Player Matchup

Guan Yu
Guan Yu
ETNAD7ZV
Guan Yu
Level 129
God Stats
0W - 2L
1,149 SR
Queue Stats
161W - 166L
1,478 Elo+
Solo
Charybdis
Charybdis
LieutenantFox
Charybdis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,492 Elo+
Party 1
King Arthur
King Arthur
PsychGamer91
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,433 Elo+
Party 1
Discordia
Discordia
ShelledTitan505
Discordia
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,529 Elo+
Solo
Merlin
Merlin
adminDEADPOOL
Merlin
Level 126
God Stats
3W - 6L
1,220 SR
Queue Stats
492W - 463L
1,525 Elo+
Solo
Team Averages
Level 106
1,374 SR
1,491 Elo+

VS

Team Averages
Level 85
1,486 SR
1,466 Elo+
Loki
Loki
Bending Dolphin
Loki
Level 105
God Stats
2W - 5L
1,208 SR
Queue Stats
273W - 261L
1,506 Elo+
Solo
Nu Wa
Nu Wa
Him Duncan7812
Nu Wa
Level 63
God Stats
7W - 2L
1,669 SR
Queue Stats
286W - 291L
1,498 Elo+
Solo
Vulcan
Vulcan
Tytastic
Vulcan
Level 125
God Stats
3W - 2L
1,311 SR
Queue Stats
294W - 288L
1,488 Elo+
Solo
Ra
Ra
Xx1stBearClawxX
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,343 Elo+
Solo
Fafnir
Fafnir
admavica
Fafnir
Level 106
God Stats
2W - 0L
1,741 SR
Queue Stats
160W - 161L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ETNAD7ZV
Guan Yu
14
1 / 5 / 4
8,012
616
6,685
21,061
19,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
LieutenantFox
Charybdis
15
3 / 7 / 5
8,564
659
15,889
14,326
5,686
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
PsychGamer91
King Arthur
16
1 / 5 / 2
8,018
617
4,070
17,316
20,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
ShelledTitan505
Discordia
14
0 / 6 / 4
8,075
621
11,895
11,891
5,481
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 6 / 2
9,025
694
21,831
14,313
6,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 11
11,158
858
13,192
15,645
7,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 1 / 17
10,486
807
16,498
10,543
4,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
Tytastic
Vulcan
19
7 / 1 / 13
11,585
891
22,078
13,155
7,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
7 / 1 / 11
10,745
827
14,625
16,227
8,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fafnir
admavica
Fafnir
16
2 / 3 / 15
10,691
822
7,579
27,467
36,084
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
96
9
Kills
29
29
Deaths
10
17
Assists
67
Player
Kills
Deaths
Assists
KDA
W
10
4
11
3.88
L
Guan Yu
ETNAD7ZV
Guan Yu
1
5
4
0.6
W
3
1
17
11.5
L
Charybdis
LieutenantFox
Charybdis
3
7
5
0.79
L
King Arthur
PsychGamer91
King Arthur
1
5
2
0.4
L
Discordia
ShelledTitan505
Discordia
0
6
4
0.33
W
Vulcan
Tytastic
Vulcan
7
1
13
13.5
W
7
1
11
12.5
W
Fafnir
admavica
Fafnir
2
3
15
3.17
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,370
Damage
73,972
78,907
Taken
83,037
57,157
Mitigated
64,586
21,786
Healing
50,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,192
2,628
1,762
1,151
15,645
7,902
747
4,421
11,224
0
25,114
L
Guan Yu
ETNAD7ZV
Guan Yu
6,685
871
7,186
8,528
21,061
19,370
0
15,918
4,829
0
16,808
W
16,498
7,283
1,260
1,685
10,543
4,925
2,368
3,782
6,761
33,332
0
L
Charybdis
LieutenantFox
Charybdis
15,889
7,178
1,258
756
14,326
5,686
0
10,213
4,007
0
42,196
L
King Arthur
PsychGamer91
King Arthur
4,070
528
804
666
17,316
20,045
0
12,214
5,037
0
12,731
L
Discordia
ShelledTitan505
Discordia
11,895
330
441
798
11,891
5,481
0
9,382
2,226
31,490
0
W
Vulcan
Tytastic
Vulcan
22,078
11,511
709
1,013
13,155
7,370
2,089
6,963
6,192
45,884
0
W
14,625
1,652
19,542
11,981
16,227
8,305
1,535
9,705
6,522
28,592
0
W
Fafnir
admavica
Fafnir
7,579
2,019
766
10,551
27,467
36,084
296
8,855
18,612
14,023
0
L
21,831
898
799
550
14,313
6,575
0
11,888
2,028
53,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,694
Gold Earned
54,665
169
Minions Killed
142
0
Camps Cleared
0
1,053,575
Distance Traveled
1,251,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,158
858
19
1
0
250,882
0
L
Guan Yu
8,012
616
7
1
0
251,258
0
W
Nu Wa
10,486
807
30
2
0
235,790
0
L
Charybdis
8,564
659
45
3
0
191,633
0
L
King Arthur
8,018
617
10
1
0
226,916
0
L
Discordia
8,075
621
34
3
0
200,530
0
W
Vulcan
11,585
891
49
4
0
272,056
0
W
Ra
10,745
827
40
3
0
255,237
0
W
Fafnir
10,691
822
4
0
0
237,619
0
L
Merlin
9,025
694
73
6
0
183,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role