400
2,423
0
2,886
11,974
8,418
0
1,050
10,924
790
46,231
L
Hades
2,598
284
40
2,927
7,382
3,071
43
3,330
3,674
30,142
0
L
Anhur
XiaoL1ng
Anhur
4,448
3,098
0
2,362
5,189
1,774
600
845
4,304
0
46,186
W
Hachiman
4,195
2,347
0
1,520
4,272
1,138
0
1,524
2,748
0
30,584
W
4,686
656
298
964
4,569
1,714
487
3,294
1,275
41,890
0
L
Cu Chulainn
pumpedandjacked
Cu Chulainn
7,826
1,334
0
925
10,477
7,363
0
875
9,602
0
50,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,067
Gold Earned
30,396
283
Minions Killed
297
0
Camps Cleared
0
974,605
Distance Traveled
987,450
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,213
621
2
0
0
191,171
1
W
Athena
5,716
572
27
3
0
240,222
0
W
Pele
6,701
670
66
7
0
210,454
1
L
Ao Kuang
5,938
594
44
4
0
224,821
0
W
Surtr
6,862
686
87
9
0
187,626
0
L
Hades
5,262
526
40
4
0
179,508
0
L
Anhur
6,627
663
98
10
0
195,310
0
W
Hachiman
4,948
495
45
5
0
175,280
2
W
Ra
6,169
617
72
7
0
173,868
2
L
Cu Chulainn
6,027
603
99
10
0
183,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role