Player Matchup

Yu Huang
Yu Huang
C-i124Q
Yu Huang
Level 68
God Stats
1W - 0L
1,571 SR
Queue Stats
37W - 58L
1,416 Elo+
Party 1
Bellona
Bellona
EvadeAllu
Bellona
Level 66
God Stats
62W - 46L
1,558 SR
Queue Stats
226W - 206L
1,459 Elo+
Party 4
Pele
Pele
ItsPapaZayah
Pele
Level 59
God Stats
1W - 1L
1,318 SR
Queue Stats
10W - 16L
1,396 Elo+
Party 1
Xbalanque
Xbalanque
TooBasicc-
Xbalanque
Level 29
God Stats
3W - 5L
1,466 SR
Queue Stats
35W - 55L
1,416 Elo+
Party 1
Athena
Athena
darthjarjar619
Athena
Level 41
God Stats
8W - 6L
1,563 SR
Queue Stats
49W - 48L
1,473 Elo+
Party 4
Team Averages
Level 53
1,495 SR
1,432 Elo+

VS

Team Averages
Level 47
1,421 SR
1,404 Elo+
Chaac
Chaac
 
Chaac
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JkPkUk
Neith
Level 7
God Stats
1W - 6L
1,161 SR
Queue Stats
3W - 9L
1,311 Elo+
Party 3
Arachne
Arachne
OneBanjo30
Arachne
Level 77
God Stats
5W - 9L
1,405 SR
Queue Stats
159W - 185L
1,400 Elo+
Party 2
Nu Wa
Nu Wa
Oneb2114
Nu Wa
Level 47
God Stats
14W - 29L
1,371 SR
Queue Stats
60W - 87L
1,358 Elo+
Party 2
Maui
Maui
RagnarokYa2
Maui
Level 66
God Stats
4W - 3L
1,667 SR
Queue Stats
282W - 278L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
C-i124Q
Yu Huang
10
1 / 0 / 1
5,901
536
1,648
4,266
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
EvadeAllu
Bellona
11
2 / 1 / 2
6,708
610
5,795
7,825
6,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 2 / 3
6,576
598
4,382
9,223
3,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
TooBasicc-
Xbalanque
11
6 / 0 / 1
6,788
617
6,180
7,006
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 0 / 6
6,227
566
2,631
10,167
7,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 3 / 2
6,085
553
4,910
10,125
8,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
JkPkUk
Neith
9
0 / 5 / 0
5,243
477
4,324
6,948
2,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
OneBanjo30
Arachne
10
2 / 3 / 0
5,915
538
2,671
9,398
3,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nu Wa
Oneb2114
Nu Wa
12
1 / 0 / 1
6,517
592
5,768
4,844
1,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
5,357
487
1,445
4,766
3,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
12
Kills
3
3
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
2
0.33
W
Yu Huang
C-i124Q
Yu Huang
1
0
1
1.5
W
Bellona
EvadeAllu
Bellona
2
1
2
3
W
2
2
3
1.75
L
Neith
JkPkUk
Neith
0
5
0
0
L
Arachne
OneBanjo30
Arachne
2
3
0
0.67
L
Nu Wa
Oneb2114
Nu Wa
1
0
1
1.5
L
0
1
0
0
W
Xbalanque
TooBasicc-
Xbalanque
6
0
1
6.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,636
Damage
19,118
38,487
Taken
36,081
20,596
Mitigated
19,414
11,278
Healing
8,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,910
1,207
0
3,378
10,125
8,510
0
290
9,835
357
38,487
W
Yu Huang
C-i124Q
Yu Huang
1,648
435
0
693
4,266
1,287
0
3,181
1,085
35,644
0
W
Bellona
EvadeAllu
Bellona
5,795
1,909
0
1,694
7,825
6,205
697
450
7,375
0
41,324
W
4,382
882
0
1,884
9,223
3,246
0
1,133
8,090
0
51,490
L
Neith
JkPkUk
Neith
4,324
1,959
0
135
6,948
2,053
325
1,163
5,785
0
27,447
L
Arachne
OneBanjo30
Arachne
2,671
2,126
0
1,647
9,398
3,516
0
770
8,628
0
34,038
L
Nu Wa
Oneb2114
Nu Wa
5,768
2,424
0
2,982
4,844
1,477
538
1,300
3,544
53,054
0
L
1,445
296
0
490
4,766
3,858
0
756
4,010
21,292
0
W
Xbalanque
TooBasicc-
Xbalanque
6,180
3,803
0
4,100
7,006
2,639
230
1,576
5,430
0
49,905
W
2,631
985
0
2,907
10,167
7,219
449
1,148
9,019
13,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,200
Gold Earned
29,117
330
Minions Killed
264
0
Camps Cleared
0
1,091,408
Distance Traveled
1,081,618
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,085
553
59
5
0
208,538
1
W
Yu Huang
5,901
536
57
5
0
214,608
6
W
Bellona
6,708
610
77
7
0
234,736
0
W
Pele
6,576
598
90
8
0
253,276
0
L
Neith
5,243
477
45
4
0
194,960
0
L
Arachne
5,915
538
46
4
0
251,829
4
L
Nu Wa
6,517
592
84
8
0
199,326
0
L
Maui
5,357
487
30
3
0
226,965
0
W
Xbalanque
6,788
617
89
8
0
168,229
0
W
Athena
6,227
566
17
2
0
220,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role