Player Matchup

Atlas
Atlas
BigBongo4209
Atlas
Level 145
God Stats
8W - 3L
1,741 SR
Queue Stats
242W - 234L
1,476 Elo+
Solo
Lancelot
Lancelot
WhiteSpot
Lancelot
Level 133
God Stats
0W - 2L
1,584 SR
Queue Stats
35W - 50L
1,450 Elo+
Party 1
Apollo
Apollo
badbackguy
Apollo
Level 86
God Stats
3W - 8L
1,438 SR
Queue Stats
150W - 161L
1,496 Elo+
Party 1
Ravana
Ravana
downfieldkiller
Ravana
Level 132
God Stats
11W - 14L
1,576 SR
Queue Stats
36W - 37L
1,506 Elo+
Party 1
Sol
Sol
sloppypuddin
Sol
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 306L
1,458 Elo+
Party 1
Team Averages
Level 131
1,568 SR
1,477 Elo+

VS

Team Averages
Level 140
1,469 SR
1,523 Elo+
Agni
Agni
Feeling_Desolate
Agni
Level 126
God Stats
9W - 5L
1,448 SR
Queue Stats
310W - 312L
1,468 Elo+
Solo
Athena
Athena
Ftom14cat
Athena
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,718 Elo+
Party 2
Neith
Neith
Kerplunk177
Neith
Level 155
God Stats
1W - 3L
1,207 SR
Queue Stats
299W - 254L
1,523 Elo+
Party 2
Nemesis
Nemesis
joseuzumaki08
Nemesis
Level 153
God Stats
20W - 13L
1,599 SR
Queue Stats
221W - 215L
1,471 Elo+
Solo
Cu Chulainn
Cu Chulainn
obitmendler112
Cu Chulainn
Level 145
God Stats
16W - 11L
1,593 SR
Queue Stats
477W - 459L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
7,067
442
6,107
11,361
10,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
WhiteSpot
Lancelot
14
2 / 4 / 1
7,783
486
9,856
18,591
18,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
badbackguy
Apollo
15
4 / 2 / 2
8,885
555
9,311
9,824
4,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 0 / 3
7,981
499
6,829
9,320
4,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 4 / 2
7,900
494
10,298
14,103
5,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
8,533
533
4,330
6,298
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Ftom14cat
Athena
11
1 / 0 / 2
7,818
489
3,077
13,210
10,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 2 / 0
9,502
594
13,580
12,006
5,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
13
1 / 5 / 2
7,907
494
4,593
17,181
6,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
obitmendler112
Cu Chulainn
16
4 / 2 / 0
9,932
621
14,694
16,685
15,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
11
Kills
12
12
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
1
2
1
0.75
W
Athena
Ftom14cat
Athena
1
0
2
2
W
5
2
0
2.5
L
Lancelot
WhiteSpot
Lancelot
2
4
1
0.63
L
Apollo
badbackguy
Apollo
4
2
2
2.5
L
3
0
3
4.5
W
Nemesis
1
5
2
0.4
W
Cu Chulainn
obitmendler112
Cu Chulainn
4
2
0
2
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,401
Damage
40,274
63,199
Taken
65,380
42,327
Mitigated
41,009
14,895
Healing
16,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,107
2,317
0
1,101
11,361
10,241
33
2,118
9,243
21,434
0
W
4,330
456
0
1,184
6,298
2,432
634
138
6,160
66,657
0
W
Athena
Ftom14cat
Athena
3,077
1,267
0
3,075
13,210
10,524
26
3,981
9,229
12,405
0
W
13,580
5,766
0
3,884
12,006
5,424
116
8,450
3,556
0
88,980
L
Lancelot
WhiteSpot
Lancelot
9,856
2,269
0
5,090
18,591
18,326
0
2,472
16,119
0
52,747
L
Apollo
badbackguy
Apollo
9,311
7,411
0
625
9,824
4,255
0
3,649
6,175
0
70,403
L
6,829
1,993
0
1,562
9,320
4,449
0
1,930
7,390
0
52,030
W
Nemesis
4,593
1,849
0
3,664
17,181
6,771
169
3,483
13,608
0
59,905
W
Cu Chulainn
obitmendler112
Cu Chulainn
14,694
1,939
0
4,314
16,685
15,858
0
738
14,776
14,895
75,066
L
10,298
4,338
0
6,517
14,103
5,056
1,268
1,411
12,692
74,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,616
Gold Earned
43,692
387
Minions Killed
504
0
Camps Cleared
0
1,597,587
Distance Traveled
1,616,320
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,067
442
21
1
0
294,874
6
W
Agni
8,533
533
122
8
0
298,951
0
W
Athena
7,818
489
13
1
0
377,217
4
W
Neith
9,502
594
147
9
0
302,907
3
L
Lancelot
7,783
486
77
5
0
337,543
2
L
Apollo
8,885
555
99
6
0
321,055
2
L
Ravana
7,981
499
72
5
0
355,872
1
W
Nemesis
7,907
494
93
6
0
319,425
0
W
Cu Chulainn
9,932
621
129
8
0
317,820
0
L
Sol
7,900
494
118
7
0
288,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role