Player Matchup

Sol
Sol
 
Sol
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GrimmJow1530
Izanami
Level 7
God Stats
1W - 1L
1,202 SR
Queue Stats
1W - 3L
1,167 Elo+
Party 1
Odin
Odin
Meladin6343
Odin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 22L
1,055 Elo+
Party 1
Jormungandr
Jormungandr
SM0K369
Jormungandr
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 21L
1,055 Elo+
Party 1
Loki
Loki
Vshark
Loki
Level 49
God Stats
10W - 22L
1,250 SR
Queue Stats
17W - 39L
1,178 Elo+
Party 1
Team Averages
Level 46
1,390 SR
1,191 Elo+

VS

Team Averages
Level 101
1,466 SR
1,449 Elo+
Bellona
Bellona
 
Bellona
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DaviSmite2012
Hades
Level 101
God Stats
164W - 140L
1,530 SR
Queue Stats
250W - 263L
1,446 Elo+
Solo
King Arthur
King Arthur
MARINICM
King Arthur
Level 142
God Stats
12W - 13L
1,346 SR
Queue Stats
164W - 177L
1,433 Elo+
Solo
Skadi
Skadi
NPCNOOBKS
Skadi
Level 119
God Stats
35W - 35L
1,597 SR
Queue Stats
884W - 967L
1,446 Elo+
Solo
Maman Brigitte
Maman Brigitte
Secret_Jonas2
Maman Brigitte
Level 77
God Stats
39W - 25L
1,356 SR
Queue Stats
219W - 214L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 0 / 1
5,615
1,123
1,683
1,426
614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
GrimmJow1530
Izanami
10
0 / 1 / 2
5,543
1,109
1,896
2,439
834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 2
5,535
1,107
1,781
1,638
1,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
SM0K369
Jormungandr
11
1 / 0 / 1
6,063
1,213
3,822
5,540
4,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
Vshark
Loki
10
1 / 2 / 1
5,962
1,192
3,477
3,591
1,215
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

381

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 1 / 1
5,815
1,163
1,298
1,814
1,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 0
5,031
1,006
0
0
0
King Arthur
MARINICM
King Arthur
11
1 / 1 / 2
6,012
1,202
2,345
5,846
4,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
NPCNOOBKS
Skadi
11
0 / 0 / 3
6,101
1,220
5,709
3,952
1,378
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maman Brigitte
Secret_Jonas2
Maman Brigitte
11
1 / 0 / 1
5,951
1,190
2,805
4,027
1,526
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
2
Kills
3
3
Deaths
2
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
1
0.5
L
Bellona
 
Bellona
1
1
1
1.5
L
0
0
0
0
W
Izanami
GrimmJow1530
Izanami
0
1
2
1
L
King Arthur
MARINICM
King Arthur
1
1
2
2
W
0
0
2
1
L
Skadi
NPCNOOBKS
Skadi
0
0
3
1.5
W
Jormungandr
SM0K369
Jormungandr
1
0
1
1.5
L
Maman Brigitte
Secret_Jonas2
Maman Brigitte
1
0
1
1.5
W
Loki
Vshark
Loki
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,659
Damage
12,157
14,634
Taken
15,639
8,039
Mitigated
8,686
1,635
Healing
326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,683
567
0
379
1,426
614
0
397
1,029
11,235
1,003
L
Bellona
 
Bellona
1,298
449
0
136
1,814
1,553
0
1,069
665
0
5,572
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
GrimmJow1530
Izanami
1,896
1,287
0
174
2,439
834
0
525
1,798
0
10,487
L
King Arthur
MARINICM
King Arthur
2,345
200
0
190
5,846
4,229
0
1,290
4,212
0
9,187
W
1,781
73
0
414
1,638
1,103
0
585
1,053
0
5,681
L
Skadi
NPCNOOBKS
Skadi
5,709
1,897
0
0
3,952
1,378
0
1,055
2,682
0
15,584
W
Jormungandr
SM0K369
Jormungandr
3,822
950
0
668
5,540
4,273
0
589
4,873
13,786
0
L
Maman Brigitte
Secret_Jonas2
Maman Brigitte
2,805
380
0
0
4,027
1,526
0
1,553
2,308
15,840
0
W
Loki
Vshark
Loki
3,477
265
0
0
3,591
1,215
0
709
2,882
0
15,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,718
Gold Earned
28,910
103
Minions Killed
87
7
Camps Cleared
2
537,207
Distance Traveled
389,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,615
1,123
26
5
3
100,020
0
L
Bellona
5,815
1,163
8
2
0
64,101
0
L
Hades
5,031
1,006
0
0
0
0
0
W
Izanami
5,543
1,109
19
4
0
101,853
0
L
King Arthur
6,012
1,202
18
4
2
111,559
0
W
Odin
5,535
1,107
13
3
0
104,715
0
L
Skadi
6,101
1,220
32
6
0
112,330
0
W
Jormungandr
6,063
1,213
25
5
0
116,239
0
L
Maman Brigitte
5,951
1,190
29
6
0
101,658
0
W
Loki
5,962
1,192
20
4
4
114,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role