Player Matchup

Izanami
Izanami
Kenzzra
Izanami
Level 118
God Stats
0W - 1L
1,568 SR
Queue Stats
7W - 8L
1,535 Elo+
Party 1
Agni
Agni
MAX BMST2
Agni
Level 108
God Stats
0W - 1L
1,272 SR
Queue Stats
24W - 32L
1,434 Elo+
Party 1
Hou Yi
Hou Yi
ToMeS
Hou Yi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,299 Elo+
Solo
Lancelot
Lancelot
Yuki2655725
Lancelot
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,335 Elo+
Party 1
Charybdis
Charybdis
xi skater ix
Charybdis
Level 107
God Stats
2W - 5L
1,388 SR
Queue Stats
218W - 230L
1,475 Elo+
Solo
Team Averages
Level 99
1,446 SR
1,416 Elo+

VS

Team Averages
Level 123
1,522 SR
1,464 Elo+
The Morrigan
The Morrigan
GenLeeAroused
The Morrigan
Level 122
God Stats
2W - 3L
1,392 SR
Queue Stats
287W - 263L
1,486 Elo+
Solo
Skadi
Skadi
Gunntas
Skadi
Level 156
God Stats
4W - 2L
1,596 SR
Queue Stats
421W - 440L
1,458 Elo+
Party 2
Arachne
Arachne
Jyinnx
Arachne
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 80L
1,472 Elo+
Solo
Chaac
Chaac
Larryjr420
Chaac
Level 144
God Stats
9W - 3L
1,621 SR
Queue Stats
178W - 173L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
Tracedogwins
Kukulkan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kenzzra
Izanami
17
3 / 8 / 8
10,122
675
11,088
17,058
8,364
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
19
7 / 6 / 6
12,105
807
15,455
14,930
6,706
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
ToMeS
Hou Yi
15
0 / 6 / 6
8,893
593
5,155
13,484
5,832
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Yuki2655725
Lancelot
16
2 / 7 / 5
9,364
624
5,300
20,355
14,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
xi skater ix
Charybdis
16
1 / 8 / 3
9,513
634
9,722
16,422
7,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GenLeeAroused
The Morrigan
17
9 / 5 / 14
11,730
782
13,654
9,337
4,363
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Gunntas
Skadi
19
2 / 2 / 19
11,601
773
17,399
13,970
6,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Jyinnx
Arachne
19
15 / 5 / 11
12,831
855
14,926
16,728
18,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
19
6 / 3 / 20
12,765
851
13,466
23,718
28,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Tracedogwins
Kukulkan
19
3 / 1 / 14
11,691
779
16,740
7,405
3,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
113
13
Kills
35
35
Deaths
16
28
Assists
78
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
GenLeeAroused
The Morrigan
9
5
14
3.2
W
Skadi
Gunntas
Skadi
2
2
19
5.75
W
Arachne
Jyinnx
Arachne
15
5
11
4.1
L
Izanami
Kenzzra
Izanami
3
8
8
0.88
W
Chaac
6
3
20
5.33
L
Agni
7
6
6
1.67
L
Hou Yi
ToMeS
Hou Yi
0
6
6
0.5
W
Kukulkan
Tracedogwins
Kukulkan
3
1
14
10
L
Lancelot
Yuki2655725
Lancelot
2
7
5
0.64
L
Charybdis
xi skater ix
Charybdis
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,720
Damage
76,185
82,249
Taken
71,158
42,811
Mitigated
62,360
15,331
Healing
26,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
GenLeeAroused
The Morrigan
13,654
2,301
724
1,773
9,337
4,363
3,428
1,490
7,804
23,752
2,618
W
Skadi
Gunntas
Skadi
17,399
3,185
2,776
3,310
13,970
6,736
3,713
1,651
12,319
0
49,360
W
Arachne
Jyinnx
Arachne
14,926
10,157
731
3,346
16,728
18,920
322
4,799
11,929
0
22,316
L
Izanami
Kenzzra
Izanami
11,088
7,682
0
1,202
17,058
8,364
0
5,634
11,129
0
38,115
W
Chaac
13,466
795
474
11,292
23,718
28,381
509
6,191
17,527
3,982
22,705
L
Agni
15,455
872
3,267
3,445
14,930
6,706
0
5,282
9,495
36,840
0
L
Hou Yi
ToMeS
Hou Yi
5,155
1,608
1,332
1,525
13,484
5,832
0
5,957
7,479
0
23,650
W
Kukulkan
Tracedogwins
Kukulkan
16,740
766
1,464
834
7,405
3,960
1,645
1,281
6,124
37,327
0
L
Lancelot
Yuki2655725
Lancelot
5,300
839
0
1,283
20,355
14,715
0
8,216
11,983
0
14,877
L
Charybdis
xi skater ix
Charybdis
9,722
3,699
1,274
2,003
16,422
7,194
0
5,578
10,735
0
44,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,997
Gold Earned
60,618
228
Minions Killed
169
0
Camps Cleared
0
1,162,512
Distance Traveled
1,471,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,730
782
27
2
0
211,463
0
W
Skadi
11,601
773
54
4
0
295,931
0
W
Arachne
12,831
855
19
1
0
321,260
0
L
Izanami
10,122
675
48
3
0
228,110
0
W
Chaac
12,765
851
20
1
0
309,464
0
L
Agni
12,105
807
52
3
0
261,509
0
L
Hou Yi
8,893
593
40
3
0
222,012
0
W
Kukulkan
11,691
779
49
3
0
333,088
0
L
Lancelot
9,364
624
19
1
0
241,459
0
L
Charybdis
9,513
634
69
5
0
209,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role