Player Matchup

Bakasura
Bakasura
AhMyCahk
Bakasura
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,414 Elo+
Solo
Bacchus
Bacchus
Cito412
Bacchus
Level 107
God Stats
8W - 10L
1,533 SR
Queue Stats
35W - 51L
1,420 Elo+
Party 3
Xbalanque
Xbalanque
Llamation
Xbalanque
Level 80
God Stats
1W - 2L
1,289 SR
Queue Stats
189W - 173L
1,541 Elo+
Party 3
Freya
Freya
deezcreativenuts
Freya
Level 46
God Stats
7W - 2L
1,327 SR
Queue Stats
130W - 127L
1,378 Elo+
Solo
Sun Wukong
Sun Wukong
laughingninja99
Sun Wukong
Level 27
God Stats
22W - 40L
1,460 SR
Queue Stats
37W - 68L
1,389 Elo+
Party 3
Team Averages
Level 61
1,422 SR
1,428 Elo+

VS

Team Averages
Level 56
1,516 SR
1,557 Elo+
Anubis
Anubis
ACAB1213PIG
Anubis
Level 25
God Stats
8W - 4L
1,666 SR
Queue Stats
10W - 12L
1,478 Elo+
Party 2
Poseidon
Poseidon
BigMac Jesus854
Poseidon
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
1,506 Elo+
Party 2
Yemoja
Yemoja
Gabriel6667779
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,659 Elo+
Party 1
Apollo
Apollo
Runes King
Apollo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,659 Elo+
Party 1
Thanatos
Thanatos
VG DOOM
Thanatos
Level 108
God Stats
1W - 3L
1,413 SR
Queue Stats
98W - 98L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AhMyCahk
Bakasura
14
3 / 8 / 2
8,831
552
6,338
18,652
7,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Cito412
Bacchus
12
2 / 1 / 8
8,656
541
5,873
10,401
13,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
Llamation
Xbalanque
18
8 / 1 / 3
10,959
685
11,548
10,508
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 5 / 1
8,182
511
16,501
14,897
6,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
laughingninja99
Sun Wukong
12
0 / 7 / 0
7,478
467
5,330
15,746
8,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
8 / 2 / 3
11,016
689
14,269
12,526
6,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
12
1 / 4 / 7
7,813
488
10,311
11,810
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 6 / 3
7,043
440
3,106
10,908
6,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Runes King
Apollo
13
3 / 4 / 4
8,330
521
5,559
12,373
4,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
VG DOOM
Thanatos
14
8 / 3 / 5
9,135
571
10,844
15,490
6,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
18
Kills
21
22
Deaths
19
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
8
2
3
4.75
W
Bakasura
AhMyCahk
Bakasura
3
8
2
0.5
L
Poseidon
1
4
7
1.13
W
Bacchus
Cito412
Bacchus
2
1
8
6
L
1
6
3
0.42
W
Xbalanque
Llamation
Xbalanque
8
1
3
9.5
L
Apollo
Runes King
Apollo
3
4
4
1.25
L
Thanatos
VG DOOM
Thanatos
8
3
5
3.5
W
5
5
1
1.1
W
Sun Wukong
laughingninja99
Sun Wukong
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,590
Damage
44,089
70,204
Taken
63,107
39,017
Mitigated
27,397
21,474
Healing
25,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
14,269
1,151
0
8,344
12,526
6,202
57
2,824
9,321
103,429
0
W
Bakasura
AhMyCahk
Bakasura
6,338
4,149
0
2,965
18,652
7,243
100
7,107
11,545
0
60,412
L
Poseidon
10,311
2,264
0
2,332
11,810
3,948
168
5,206
6,241
55,412
0
W
Bacchus
Cito412
Bacchus
5,873
1,166
0
3,430
10,401
13,037
469
4,052
6,349
21,009
0
L
3,106
1,438
1,759
533
10,908
6,451
0
4,859
5,791
18,161
0
W
Xbalanque
Llamation
Xbalanque
11,548
6,998
0
5,845
10,508
4,369
2,193
1,357
9,151
0
102,794
L
Apollo
Runes King
Apollo
5,559
3,161
0
2,794
12,373
4,676
336
3,668
8,495
0
51,914
L
Thanatos
VG DOOM
Thanatos
10,844
2,916
0
9,382
15,490
6,120
128
4,806
10,124
0
60,771
W
16,501
5,217
0
6,081
14,897
6,198
0
5,764
9,133
63,264
0
W
Sun Wukong
laughingninja99
Sun Wukong
5,330
916
0
3,153
15,746
8,170
0
9,406
6,340
0
51,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,106
Gold Earned
43,337
458
Minions Killed
434
0
Camps Cleared
0
1,527,600
Distance Traveled
1,524,062
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,016
689
181
11
0
264,754
5
W
Bakasura
8,831
552
106
7
0
337,399
0
L
Poseidon
7,813
488
77
5
0
319,024
8
W
Bacchus
8,656
541
27
2
0
311,738
1
L
Yemoja
7,043
440
16
1
0
251,597
1
W
Xbalanque
10,959
685
152
10
0
279,367
0
L
Apollo
8,330
521
82
5
0
327,875
0
L
Thanatos
9,135
571
78
5
0
360,812
0
W
Freya
8,182
511
95
6
0
276,835
0
W
Sun Wukong
7,478
467
78
5
0
322,261
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role