Player Matchup

He Bo
He Bo
 
He Bo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
GR1ZZLYxREDNECK
Ganesha
Level 93
God Stats
12W - 8L
1,565 SR
Queue Stats
597W - 587L
1,466 Elo+
Party 3
Chang'e
Chang'e
Sir Slingx
Chang'e
Level 79
God Stats
2W - 1L
1,466 SR
Queue Stats
235W - 237L
1,445 Elo+
Party 1
Shiva
Shiva
kmistmulko
Shiva
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,059 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mattmoo3466
Ah Muzen Cab
Level 60
God Stats
4W - 1L
1,638 SR
Queue Stats
289W - 304L
1,417 Elo+
Party 3
Team Averages
Level 79
1,534 SR
1,377 Elo+

VS

Team Averages
Level 108
1,529 SR
1,441 Elo+
Chernobog
Chernobog
MarechalWar
Chernobog
Level 141
God Stats
3W - 4L
1,515 SR
Queue Stats
125W - 105L
1,489 Elo+
Solo
Sobek
Sobek
Nargiza
Sobek
Level 70
God Stats
2W - 7L
1,240 SR
Queue Stats
299W - 316L
1,419 Elo+
Solo
Yu Huang
Yu Huang
PhoenixRage85
Yu Huang
Level 86
God Stats
2W - 4L
1,645 SR
Queue Stats
176W - 193L
1,475 Elo+
Party 2
Cliodhna
Cliodhna
Trev42301
Cliodhna
Level 156
God Stats
1W - 1L
1,733 SR
Queue Stats
209W - 206L
1,440 Elo+
Party 2
Ra
Ra
guardia_silente5
Ra
Level 86
God Stats
9W - 12L
1,513 SR
Queue Stats
752W - 920L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
10 / 3 / 7
10,639
967
7,210
18,257
7,247
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 5 / 19
8,760
796
10,232
15,679
16,188
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Sir Slingx
Chang'e
16
5 / 1 / 11
9,309
846
8,776
13,579
5,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
15
4 / 5 / 16
9,359
851
6,805
16,481
14,317
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ah Muzen Cab
mattmoo3466
Ah Muzen Cab
16
4 / 1 / 11
9,375
852
14,591
7,985
3,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MarechalWar
Chernobog
15
1 / 4 / 9
7,976
725
11,157
11,755
4,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sobek
Nargiza
Sobek
13
2 / 8 / 5
7,647
695
7,751
15,541
12,982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
PhoenixRage85
Yu Huang
17
5 / 3 / 8
9,304
846
16,740
9,346
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cliodhna
Trev42301
Cliodhna
15
4 / 3 / 7
8,655
787
7,225
8,908
3,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 4
6,510
592
5,648
6,224
2,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
45
23
Kills
12
15
Deaths
23
64
Assists
33
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
10
3
7
4.5
W
0
5
19
1.9
L
Chernobog
MarechalWar
Chernobog
1
4
9
1.38
L
Sobek
Nargiza
Sobek
2
8
5
0.56
L
Yu Huang
PhoenixRage85
Yu Huang
5
3
8
3
W
Chang'e
Sir Slingx
Chang'e
5
1
11
10.5
L
Cliodhna
Trev42301
Cliodhna
4
3
7
2.5
L
0
5
4
0.4
W
Shiva
4
5
16
2.4
W
Ah Muzen Cab
mattmoo3466
Ah Muzen Cab
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,614
Damage
48,521
71,981
Taken
51,774
46,807
Mitigated
28,564
28,599
Healing
10,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,210
1,308
1,026
6,351
18,257
7,247
456
6,557
11,515
18,683
0
W
10,232
299
1,399
1,315
15,679
16,188
477
6,700
8,979
16,562
575
L
Chernobog
MarechalWar
Chernobog
11,157
6,207
498
1,896
11,755
4,916
0
5,774
5,851
0
22,107
L
Sobek
Nargiza
Sobek
7,751
622
1,152
1,426
15,541
12,982
0
6,391
8,984
13,944
0
L
Yu Huang
PhoenixRage85
Yu Huang
16,740
908
578
533
9,346
4,235
0
4,794
4,370
27,589
0
W
Chang'e
Sir Slingx
Chang'e
8,776
514
8,146
7,863
13,579
5,634
1,492
7,729
5,684
19,907
0
L
Cliodhna
Trev42301
Cliodhna
7,225
474
1,030
2,144
8,908
3,808
0
5,014
3,724
0
18,490
L
5,648
197
936
727
6,224
2,623
0
3,274
2,906
7,692
0
W
Shiva
6,805
1,153
530
640
16,481
14,317
508
6,027
10,359
296
16,304
W
Ah Muzen Cab
mattmoo3466
Ah Muzen Cab
14,591
6,338
512
817
7,985
3,421
3,537
2,680
5,305
0
27,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,442
Gold Earned
40,092
122
Minions Killed
102
0
Camps Cleared
0
971,638
Distance Traveled
800,926
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,639
967
38
3
0
189,827
0
W
Ganesha
8,760
796
0
0
0
193,287
0
L
Chernobog
7,976
725
32
3
0
161,469
3
L
Sobek
7,647
695
13
1
0
165,554
0
L
Yu Huang
9,304
846
29
3
0
214,253
0
W
Chang'e
9,309
846
28
3
0
223,585
0
L
Cliodhna
8,655
787
23
2
0
183,740
0
L
Ra
6,510
592
5
0
0
75,910
0
W
Shiva
9,359
851
18
2
0
191,055
0
W
Ah Muzen Cab
9,375
852
38
3
0
173,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role