Player Matchup

Anubis
Anubis
KawaiiiKitsune
Anubis
Level 110
God Stats
1W - 0L
1,464 SR
Queue Stats
65W - 88L
1,461 Elo+
Party 1
Fenrir
Fenrir
TheSplice
Fenrir
Level 87
God Stats
3W - 1L
1,810 SR
Queue Stats
50W - 57L
1,475 Elo+
Party 1
Skadi
Skadi
lnexpiable
Skadi
Level 141
God Stats
36W - 27L
1,676 SR
Queue Stats
162W - 171L
1,480 Elo+
Party 1
Team Averages
Level 113
1,650 SR
1,472 Elo+

VS

Team Averages
Level 108
1,310 SR
1,478 Elo+
Janus
Janus
Bloodsport1335
Janus
Level 101
God Stats
0W - 7L
1,146 SR
Queue Stats
174W - 177L
1,485 Elo+
Solo
Ares
Ares
VM A DEMON
Ares
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 54L
1,435 Elo+
Solo
Thanatos
Thanatos
Zedrakz
Thanatos
Level 82
God Stats
3W - 5L
1,285 SR
Queue Stats
38W - 37L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 8
7,872
787
6,558
4,549
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
TheSplice
Fenrir
11
6 / 1 / 5
8,685
869
3,668
7,474
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Skadi
12
6 / 0 / 6
9,042
904
9,446
4,750
1,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
7,876
788
6,932
6,258
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 4 / 2
6,565
657
1,180
7,619
6,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
Zedrakz
Thanatos
10
1 / 7 / 2
6,998
700
3,264
9,757
2,837
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
14
Kills
4
4
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
2
3
8
2
W
Fenrir
TheSplice
Fenrir
6
1
5
8.5
L
0
4
2
0.25
L
Thanatos
Zedrakz
Thanatos
1
7
2
0.29
W
Skadi
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,672
Damage
11,376
16,773
Taken
23,634
6,543
Mitigated
11,054
882
Healing
3,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,932
371
0
625
6,258
1,548
0
1,263
4,851
34,086
0
W
6,558
595
0
410
4,549
1,999
117
2,605
1,652
30,667
0
W
Fenrir
TheSplice
Fenrir
3,668
1,003
0
152
7,474
3,123
278
2,763
4,398
0
14,862
L
1,180
80
55
645
7,619
6,669
0
2,693
4,622
8,036
0
L
Thanatos
Zedrakz
Thanatos
3,264
616
0
1,827
9,757
2,837
0
2,208
7,319
0
13,041
W
Skadi
9,446
4,365
0
320
4,750
1,421
594
2,196
2,362
0
33,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,599
Gold Earned
21,439
118
Minions Killed
82
0
Camps Cleared
0
556,012
Distance Traveled
448,107
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,876
788
62
6
0
162,798
0
W
Anubis
7,872
787
52
5
0
159,646
0
W
Fenrir
8,685
869
19
2
0
201,637
4
L
Ares
6,565
657
9
1
0
131,657
0
L
Thanatos
6,998
700
11
1
0
153,652
0
W
Skadi
9,042
904
47
5
0
194,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role