Player Matchup

Anhur
Anhur
AcEKona
Anhur
Level 47
God Stats
1W - 3L
1,652 SR
Queue Stats
7W - 16L
1,305 Elo+
Party 3
Ao Kuang
Ao Kuang
BLOODXXRAGE
Ao Kuang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,324 Elo+
Party 3
Merlin
Merlin
GhostlyFTW
Merlin
Level 108
God Stats
14W - 14L
1,484 SR
Queue Stats
277W - 237L
1,452 Elo+
Party 2
Vamana
Vamana
Jmaxxd
Vamana
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 55L
1,392 Elo+
Party 2
Cthulhu
Cthulhu
valintine19
Cthulhu
Level 138
God Stats
22W - 10L
1,699 SR
Queue Stats
128W - 99L
1,565 Elo+
Solo
Team Averages
Level 77
1,567 SR
1,408 Elo+

VS

Team Averages
Level 99
1,529 SR
1,472 Elo+
Ratatoskr
Ratatoskr
Browenh13
Ratatoskr
Level 153
God Stats
2W - 6L
1,406 SR
Queue Stats
225W - 302L
1,438 Elo+
Party 1
Skadi
Skadi
D4DashNUrMom
Skadi
Level 16
God Stats
13W - 12L
1,592 SR
Queue Stats
62W - 57L
1,538 Elo+
Party 1
Persephone
Persephone
Elium8
Persephone
Level 120
God Stats
62W - 50L
1,594 SR
Queue Stats
124W - 106L
1,486 Elo+
Solo
Sol
Sol
Oathkeeper1419
Sol
Level 85
God Stats
38W - 33L
1,456 SR
Queue Stats
179W - 227L
1,424 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Solublejaguar4
Tsukuyomi
Level 122
God Stats
16W - 14L
1,596 SR
Queue Stats
305W - 345L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AcEKona
Anhur
12
1 / 1 / 1
7,090
506
4,557
6,594
2,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
BLOODXXRAGE
Ao Kuang
11
3 / 5 / 1
7,005
500
5,841
15,919
5,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
GhostlyFTW
Merlin
12
1 / 6 / 3
7,275
520
8,014
10,586
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
Jmaxxd
Vamana
13
1 / 2 / 0
7,652
547
3,116
9,621
6,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
valintine19
Cthulhu
10
0 / 3 / 2
6,762
483
6,106
14,727
14,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Browenh13
Ratatoskr
11
1 / 3 / 4
7,279
520
5,500
13,430
8,246
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
3 / 1 / 3
7,818
558
7,713
8,775
2,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Persephone
Elium8
Persephone
15
4 / 0 / 4
9,705
693
9,337
5,676
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 1 / 7
8,057
576
4,420
8,879
4,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Solublejaguar4
Tsukuyomi
15
8 / 1 / 3
9,178
656
11,189
10,736
4,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
16
17
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
AcEKona
Anhur
1
1
1
1.5
L
Ao Kuang
BLOODXXRAGE
Ao Kuang
3
5
1
0.7
W
Ratatoskr
Browenh13
Ratatoskr
1
3
4
1
W
3
1
3
4.5
W
Persephone
Elium8
Persephone
4
0
4
6
L
Merlin
GhostlyFTW
Merlin
1
6
3
0.42
L
Vamana
Jmaxxd
Vamana
1
2
0
0.5
W
0
1
7
3.5
W
Tsukuyomi
Solublejaguar4
Tsukuyomi
8
1
3
9.5
L
Cthulhu
valintine19
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,634
Damage
38,159
57,447
Taken
47,496
33,017
Mitigated
22,313
8,887
Healing
16,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AcEKona
Anhur
4,557
2,647
0
1,828
6,594
2,223
108
0
6,594
0
48,734
L
Ao Kuang
BLOODXXRAGE
Ao Kuang
5,841
1,780
0
2,142
15,919
5,686
0
2,552
13,229
50,313
78
W
Ratatoskr
Browenh13
Ratatoskr
5,500
1,080
228
3,165
13,430
8,246
203
5,365
8,065
0
32,041
W
7,713
3,005
0
1,751
8,775
2,912
1,086
3,039
5,736
0
51,859
W
Persephone
Elium8
Persephone
9,337
346
0
2,607
5,676
2,295
406
3,496
2,180
81,527
0
L
Merlin
GhostlyFTW
Merlin
8,014
376
0
1,790
10,586
3,939
0
3,923
6,618
53,704
0
L
Vamana
Jmaxxd
Vamana
3,116
692
0
1,131
9,621
6,835
0
1,893
7,270
0
48,606
W
4,420
1,369
0
4,709
8,879
4,705
1,978
2,814
6,065
45,328
0
W
Tsukuyomi
Solublejaguar4
Tsukuyomi
11,189
2,286
0
3,636
10,736
4,155
1,282
5,169
5,567
0
54,823
L
Cthulhu
valintine19
Cthulhu
6,106
155
138
1,858
14,727
14,334
0
4,701
9,979
34,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,784
Gold Earned
42,037
369
Minions Killed
409
0
Camps Cleared
0
1,369,956
Distance Traveled
1,391,689
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,090
506
92
7
0
285,203
0
L
Ao Kuang
7,005
500
64
5
0
285,254
2
W
Ratatoskr
7,279
520
32
2
0
315,932
0
W
Skadi
7,818
558
81
6
0
254,009
0
W
Persephone
9,705
693
138
10
0
301,522
0
L
Merlin
7,275
520
97
7
0
253,141
0
L
Vamana
7,652
547
78
6
0
275,205
0
W
Sol
8,057
576
70
5
0
209,096
4
W
Tsukuyomi
9,178
656
88
6
0
311,130
0
L
Cthulhu
6,762
483
38
3
0
271,153
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role