Player Matchup

Fenrir
Fenrir
Celticbull
Fenrir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,449 Elo+
Party 2
Zhong Kui
Zhong Kui
HappyIllMore120
Zhong Kui
Level 100
God Stats
6W - 4L
1,468 SR
Queue Stats
97W - 107L
1,463 Elo+
Party 4
Ao Kuang
Ao Kuang
Monstertammer345
Ao Kuang
Level 26
God Stats
2W - 4L
1,237 SR
Queue Stats
95W - 118L
1,447 Elo+
Party 4
Agni
Agni
Sulimov
Agni
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 82L
1,467 Elo+
Party 2
Chang'e
Chang'e
k33d4
Chang'e
Level 158
God Stats
1W - 1L
1,474 SR
Queue Stats
88W - 84L
1,511 Elo+
Party 4
Team Averages
Level 86
1,436 SR
1,467 Elo+

VS

Team Averages
Level 90
1,603 SR
1,466 Elo+
Guan Yu
Guan Yu
DreDaKing66
Guan Yu
Level 129
God Stats
2W - 0L
1,697 SR
Queue Stats
150W - 169L
1,427 Elo+
Party 1
Hou Yi
Hou Yi
FamousWook
Hou Yi
Level 49
God Stats
3W - 1L
1,570 SR
Queue Stats
65W - 52L
1,525 Elo+
Solo
Bastet
Bastet
IhuRtFeelNgS
Bastet
Level 28
God Stats
4W - 3L
1,750 SR
Queue Stats
140W - 154L
1,378 Elo+
Party 1
Zhong Kui
Zhong Kui
SoulSaturn
Zhong Kui
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
estructor
Medusa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Celticbull
Fenrir
11
0 / 6 / 2
6,368
637
4,747
13,712
12,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
HappyIllMore120
Zhong Kui
14
3 / 5 / 4
7,729
773
11,852
14,703
12,252
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 7 / 4
7,411
741
5,805
15,999
14,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
Sulimov
Agni
12
0 / 7 / 7
7,199
720
8,757
11,627
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
k33d4
Chang'e
14
2 / 4 / 3
7,450
745
8,107
12,891
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DreDaKing66
Guan Yu
13
0 / 2 / 17
7,885
789
3,837
11,128
7,994
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
FamousWook
Hou Yi
14
7 / 2 / 12
8,927
893
10,723
6,396
2,674
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
12
2 / 4 / 21
8,142
814
12,094
10,567
4,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
SoulSaturn
Zhong Kui
17
10 / 1 / 18
10,184
1,018
17,634
11,772
14,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
estructor
Medusa
18
10 / 1 / 14
10,232
1,023
19,656
8,682
4,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
111
8
Kills
29
29
Deaths
10
20
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Celticbull
Fenrir
0
6
2
0.17
W
Guan Yu
DreDaKing66
Guan Yu
0
2
17
4.25
W
Hou Yi
FamousWook
Hou Yi
7
2
12
6.5
L
Zhong Kui
HappyIllMore120
Zhong Kui
3
5
4
1
W
Bastet
2
4
21
3.13
L
3
7
4
0.71
W
Zhong Kui
SoulSaturn
Zhong Kui
10
1
18
19
L
Agni
Sulimov
Agni
0
7
7
0.5
W
Medusa
estructor
Medusa
10
1
14
17
L
Chang'e
k33d4
Chang'e
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,268
Damage
63,944
68,932
Taken
48,545
48,943
Mitigated
33,556
21,141
Healing
17,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Celticbull
Fenrir
4,747
1,715
1,036
2,369
13,712
12,360
0
2,767
10,945
0
7,038
W
Guan Yu
DreDaKing66
Guan Yu
3,837
428
3,931
3,665
11,128
7,994
328
7,375
3,533
0
8,505
W
Hou Yi
FamousWook
Hou Yi
10,723
5,134
201
1,114
6,396
2,674
1,280
5,181
1,122
0
19,278
L
Zhong Kui
HappyIllMore120
Zhong Kui
11,852
578
449
2,558
14,703
12,252
0
4,733
9,970
23,594
0
W
Bastet
12,094
2,585
881
1,606
10,567
4,518
556
5,972
4,595
0
14,917
L
5,805
1,194
386
2,005
15,999
14,710
0
4,196
11,803
8,402
0
W
Zhong Kui
SoulSaturn
Zhong Kui
17,634
4,005
454
3,281
11,772
14,158
433
9,608
1,932
23,583
0
L
Agni
Sulimov
Agni
8,757
1,239
312
1,020
11,627
4,455
0
2,652
8,975
19,911
0
W
Medusa
estructor
Medusa
19,656
8,009
799
1,172
8,682
4,212
1,226
5,719
2,842
0
46,054
L
Chang'e
k33d4
Chang'e
8,107
507
6,181
4,825
12,891
5,166
0
3,286
9,605
17,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,157
Gold Earned
45,370
97
Minions Killed
118
0
Camps Cleared
0
826,303
Distance Traveled
1,040,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,368
637
4
0
0
182,438
0
W
Guan Yu
7,885
789
12
1
0
209,360
0
W
Hou Yi
8,927
893
24
2
0
209,013
0
L
Zhong Kui
7,729
773
22
2
0
154,856
0
W
Bastet
8,142
814
7
1
0
199,917
0
L
Ao Kuang
7,411
741
12
1
0
151,280
0
W
Zhong Kui
10,184
1,018
20
2
0
203,266
0
L
Agni
7,199
720
30
3
0
166,615
0
W
Medusa
10,232
1,023
55
6
0
219,041
0
L
Chang'e
7,450
745
29
3
0
171,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role