Player Matchup

Poseidon
Poseidon
Platinum IV
AimAssistDoWork
Poseidon
Platinum IV
Level 113
God Stats
12W - 17L
1,516 SR
Queue Stats
286W - 319L
1,434 MMR
Solo
Jing Wei
Jing Wei
Gold IV
Beezy04
Jing Wei
Gold IV
Level 129
God Stats
22W - 31L
1,515 SR
Queue Stats
293W - 302L
1,402 MMR
Party 2
Yemoja
Yemoja
Gold III
DDZ Zeida
Yemoja
Gold III
Level 183
God Stats
21W - 27L
1,479 SR
Queue Stats
286W - 303L
1,498 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,503 SR
1,445 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 118
1,501 SR
1,474 MMR
Sol
Sol
Bronze V
PMraz
Sol
Bronze V
Level 120
God Stats
4W - 3L
1,525 SR
Queue Stats
6W - 3L
1,502 MMR
Party 1
Sobek
Sobek
Gold IV
aBro Named Beau
Sobek
Gold IV
Level 149
God Stats
3W - 0L
1,368 SR
Queue Stats
35W - 38L
1,421 MMR
Solo
Anhur
Anhur
Bronze III
joytstix
Anhur
Bronze III
Level 84
God Stats
1W - 0L
1,609 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
9
0 / 2 / 1
6,878
764
4,813
5,002
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
Beezy04
Jing Wei
9
1 / 3 / 0
6,629
737
5,976
8,273
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
DDZ Zeida
Yemoja
8
0 / 2 / 0
6,326
703
3,930
6,767
3,908
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bans
ThothMaman BrigitteAchillesChaacKuzenbo

VS

Bans
AresHerculesUllrMauiChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
PMraz
Sol
12
5 / 0 / 1
9,032
1,004
8,089
7,542
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 6
7,977
886
3,412
10,318
8,516
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
joytstix
Anhur
10
1 / 0 / 3
7,527
836
5,122
4,681
1,630
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
7
7
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
0
2
1
0.25
L
Jing Wei
Beezy04
Jing Wei
1
3
0
0.33
L
Yemoja
DDZ Zeida
Yemoja
0
2
0
0
W
Sol
PMraz
Sol
5
0
1
5.5
W
1
1
6
4
W
Anhur
joytstix
Anhur
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,719
Damage
16,623
20,042
Taken
22,541
8,318
Mitigated
12,958
3,098
Healing
11,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
4,813
544
0
1,648
5,002
1,688
0
3,314
1,688
35,901
0
L
Jing Wei
Beezy04
Jing Wei
5,976
4,269
0
232
8,273
2,722
0
4,562
3,711
0
12,552
L
Yemoja
DDZ Zeida
Yemoja
3,930
257
298
920
6,767
3,908
0
3,944
2,823
11,897
0
W
Sol
PMraz
Sol
8,089
3,485
0
5,087
7,542
2,812
2,733
3,364
3,910
56,612
2,304
W
3,412
142
0
4,184
10,318
8,516
56
3,023
7,062
18,765
174
W
Anhur
joytstix
Anhur
5,122
2,875
0
2,220
4,681
1,630
204
1,988
2,465
0
19,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,833
Gold Earned
24,536
93
Minions Killed
121
0
Camps Cleared
0
518,350
Distance Traveled
543,276
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,878
764
68
8
0
166,768
0
L
Jing Wei
6,629
737
14
2
0
184,555
1
L
Yemoja
6,326
703
11
1
0
167,027
0
W
Sol
9,032
1,004
67
7
0
167,585
0
W
Sobek
7,977
886
24
3
0
192,320
2
W
Anhur
7,527
836
30
3
0
183,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role