Player Matchup

Chang'e
Chang'e
DBEAT000
Chang'e
Level 61
God Stats
14W - 11L
1,583 SR
Queue Stats
251W - 223L
1,541 Elo+
Solo
Chaac
Chaac
Kaipreme
Chaac
Level 77
God Stats
1W - 0L
1,219 SR
Queue Stats
24W - 18L
1,652 Elo+
Party 1
Ix Chel
Ix Chel
Yuribby
Ix Chel
Level 29
God Stats
3W - 1L
1,617 SR
Queue Stats
15W - 5L
1,695 Elo+
Party 1
Team Averages
Level 56
1,473 SR
1,629 Elo+

VS

Team Averages
Level 47
1,526 SR
1,556 Elo+
Janus
Janus
BallTiggler
Janus
Level 55
God Stats
18W - 19L
1,574 SR
Queue Stats
131W - 114L
1,588 Elo+
Party 2
Fenrir
Fenrir
EricAlves07
Fenrir
Level 64
God Stats
31W - 29L
1,505 SR
Queue Stats
207W - 214L
1,473 Elo+
Solo
Danzaburou
Danzaburou
smitesucks0
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DBEAT000
Chang'e
12
5 / 1 / 3
8,967
897
4,537
9,103
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
Kaipreme
Chaac
10
3 / 2 / 4
8,082
808
6,080
9,074
9,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Yuribby
Ix Chel
12
4 / 1 / 8
9,322
932
13,592
6,707
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
7,078
708
3,195
9,199
2,744
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
11
3 / 3 / 1
8,083
808
5,546
9,891
3,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
smitesucks0
Danzaburou
10
0 / 4 / 3
7,018
702
6,831
10,331
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
12
Kills
4
4
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Chang'e
DBEAT000
Chang'e
5
1
3
6.5
L
Fenrir
3
3
1
1.17
W
Chaac
Kaipreme
Chaac
3
2
4
2.5
W
Ix Chel
Yuribby
Ix Chel
4
1
8
8
L
Danzaburou
smitesucks0
Danzaburou
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,209
Damage
15,572
24,884
Taken
29,421
15,461
Mitigated
10,563
8,946
Healing
3,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,195
209
0
496
9,199
2,744
0
5,615
2,383
17,352
0
W
Chang'e
DBEAT000
Chang'e
4,537
396
1,300
4,150
9,103
2,858
384
1,446
7,657
24,275
0
L
Fenrir
5,546
1,072
0
1,344
9,891
3,785
0
6,772
2,965
0
20,855
W
Chaac
Kaipreme
Chaac
6,080
1,333
0
1,980
9,074
9,928
0
1,011
8,063
0
20,295
W
Ix Chel
Yuribby
Ix Chel
13,592
2,577
581
935
6,707
2,675
404
1,280
5,427
41,620
0
L
Danzaburou
smitesucks0
Danzaburou
6,831
3,402
0
1,355
10,331
4,034
0
6,083
3,932
0
27,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,371
Gold Earned
22,179
125
Minions Killed
87
0
Camps Cleared
0
571,490
Distance Traveled
493,785
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,078
708
33
3
0
150,264
0
W
Chang'e
8,967
897
38
4
0
199,656
0
L
Fenrir
8,083
808
26
3
0
183,386
2
W
Chaac
8,082
808
24
2
0
187,530
0
W
Ix Chel
9,322
932
63
6
0
184,304
0
L
Danzaburou
7,018
702
28
3
0
160,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role