Player Matchup

Xbalanque
Xbalanque
Gold IV
FonzFrm6LG
Xbalanque
Gold IV
Level 135
God Stats
6W - 1L
1,861 SR
Queue Stats
42W - 41L
1,364 MMR
Party 1
Ah Puch
Ah Puch
Gold III
K1NGSYN
Ah Puch
Gold III
Level 172
God Stats
34W - 14L
1,763 SR
Queue Stats
161W - 142L
1,347 MMR
Party 1
Maui
Maui
Gold V
Wolf_Saint_6LG
Maui
Gold V
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,310 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,708 SR
1,340 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 110
1,601 SR
1,340 MMR
Cerberus
Cerberus
Gold IV
BigBoyPacky
Cerberus
Gold IV
Level 123
God Stats
19W - 11L
1,635 SR
Queue Stats
23W - 19L
1,441 MMR
Party 2
Discordia
Discordia
Gold III
Huffdrosis
Discordia
Gold III
Level 121
God Stats
26W - 21L
1,571 SR
Queue Stats
50W - 41L
1,349 MMR
Party 2
Hou Yi
Hou Yi
Gold II
ZzZooti
Hou Yi
Gold II
Level 85
God Stats
35W - 26L
1,597 SR
Queue Stats
80W - 73L
1,230 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FonzFrm6LG
Xbalanque
13
0 / 5 / 0
11,202
622
10,482
12,939
6,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
K1NGSYN
Ah Puch
14
0 / 1 / 0
11,065
615
10,270
8,338
3,391
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
0 / 6 / 0
10,500
583
3,741
17,394
20,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
Ne ZhaSun WukongAthenaGilgameshBacchus

VS

Bans
SurtrDanzaburouBastetMedusaCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigBoyPacky
Cerberus
16
3 / 0 / 7
12,838
713
6,716
17,718
21,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Huffdrosis
Discordia
16
6 / 0 / 6
13,276
738
18,485
8,451
3,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
ZzZooti
Hou Yi
16
3 / 0 / 8
13,117
729
9,621
9,111
4,280
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
12
12
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BigBoyPacky
Cerberus
3
0
7
6.5
L
Xbalanque
FonzFrm6LG
Xbalanque
0
5
0
0
W
Discordia
Huffdrosis
Discordia
6
0
6
9
L
Ah Puch
K1NGSYN
Ah Puch
0
1
0
0
L
0
6
0
0
W
Hou Yi
ZzZooti
Hou Yi
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,493
Damage
34,822
38,671
Taken
35,280
29,952
Mitigated
29,012
7,433
Healing
5,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BigBoyPacky
Cerberus
6,716
65
224
2,365
17,718
21,094
496
5,228
11,840
30,221
751
L
Xbalanque
FonzFrm6LG
Xbalanque
10,482
2,827
0
3,493
12,939
6,237
0
8,020
4,919
0
51,064
W
Discordia
Huffdrosis
Discordia
18,485
268
0
2,290
8,451
3,638
997
4,088
3,904
70,299
0
L
Ah Puch
K1NGSYN
Ah Puch
10,270
157
0
2,350
8,338
3,391
0
6,957
1,381
60,046
0
L
3,741
99
0
1,590
17,394
20,324
0
9,961
7,433
15,905
0
W
Hou Yi
ZzZooti
Hou Yi
9,621
3,449
0
758
9,111
4,280
1,112
3,915
4,821
0
82,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,767
Gold Earned
39,231
185
Minions Killed
261
0
Camps Cleared
0
913,953
Distance Traveled
1,028,307
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,838
713
59
3
0
357,335
5
L
Xbalanque
11,202
622
82
5
0
273,040
5
W
Discordia
13,276
738
86
5
0
335,654
1
L
Ah Puch
11,065
615
84
5
0
332,316
1
L
Maui
10,500
583
19
1
0
308,597
5
W
Hou Yi
13,117
729
116
6
0
335,318
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role