Player Matchup

Pele
Pele
DadStroker
Pele
Level 89
God Stats
15W - 11L
1,820 SR
Queue Stats
66W - 55L
1,528 Elo+
Solo
Hades
Hades
GeekerDeed
Hades
Level 53
God Stats
4W - 5L
1,504 SR
Queue Stats
116W - 104L
1,499 Elo+
Solo
Anubis
Anubis
JYNXy90
Anubis
Level 39
God Stats
6W - 7L
1,366 SR
Queue Stats
99W - 113L
1,372 Elo+
Solo
Danzaburou
Danzaburou
MintMan3357
Danzaburou
Level 68
God Stats
21W - 15L
1,590 SR
Queue Stats
211W - 213L
1,450 Elo+
Solo
Jormungandr
Jormungandr
TiKO 4PF
Jormungandr
Level 88
God Stats
1W - 3L
1,470 SR
Queue Stats
171W - 152L
1,497 Elo+
Solo
Team Averages
Level 67
1,550 SR
1,469 Elo+

VS

Team Averages
Level 78
1,573 SR
1,487 Elo+
Shiva
Shiva
 
Shiva
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DarkEnergy23
Neith
Level 31
God Stats
59W - 44L
1,796 SR
Queue Stats
77W - 76L
1,477 Elo+
Solo
Atlas
Atlas
DudeLikeWhy
Atlas
Level 68
God Stats
4W - 5L
1,491 SR
Queue Stats
23W - 25L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
ReaveShot
Danzaburou
Level 88
God Stats
5W - 4L
1,528 SR
Queue Stats
20W - 19L
1,436 Elo+
Party 1
Janus
Janus
xPINKxDIDDYx
Janus
Level 134
God Stats
54W - 51L
1,551 SR
Queue Stats
393W - 367L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,997
375
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hades
9
2 / 0 / 0
5,439
680
3,182
4,649
2,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
JYNXy90
Anubis
10
1 / 2 / 0
5,320
665
2,745
5,002
2,368
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
MintMan3357
Danzaburou
8
1 / 1 / 0
4,767
596
3,228
4,584
1,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
TiKO 4PF
Jormungandr
7
0 / 3 / 1
4,355
544
1,999
6,292
3,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
0 / 2 / 0
4,409
551
2,542
7,716
3,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 1 / 1
4,799
600
1,381
3,478
785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 2
4,241
530
1,690
4,148
2,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
ReaveShot
Danzaburou
7
2 / 1 / 1
4,192
524
3,245
5,006
1,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 0 / 2
5,114
639
2,612
4,228
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
6
6
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
2
0
0
L
0
0
0
0
W
1
1
1
1.5
W
0
0
2
1
L
Hades
2
0
0
2
L
Anubis
JYNXy90
Anubis
1
2
0
0.5
L
Danzaburou
MintMan3357
Danzaburou
1
1
0
1
W
Danzaburou
ReaveShot
Danzaburou
2
1
1
2.5
L
Jormungandr
TiKO 4PF
Jormungandr
0
3
1
0.17
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,154
Damage
11,470
20,527
Taken
24,576
10,009
Mitigated
9,634
9,428
Healing
7,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
2,542
93
0
2,097
7,716
3,524
0
3,182
4,534
0
25,618
L
0
0
0
0
0
0
0
0
0
0
0
W
1,381
499
0
620
3,478
785
0
1,698
1,780
0
26,809
W
1,690
761
0
1,921
4,148
2,597
0
839
3,309
10,142
0
L
Hades
3,182
307
0
3,675
4,649
2,116
0
0
4,649
30,799
0
L
Anubis
JYNXy90
Anubis
2,745
247
0
2,404
5,002
2,368
0
1,142
3,762
44,927
0
L
Danzaburou
MintMan3357
Danzaburou
3,228
1,853
0
1,587
4,584
1,577
0
1,241
3,303
0
27,213
W
Danzaburou
ReaveShot
Danzaburou
3,245
1,512
0
2,000
5,006
1,604
0
1,000
4,006
0
18,340
L
Jormungandr
TiKO 4PF
Jormungandr
1,999
914
0
1,762
6,292
3,948
0
1,695
4,511
16,117
0
W
2,612
171
0
1,250
4,228
1,124
0
1,207
3,021
24,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,878
Gold Earned
22,755
199
Minions Killed
162
0
Camps Cleared
0
592,125
Distance Traveled
807,604
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
4,409
551
38
5
0
178,556
2
L
Pele
2,997
375
0
0
0
7,102
0
W
Neith
4,799
600
39
5
0
148,844
0
W
Atlas
4,241
530
14
2
0
138,165
1
L
Hades
5,439
680
52
7
0
138,799
0
L
Anubis
5,320
665
77
10
0
146,570
0
L
Danzaburou
4,767
596
47
6
0
148,653
0
W
Danzaburou
4,192
524
21
3
0
167,072
0
L
Jormungandr
4,355
544
23
3
0
151,001
1
W
Janus
5,114
639
50
6
0
174,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role