Player Matchup

Vulcan
Vulcan
BastionB54
Vulcan
Level 118
God Stats
18W - 5L
1,765 SR
Queue Stats
20W - 7L
1,639 Elo+
Party 2
Sun Wukong
Sun Wukong
EarlobeBandit
Sun Wukong
Level 159
God Stats
10W - 8L
1,621 SR
Queue Stats
179W - 145L
1,616 Elo+
Solo
Kuzenbo
Kuzenbo
SomewhatClassy
Kuzenbo
Level 146
God Stats
2W - 0L
1,852 SR
Queue Stats
73W - 51L
1,606 Elo+
Solo
Neith
Neith
ZaloV2
Neith
Level 114
God Stats
13W - 3L
1,683 SR
Queue Stats
48W - 29L
1,739 Elo+
Party 2
Mercury
Mercury
sgeze
Mercury
Level 159
God Stats
1W - 4L
1,225 SR
Queue Stats
394W - 379L
1,567 Elo+
Solo
Team Averages
Level 139
1,629 SR
1,633 Elo+

VS

Team Averages
Level 137
1,601 SR
1,563 Elo+
Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Gundamcat
Nu Wa
Level 123
God Stats
11W - 11L
1,597 SR
Queue Stats
398W - 348L
1,581 Elo+
Solo
Achilles
Achilles
KStav
Achilles
Level 159
God Stats
3W - 1L
1,746 SR
Queue Stats
210W - 207L
1,590 Elo+
Party 1
Artemis
Artemis
XXXMurse
Artemis
Level 150
God Stats
0W - 3L
1,343 SR
Queue Stats
61W - 58L
1,554 Elo+
Solo
Kumbhakarna
Kumbhakarna
murppp
Kumbhakarna
Level 124
God Stats
2W - 1L
1,819 SR
Queue Stats
261W - 239L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BastionB54
Vulcan
17
6 / 0 / 4
9,864
897
14,493
4,121
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
EarlobeBandit
Sun Wukong
15
3 / 3 / 6
8,724
793
11,526
15,492
16,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
6 / 1 / 8
9,612
874
9,648
10,790
15,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
ZaloV2
Neith
16
3 / 0 / 9
9,562
869
10,983
10,037
3,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
sgeze
Mercury
16
3 / 1 / 6
9,079
825
7,901
10,295
4,593
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
4 / 4 / 1
9,122
829
6,339
13,062
6,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Gundamcat
Nu Wa
14
1 / 4 / 3
8,448
768
12,692
9,673
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
KStav
Achilles
13
0 / 5 / 2
7,553
687
7,832
15,719
16,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
XXXMurse
Artemis
13
0 / 3 / 2
7,763
706
5,753
7,788
2,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
murppp
Kumbhakarna
14
0 / 5 / 5
8,546
777
3,654
18,063
13,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
21
Kills
5
5
Deaths
21
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
4
1
1.13
W
Vulcan
BastionB54
Vulcan
6
0
4
8
W
Sun Wukong
EarlobeBandit
Sun Wukong
3
3
6
2
L
Nu Wa
Gundamcat
Nu Wa
1
4
3
0.63
L
Achilles
KStav
Achilles
0
5
2
0.2
W
6
1
8
10
L
Artemis
XXXMurse
Artemis
0
3
2
0.33
W
Neith
ZaloV2
Neith
3
0
9
7.5
L
Kumbhakarna
murppp
Kumbhakarna
0
5
5
0.5
W
Mercury
sgeze
Mercury
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,551
Damage
36,270
50,735
Taken
64,305
42,530
Mitigated
43,286
10,327
Healing
8,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,339
2,088
0
2,026
13,062
6,295
0
5,387
7,455
0
27,590
W
Vulcan
BastionB54
Vulcan
14,493
7,009
0
0
4,121
1,930
862
1,260
2,548
42,920
0
W
Sun Wukong
EarlobeBandit
Sun Wukong
11,526
1,289
0
1,946
15,492
16,826
201
4,519
10,413
1,088
23,329
L
Nu Wa
Gundamcat
Nu Wa
12,692
3,149
0
625
9,673
3,702
114
4,083
5,314
30,324
0
L
Achilles
KStav
Achilles
7,832
641
0
2,291
15,719
16,957
0
5,996
9,502
0
16,626
W
9,648
3,283
0
1,414
10,790
15,247
192
3,142
7,262
24,831
150
L
Artemis
XXXMurse
Artemis
5,753
2,660
0
1,082
7,788
2,815
0
3,146
4,424
0
20,054
W
Neith
ZaloV2
Neith
10,983
5,606
0
3,270
10,037
3,934
1,442
2,434
7,151
0
32,821
L
Kumbhakarna
murppp
Kumbhakarna
3,654
435
1,231
1,451
18,063
13,517
0
4,990
12,901
13,219
0
W
Mercury
sgeze
Mercury
7,901
3,537
0
3,697
10,295
4,593
0
3,822
6,066
0
30,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,841
Gold Earned
41,432
239
Minions Killed
180
0
Camps Cleared
0
1,177,408
Distance Traveled
1,007,533
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,122
829
53
5
0
238,431
1
W
Vulcan
9,864
897
66
6
0
250,715
0
W
Sun Wukong
8,724
793
21
2
0
209,503
0
L
Nu Wa
8,448
768
53
5
0
197,988
0
L
Achilles
7,553
687
21
2
0
223,615
0
W
Kuzenbo
9,612
874
34
3
0
244,991
0
L
Artemis
7,763
706
35
3
0
140,927
0
W
Neith
9,562
869
64
6
0
214,898
0
L
Kumbhakarna
8,546
777
18
2
0
206,572
0
W
Mercury
9,079
825
54
5
0
257,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role