Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
AnAimlessAxolotl
Geb
Level 64
God Stats
6W - 6L
1,546 SR
Queue Stats
39W - 47L
1,336 Elo+
Solo
Ah Puch
Ah Puch
MouldyGraph436
Ah Puch
Level 119
God Stats
2W - 3L
1,744 SR
Queue Stats
151W - 137L
1,440 Elo+
Solo
Chaac
Chaac
RioT x Tr1gg3r
Chaac
Level 124
God Stats
36W - 24L
1,590 SR
Queue Stats
381W - 378L
1,456 Elo+
Party 1
Ishtar
Ishtar
Wanted27Geoffrey
Ishtar
Level 126
God Stats
5W - 12L
1,291 SR
Queue Stats
783W - 790L
1,392 Elo+
Solo
Team Averages
Level 122
1,534 SR
1,425 Elo+

VS

Team Averages
Level 88
1,460 SR
1,350 Elo+
Susano
Susano
 
Susano
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
DestroyedBy_mee
Ix Chel
Level 104
God Stats
3W - 5L
1,500 SR
Queue Stats
31W - 32L
1,382 Elo+
Party 2
Nu Wa
Nu Wa
Iplaytomuch
Nu Wa
Level 67
God Stats
1W - 8L
1,115 SR
Queue Stats
3W - 10L
1,250 Elo+
Party 3
Izanami
Izanami
LilSnyagogue
Izanami
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,218 Elo+
Party 3
Guan Yu
Guan Yu
Tao_of_Jester
Guan Yu
Level 102
God Stats
18W - 13L
1,683 SR
Queue Stats
140W - 134L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 0 / 3
7,123
648
4,649
8,387
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 3
5,886
535
2,250
6,550
4,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 0 / 1
6,939
631
4,823
6,680
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 0 / 1
6,213
565
8,217
10,790
5,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
2 / 2 / 1
6,647
604
3,561
5,961
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
8
1 / 2 / 0
5,346
486
3,467
10,017
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
4,933
448
5,794
6,635
2,428
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 1
5,190
472
5,008
5,971
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
LilSnyagogue
Izanami
7
0 / 1 / 0
4,542
413
3,099
7,011
1,739
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
10
1 / 0 / 0
5,524
502
1,236
6,045
4,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
7
Kills
2
2
Deaths
7
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
3
2.5
L
Susano
 
Susano
1
2
0
0.5
W
0
0
3
1.5
L
0
2
0
0
L
0
2
1
0.25
L
Izanami
LilSnyagogue
Izanami
0
1
0
0
W
2
0
1
2.5
W
2
0
1
2.5
L
Guan Yu
1
0
0
1
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,500
Damage
18,604
38,368
Taken
35,679
17,258
Mitigated
14,031
18,677
Healing
10,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,649
1,531
0
5,954
8,387
3,164
0
545
7,842
0
63,341
L
Susano
 
Susano
3,467
802
0
2,908
10,017
3,245
0
1,989
8,028
0
25,544
W
2,250
36
0
1,894
6,550
4,635
0
1,730
4,820
16,277
0
L
5,794
473
392
3,043
6,635
2,428
0
1,376
5,259
31,946
0
L
5,008
2,065
0
1,113
5,971
2,056
0
3,072
2,899
23,343
0
L
Izanami
LilSnyagogue
Izanami
3,099
2,761
0
531
7,011
1,739
0
636
6,375
0
22,585
W
4,823
386
0
2,998
6,680
2,572
314
3,905
2,775
48,415
0
W
8,217
639
0
6,300
10,790
5,019
0
3,804
6,986
0
40,522
L
Guan Yu
1,236
274
0
2,268
6,045
4,563
0
0
6,045
0
21,019
W
3,561
2,205
0
1,531
5,961
1,868
1,191
818
5,143
0
40,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,808
Gold Earned
25,535
338
Minions Killed
187
0
Camps Cleared
0
1,075,307
Distance Traveled
1,052,445
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,123
648
102
9
0
251,275
0
L
Susano
5,346
486
42
4
0
236,602
0
W
Geb
5,886
535
12
1
0
246,466
0
L
Ix Chel
4,933
448
37
3
0
234,419
0
L
Nu Wa
5,190
472
32
3
0
185,906
0
L
Izanami
4,542
413
39
4
0
224,838
0
W
Ah Puch
6,939
631
86
8
0
190,006
0
W
Chaac
6,213
565
66
6
0
220,483
3
L
Guan Yu
5,524
502
37
3
0
170,680
2
W
Ishtar
6,647
604
72
7
0
167,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role