Player Matchup

Cu Chulainn
Cu Chulainn
Atleast10babies
Cu Chulainn
Level 103
God Stats
2W - 4L
1,690 SR
Queue Stats
96W - 87L
1,471 Elo+
Party 2
Skadi
Skadi
Exfiltrationn
Skadi
Level 32
God Stats
0W - 3L
1,213 SR
Queue Stats
74W - 77L
1,438 Elo+
Solo
Ganesha
Ganesha
Rgraven24
Ganesha
Level 80
God Stats
2W - 3L
1,406 SR
Queue Stats
51W - 45L
1,440 Elo+
Party 2
Bacchus
Bacchus
djones090
Bacchus
Level 87
God Stats
0W - 2L
1,484 SR
Queue Stats
72W - 64L
1,475 Elo+
Party 2
Athena
Athena
kmistmulko
Athena
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,089 Elo+
Solo
Team Averages
Level 69
1,459 SR
1,383 Elo+

VS

Team Averages
Level 76
1,524 SR
1,360 Elo+
Surtr
Surtr
DeafMetalBand
Surtr
Level 40
God Stats
4W - 2L
1,861 SR
Queue Stats
159W - 163L
1,498 Elo+
Solo
Ymir
Ymir
Frat Mom2149
Ymir
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 76L
1,391 Elo+
Solo
Raijin
Raijin
ImCampingRUMad
Raijin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,217 Elo+
Party 1
Gilgamesh
Gilgamesh
JingusChrim
Gilgamesh
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,217 Elo+
Party 1
Medusa
Medusa
Vivomanki
Medusa
Level 143
God Stats
1W - 1L
1,259 SR
Queue Stats
71W - 63L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Atleast10babies
Cu Chulainn
19
6 / 5 / 10
10,640
967
17,650
21,421
29,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

6
0 / 1 / 1
6,310
574
384
2,145
763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Rgraven24
Ganesha
19
4 / 5 / 12
9,877
898
12,483
15,106
11,697
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
djones090
Bacchus
18
8 / 6 / 5
10,572
961
16,854
14,874
13,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Athena
kmistmulko
Athena
7
1 / 3 / 1
6,739
613
1,102
5,147
3,856
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 13
9,405
855
10,331
18,162
20,127
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 4 / 15
10,792
981
6,288
16,071
19,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 3 / 14
10,557
960
10,849
8,854
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
JingusChrim
Gilgamesh
12
3 / 4 / 9
8,792
799
6,703
11,455
9,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Vivomanki
Medusa
18
6 / 5 / 11
10,511
956
15,049
12,200
6,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
82
19
Kills
20
20
Deaths
20
29
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Atleast10babies
Cu Chulainn
6
5
10
2.2
W
3
4
13
2.38
L
0
1
1
0.5
W
4
4
15
2.88
W
4
3
14
3.67
W
Gilgamesh
JingusChrim
Gilgamesh
3
4
9
1.88
L
Ganesha
Rgraven24
Ganesha
4
5
12
2
W
Medusa
Vivomanki
Medusa
6
5
11
2.3
L
Bacchus
djones090
Bacchus
8
6
5
1.75
L
Athena
kmistmulko
Athena
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,473
Damage
49,220
58,693
Taken
66,742
59,003
Mitigated
60,012
14,457
Healing
16,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Atleast10babies
Cu Chulainn
17,650
1,889
1,715
6,509
21,421
29,446
640
5,892
15,219
70
37,359
W
10,331
2,512
1,165
4,644
18,162
20,127
970
5,988
12,174
3,435
18,071
L
384
207
0
0
2,145
763
0
779
1,366
0
440
W
6,288
1,353
1,543
2,062
16,071
19,264
666
7,604
8,467
10,885
0
W
10,849
1,410
784
2,142
8,854
4,525
1,866
3,839
5,015
35,752
0
W
Gilgamesh
JingusChrim
Gilgamesh
6,703
1,456
1,345
1,952
11,455
9,433
927
6,621
4,834
0
9,821
L
Ganesha
Rgraven24
Ganesha
12,483
901
1,644
1,830
15,106
11,697
831
6,028
8,776
33,967
0
W
Medusa
Vivomanki
Medusa
15,049
6,437
655
486
12,200
6,663
3,533
6,457
5,743
0
30,095
L
Bacchus
djones090
Bacchus
16,854
1,291
627
2,132
14,874
13,241
1,131
4,746
10,094
27,220
0
L
Athena
kmistmulko
Athena
1,102
474
0
0
5,147
3,856
0
1,631
3,516
2,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,138
Gold Earned
50,057
127
Minions Killed
117
0
Camps Cleared
0
646,121
Distance Traveled
991,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,640
967
68
6
0
201,695
0
W
Surtr
9,405
855
25
2
0
200,412
0
L
Skadi
6,310
574
0
0
0
15,059
0
W
Ymir
10,792
981
7
1
0
201,203
0
W
Raijin
10,557
960
50
5
0
180,404
0
W
Gilgamesh
8,792
799
14
1
0
209,638
0
L
Ganesha
9,877
898
5
0
0
210,712
0
W
Medusa
10,511
956
21
2
0
199,502
0
L
Bacchus
10,572
961
46
4
0
169,998
0
L
Athena
6,739
613
8
1
0
48,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role