Player Matchup

Ra
Ra
Diamondbat56
Ra
Level 29
God Stats
2W - 2L
1,593 SR
Queue Stats
17W - 8L
1,419 Elo+
Party 2
Aphrodite
Aphrodite
Emeraldpig87
Aphrodite
Level 131
God Stats
1W - 1L
1,556 SR
Queue Stats
12W - 9L
1,475 Elo+
Party 2
Cerberus
Cerberus
opcommander1
Cerberus
Level 146
God Stats
0W - 1L
1,600 SR
Queue Stats
16W - 4L
1,579 Elo+
Party 2
Team Averages
Level 102
1,583 SR
1,491 Elo+

VS

Team Averages
Level 112
1,755 SR
1,643 Elo+
Ah Puch
Ah Puch
Medem
Ah Puch
Level 101
God Stats
4W - 3L
1,869 SR
Queue Stats
36W - 25L
1,646 Elo+
Party 1
Medusa
Medusa
PiPerson01
Medusa
Level 112
God Stats
3W - 0L
1,474 SR
Queue Stats
30W - 24L
1,591 Elo+
Party 1
Sun Wukong
Sun Wukong
YeetyMcgee
Sun Wukong
Level 124
God Stats
13W - 3L
1,922 SR
Queue Stats
336W - 167L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,590
659
2,446
6,406
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Emeraldpig87
Aphrodite
9
0 / 5 / 1
6,789
679
3,575
9,705
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cerberus
opcommander1
Cerberus
10
1 / 2 / 0
6,987
699
4,022
11,545
10,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Medem
Ah Puch
11
3 / 0 / 5
7,876
788
9,777
3,732
1,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
PiPerson01
Medusa
11
3 / 0 / 5
8,178
818
8,015
4,781
2,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
YeetyMcgee
Sun Wukong
11
2 / 1 / 6
7,859
786
7,062
6,644
6,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
8
8
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Aphrodite
Emeraldpig87
Aphrodite
0
5
1
0.1
W
Ah Puch
Medem
Ah Puch
3
0
5
5.5
W
Medusa
PiPerson01
Medusa
3
0
5
5.5
W
Sun Wukong
YeetyMcgee
Sun Wukong
2
1
6
5
L
Cerberus
opcommander1
Cerberus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,043
Damage
24,854
27,656
Taken
15,157
18,732
Mitigated
10,465
10,130
Healing
3,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,446
245
2,024
2,099
6,406
2,881
0
1,766
4,507
22,019
0
L
Aphrodite
Emeraldpig87
Aphrodite
3,575
391
2,083
2,265
9,705
5,287
0
3,716
5,782
20,983
0
W
Ah Puch
Medem
Ah Puch
9,777
289
0
694
3,732
1,333
304
2,167
1,560
35,647
0
W
Medusa
PiPerson01
Medusa
8,015
3,054
0
923
4,781
2,508
1,079
3,911
824
0
34,068
W
Sun Wukong
YeetyMcgee
Sun Wukong
7,062
982
0
1,620
6,644
6,624
13
4,217
2,386
0
23,858
L
Cerberus
opcommander1
Cerberus
4,022
201
0
1,659
11,545
10,564
0
4,491
6,752
14,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,366
Gold Earned
23,913
121
Minions Killed
128
0
Camps Cleared
0
549,013
Distance Traveled
578,560
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,590
659
40
4
0
192,328
0
L
Aphrodite
6,789
679
53
5
0
164,101
0
W
Ah Puch
7,876
788
40
4
0
189,556
0
W
Medusa
8,178
818
63
6
0
194,401
1
W
Sun Wukong
7,859
786
25
3
0
194,603
0
L
Cerberus
6,987
699
28
3
0
192,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role