Player Matchup

Cthulhu
Cthulhu
Baezuka
Cthulhu
Level 14
God Stats
4W - 1L
1,949 SR
Queue Stats
12W - 15L
1,405 Elo+
Solo
Izanami
Izanami
Bread7610
Izanami
Level 3
God Stats
1W - 4L
1,526 SR
Queue Stats
1W - 4L
1,352 Elo+
Party 1
Achilles
Achilles
Cryptin
Achilles
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 20L
1,227 Elo+
Party 1
Chaac
Chaac
KlovisMars
Chaac
Level 18
God Stats
1W - 10L
1,540 SR
Queue Stats
3W - 14L
1,227 Elo+
Party 1
Kukulkan
Kukulkan
TMoeller859
Kukulkan
Level 20
God Stats
1W - 9L
1,509 SR
Queue Stats
4W - 20L
1,239 Elo+
Party 1
Team Averages
Level 28
1,605 SR
1,290 Elo+

VS

Team Averages
Level 53
1,494 SR
1,403 Elo+
Mulan
Mulan
AngerZ
Mulan
Level 29
God Stats
5W - 7L
1,572 SR
Queue Stats
135W - 137L
1,450 Elo+
Party 2
Cerberus
Cerberus
Lammaturd
Cerberus
Level 122
God Stats
8W - 15L
1,401 SR
Queue Stats
401W - 438L
1,449 Elo+
Party 2
Vulcan
Vulcan
SplashDamages
Vulcan
Level 48
God Stats
56W - 72L
1,460 SR
Queue Stats
58W - 81L
1,382 Elo+
Solo
Xbalanque
Xbalanque
sharkbaytHUHAHA
Xbalanque
Level 36
God Stats
1W - 2L
1,432 SR
Queue Stats
19W - 38L
1,290 Elo+
Solo
Hou Yi
Hou Yi
xHunter2
Hou Yi
Level 29
God Stats
14W - 10L
1,605 SR
Queue Stats
37W - 45L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baezuka
Cthulhu
15
2 / 2 / 0
9,278
773
10,540
16,176
13,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Bread7610
Izanami
15
0 / 4 / 0
8,370
698
1,870
9,912
4,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Cryptin
Achilles
14
1 / 4 / 1
8,508
709
7,372
17,272
20,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
14
0 / 4 / 1
8,553
713
6,361
12,447
7,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
TMoeller859
Kukulkan
14
0 / 5 / 1
8,568
714
4,148
9,542
4,228
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AngerZ
Mulan
17
4 / 2 / 10
10,526
877
10,223
11,174
9,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Lammaturd
Cerberus
18
7 / 0 / 8
11,261
938
18,140
15,265
17,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 1 / 7
9,552
796
5,690
3,925
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
sharkbaytHUHAHA
Xbalanque
17
2 / 0 / 5
10,544
879
11,333
8,392
3,835
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
xHunter2
Hou Yi
18
6 / 1 / 3
11,039
920
10,574
9,051
4,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
3
Kills
19
19
Deaths
4
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Mulan
AngerZ
Mulan
4
2
10
4.5
L
Cthulhu
Baezuka
Cthulhu
2
2
0
1
L
Izanami
Bread7610
Izanami
0
4
0
0
L
Achilles
Cryptin
Achilles
1
4
1
0.38
L
Chaac
0
4
1
0.13
W
Cerberus
Lammaturd
Cerberus
7
0
8
11
W
0
1
7
3.5
L
Kukulkan
TMoeller859
Kukulkan
0
5
1
0.1
W
Xbalanque
sharkbaytHUHAHA
Xbalanque
2
0
5
4.5
W
Hou Yi
xHunter2
Hou Yi
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,291
Damage
55,960
65,349
Taken
47,807
50,474
Mitigated
37,584
9,528
Healing
11,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AngerZ
Mulan
10,223
1,510
0
3,105
11,174
9,692
888
2,843
8,079
0
26,438
L
Cthulhu
Baezuka
Cthulhu
10,540
696
270
4,404
16,176
13,191
0
5,743
10,018
31,393
0
L
Izanami
Bread7610
Izanami
1,870
1,669
0
433
9,912
4,499
1,082
1,699
8,067
0
15,820
L
Achilles
Cryptin
Achilles
7,372
1,349
0
3,502
17,272
20,714
0
6,653
10,217
0
17,918
L
Chaac
6,361
603
0
919
12,447
7,842
360
4,505
7,763
0
24,223
W
Cerberus
Lammaturd
Cerberus
18,140
1,412
0
6,394
15,265
17,994
906
4,290
10,529
36,391
891
W
5,690
2,635
0
0
3,925
1,719
165
2,741
1,137
19,635
0
L
Kukulkan
TMoeller859
Kukulkan
4,148
954
0
0
9,542
4,228
0
3,943
5,454
25,017
0
W
Xbalanque
sharkbaytHUHAHA
Xbalanque
11,333
6,212
0
818
8,392
3,835
5,194
2,492
5,678
0
42,689
W
Hou Yi
xHunter2
Hou Yi
10,574
5,469
0
1,396
9,051
4,344
4,217
2,322
6,653
0
38,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,277
Gold Earned
52,922
200
Minions Killed
262
0
Camps Cleared
0
1,070,739
Distance Traveled
1,207,603
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,526
877
36
3
0
251,621
0
L
Cthulhu
9,278
773
42
4
0
248,236
7
L
Izanami
8,370
698
38
3
0
156,644
0
L
Achilles
8,508
709
25
2
0
243,103
0
L
Chaac
8,553
713
42
4
0
232,646
0
W
Cerberus
11,261
938
44
4
0
248,148
0
W
Vulcan
9,552
796
43
4
0
247,321
0
L
Kukulkan
8,568
714
53
4
0
190,110
0
W
Xbalanque
10,544
879
67
6
0
237,082
10
W
Hou Yi
11,039
920
72
6
0
223,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role