Player Matchup

Anhur
Anhur
Klaith69
Anhur
Level 46
God Stats
1W - 3L
1,753 SR
Queue Stats
59W - 62L
1,429 Elo+
Party 2
Kukulkan
Kukulkan
MULSSS2734
Kukulkan
Level 68
God Stats
57W - 47L
1,527 SR
Queue Stats
90W - 91L
1,430 Elo+
Party 2
Hercules
Hercules
bLaZe-_-Erbsy
Hercules
Level 42
God Stats
10W - 10L
1,464 SR
Queue Stats
33W - 28L
1,444 Elo+
Party 2
Team Averages
Level 52
1,581 SR
1,434 Elo+

VS

Team Averages
Level 52
1,524 SR
1,417 Elo+
Sun Wukong
Sun Wukong
NXGNicecody
Sun Wukong
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 119L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
TrulyMac
Danzaburou
Level 40
God Stats
4W - 4L
1,486 SR
Queue Stats
22W - 22L
1,316 Elo+
Party 1
Baron Samedi
Baron Samedi
conqeefador_69
Baron Samedi
Level 68
God Stats
5W - 2L
1,587 SR
Queue Stats
193W - 193L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Klaith69
Anhur
12
1 / 5 / 4
10,768
633
6,263
13,295
5,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
MULSSS2734
Kukulkan
15
1 / 3 / 3
12,073
710
21,503
10,769
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
bLaZe-_-Erbsy
Hercules
14
3 / 5 / 2
11,375
669
8,929
17,944
19,449
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NXGNicecody
Sun Wukong
16
2 / 0 / 10
12,406
730
11,008
15,529
11,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
TrulyMac
Danzaburou
15
6 / 4 / 4
13,467
792
11,598
19,070
7,717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baron Samedi
conqeefador_69
Baron Samedi
17
5 / 1 / 8
13,473
793
16,056
13,069
8,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
5
Kills
13
13
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
Klaith69
Anhur
1
5
4
0.6
L
Kukulkan
MULSSS2734
Kukulkan
1
3
3
0.83
W
Sun Wukong
NXGNicecody
Sun Wukong
2
0
10
7
W
Danzaburou
TrulyMac
Danzaburou
6
4
4
2
L
Hercules
bLaZe-_-Erbsy
Hercules
3
5
2
0.8
W
Baron Samedi
conqeefador_69
Baron Samedi
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,695
Damage
38,662
42,008
Taken
47,668
29,484
Mitigated
28,097
11,061
Healing
18,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Klaith69
Anhur
6,263
1,591
0
2,458
13,295
5,221
0
5,444
7,851
0
18,626
L
Kukulkan
MULSSS2734
Kukulkan
21,503
570
0
2,016
10,769
4,814
0
4,800
5,969
94,781
0
W
Sun Wukong
NXGNicecody
Sun Wukong
11,008
1,927
0
6,027
15,529
11,892
418
6,899
8,630
0
35,996
W
Danzaburou
TrulyMac
Danzaburou
11,598
6,487
0
3,977
19,070
7,717
1,894
9,311
9,759
0
48,470
L
Hercules
bLaZe-_-Erbsy
Hercules
8,929
451
881
5,706
17,944
19,449
0
6,386
11,558
0
20,387
W
Baron Samedi
conqeefador_69
Baron Samedi
16,056
1,433
797
7,215
13,069
8,488
607
6,407
6,662
86,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,216
Gold Earned
39,346
181
Minions Killed
192
0
Camps Cleared
0
873,603
Distance Traveled
964,107
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,768
633
23
1
0
259,017
0
L
Kukulkan
12,073
710
141
8
0
312,339
0
W
Sun Wukong
12,406
730
45
3
0
370,237
0
W
Danzaburou
13,467
792
44
3
0
287,969
1
L
Hercules
11,375
669
17
1
0
302,247
2
W
Baron Samedi
13,473
793
103
6
0
305,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role