Player Matchup

Kukulkan
Kukulkan
Bubbalove007
Kukulkan
Level 123
God Stats
44W - 26L
1,597 SR
Queue Stats
235W - 205L
1,566 Elo+
Party 1
Terra
Terra
Jdog5766
Terra
Level 108
God Stats
4W - 3L
1,690 SR
Queue Stats
105W - 107L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
MCBigWHITE101
Danzaburou
Level 57
God Stats
1W - 4L
1,511 SR
Queue Stats
36W - 38L
1,479 Elo+
Party 1
Zhong Kui
Zhong Kui
TheSeanster1999
Zhong Kui
Level 119
God Stats
7W - 8L
1,547 SR
Queue Stats
57W - 53L
1,501 Elo+
Party 1
Fenrir
Fenrir
VarnyVarn
Fenrir
Level 112
God Stats
8W - 7L
1,594 SR
Queue Stats
159W - 170L
1,542 Elo+
Party 1
Team Averages
Level 104
1,588 SR
1,519 Elo+

VS

Team Averages
Level 58
1,444 SR
1,554 Elo+
Cerberus
Cerberus
Player02110
Cerberus
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 15L
1,485 Elo+
Party 2
Sol
Sol
VJTM
Sol
Level 48
God Stats
4W - 0L
1,598 SR
Queue Stats
62W - 51L
1,568 Elo+
Party 2
Gilgamesh
Gilgamesh
WideRuledPaper
Gilgamesh
Level 66
God Stats
4W - 5L
1,387 SR
Queue Stats
49W - 35L
1,532 Elo+
Party 2
Thanatos
Thanatos
buklaww
Thanatos
Level 22
God Stats
16W - 9L
1,442 SR
Queue Stats
39W - 22L
1,565 Elo+
Party 2
Ishtar
Ishtar
coolayy
Ishtar
Level 69
God Stats
1W - 1L
1,292 SR
Queue Stats
282W - 145L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bubbalove007
Kukulkan
16
2 / 4 / 4
10,766
1,077
20,418
12,269
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Jdog5766
Terra
16
2 / 4 / 6
11,182
1,118
11,917
24,947
32,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
MCBigWHITE101
Danzaburou
15
0 / 11 / 7
9,241
924
7,844
19,422
8,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
TheSeanster1999
Zhong Kui
15
0 / 4 / 4
9,845
985
10,021
11,249
9,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
VarnyVarn
Fenrir
16
7 / 6 / 3
11,492
1,149
16,334
19,407
15,755
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

162

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Player02110
Cerberus
17
2 / 1 / 15
10,523
1,052
13,222
14,727
21,985
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
VJTM
Sol
18
9 / 3 / 11
12,224
1,222
28,333
14,662
7,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
WideRuledPaper
Gilgamesh
18
4 / 1 / 17
11,116
1,112
11,598
13,429
14,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
buklaww
Thanatos
17
14 / 3 / 8
12,601
1,260
13,884
13,426
7,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
coolayy
Ishtar
17
0 / 3 / 17
10,417
1,042
16,855
16,491
7,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
97
11
Kills
29
29
Deaths
11
24
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bubbalove007
Kukulkan
2
4
4
1
L
Terra
Jdog5766
Terra
2
4
6
1.25
L
Danzaburou
MCBigWHITE101
Danzaburou
0
11
7
0.32
W
Cerberus
Player02110
Cerberus
2
1
15
9.5
L
Zhong Kui
TheSeanster1999
Zhong Kui
0
4
4
0.5
W
Sol
VJTM
Sol
9
3
11
4.83
L
Fenrir
VarnyVarn
Fenrir
7
6
3
1.42
W
Gilgamesh
WideRuledPaper
Gilgamesh
4
1
17
12.5
W
Thanatos
buklaww
Thanatos
14
3
8
6
W
Ishtar
coolayy
Ishtar
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,534
Damage
83,892
87,294
Taken
72,735
70,051
Mitigated
59,065
5,955
Healing
18,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bubbalove007
Kukulkan
20,418
1,096
0
157
12,269
4,540
0
7,865
4,177
59,776
0
L
Terra
Jdog5766
Terra
11,917
1,779
555
1,440
24,947
32,591
0
9,310
15,277
19,402
0
L
Danzaburou
MCBigWHITE101
Danzaburou
7,844
4,195
0
943
19,422
8,091
0
10,396
8,774
0
18,872
W
Cerberus
Player02110
Cerberus
13,222
651
0
2,117
14,727
21,985
0
7,513
7,057
23,115
0
L
Zhong Kui
TheSeanster1999
Zhong Kui
10,021
341
0
2,431
11,249
9,074
0
5,827
5,422
30,382
0
W
Sol
VJTM
Sol
28,333
10,919
0
4,687
14,662
7,202
0
8,617
6,045
53,101
3,042
L
Fenrir
VarnyVarn
Fenrir
16,334
4,166
0
429
19,407
15,755
0
6,968
11,366
0
18,506
W
Gilgamesh
WideRuledPaper
Gilgamesh
11,598
2,503
0
1,363
13,429
14,536
0
8,551
4,878
0
20,825
W
Thanatos
buklaww
Thanatos
13,884
2,892
0
8,027
13,426
7,503
0
8,272
5,154
0
25,018
W
Ishtar
coolayy
Ishtar
16,855
11,216
0
2,683
16,491
7,839
0
9,403
7,088
0
37,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,526
Gold Earned
56,881
185
Minions Killed
197
6
Camps Cleared
8
959,422
Distance Traveled
1,032,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,766
1,077
106
11
0
210,095
0
L
Terra
11,182
1,118
10
1
1
225,679
0
L
Danzaburou
9,241
924
13
1
3
162,009
0
W
Cerberus
10,523
1,052
31
3
0
193,485
0
L
Zhong Kui
9,845
985
52
5
2
147,390
0
W
Sol
12,224
1,222
81
8
4
190,900
0
L
Fenrir
11,492
1,149
4
0
0
214,249
0
W
Gilgamesh
11,116
1,112
18
2
2
245,272
0
W
Thanatos
12,601
1,260
26
3
1
213,340
0
W
Ishtar
10,417
1,042
41
4
1
189,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role