Player Matchup

Anubis
Anubis
 
Anubis
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
EcKyuW
Kukulkan
Level 144
God Stats
2W - 0L
1,691 SR
Queue Stats
21W - 19L
1,464 Elo+
Solo
Fafnir
Fafnir
SoulHeroic
Fafnir
Level 156
God Stats
2W - 0L
1,954 SR
Queue Stats
264W - 148L
1,692 Elo+
Party 1
Loki
Loki
ehjuca
Loki
Level 49
God Stats
4W - 1L
1,645 SR
Queue Stats
74W - 46L
1,681 Elo+
Party 1
Rama
Rama
xOlimpiano
Rama
Level 249
God Stats
40W - 18L
1,812 SR
Queue Stats
693W - 420L
1,794 Elo+
Party 1
Team Averages
Level 153
1,720 SR
1,626 Elo+

VS

Team Averages
Level 115
1,612 SR
1,484 Elo+
Serqet
Serqet
 
Serqet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
TBA1
Scylla
Level 102
God Stats
1W - 1L
1,801 SR
Queue Stats
37W - 36L
1,464 Elo+
Solo
Nu Wa
Nu Wa
Willker2006
Nu Wa
Level 112
God Stats
28W - 30L
1,499 SR
Queue Stats
445W - 422L
1,481 Elo+
Solo
Hachiman
Hachiman
xMat10
Hachiman
Level 65
God Stats
29W - 30L
1,499 SR
Queue Stats
281W - 365L
1,480 Elo+
Solo
Anubis
Anubis
zCARIOCAz
Anubis
Level 149
God Stats
34W - 21L
1,759 SR
Queue Stats
217W - 209L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
6 / 0 / 6
6,909
691
7,789
3,959
1,949
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
EcKyuW
Kukulkan
10
2 / 0 / 1
6,137
614
2,824
2,848
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fafnir
SoulHeroic
Fafnir
10
1 / 0 / 2
5,826
583
1,452
6,750
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
ehjuca
Loki
11
5 / 1 / 0
7,017
702
5,937
7,659
2,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
7 / 0 / 3
7,366
737
6,857
3,461
1,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
0 / 3 / 0
4,732
473
1,493
7,144
2,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
TBA1
Scylla
10
0 / 2 / 0
5,225
523
1,225
5,112
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 5 / 0
6,129
613
3,370
6,648
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
xMat10
Hachiman
9
0 / 3 / 0
4,907
491
2,053
4,980
1,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
zCARIOCAz
Anubis
6
0 / 8 / 0
4,427
443
1,763
9,163
3,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
21
Kills
1
1
Deaths
21
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
6
9
L
Serqet
 
Serqet
0
3
0
0
W
Kukulkan
EcKyuW
Kukulkan
2
0
1
2.5
W
Fafnir
SoulHeroic
Fafnir
1
0
2
2
L
Scylla
TBA1
Scylla
0
2
0
0
L
1
5
0
0.2
W
Loki
ehjuca
Loki
5
1
0
5
L
Hachiman
xMat10
Hachiman
0
3
0
0
W
7
0
3
8.5
L
Anubis
zCARIOCAz
Anubis
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,859
Damage
9,904
24,677
Taken
33,047
11,351
Mitigated
10,391
10,294
Healing
4,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,789
816
0
1,796
3,959
1,949
0
1,410
2,533
33,941
0
L
Serqet
 
Serqet
1,493
247
0
440
7,144
2,910
0
2,160
4,984
0
27,671
W
Kukulkan
EcKyuW
Kukulkan
2,824
233
0
353
2,848
853
0
1,027
1,546
42,551
0
W
Fafnir
SoulHeroic
Fafnir
1,452
299
0
4,270
6,750
4,765
0
458
6,248
32,058
0
L
Scylla
TBA1
Scylla
1,225
0
0
730
5,112
1,629
0
3,950
1,162
36,783
0
L
3,370
611
0
960
6,648
1,557
0
0
6,648
33,305
0
W
Loki
ehjuca
Loki
5,937
1,851
0
1,670
7,659
2,538
0
2,470
4,820
0
51,955
L
Hachiman
xMat10
Hachiman
2,053
1,293
0
952
4,980
1,006
0
1,670
3,310
0
22,549
W
6,857
6,046
0
2,205
3,461
1,246
392
537
2,918
0
54,082
L
Anubis
zCARIOCAz
Anubis
1,763
133
96
916
9,163
3,289
0
4,285
4,878
13,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,255
Gold Earned
25,420
380
Minions Killed
247
0
Camps Cleared
0
973,956
Distance Traveled
877,729
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,909
691
36
4
0
152,405
3
L
Serqet
4,732
473
54
5
0
203,203
0
W
Kukulkan
6,137
614
89
9
0
206,528
0
W
Fafnir
5,826
583
60
6
0
223,006
0
L
Scylla
5,225
523
67
7
0
162,447
0
L
Nu Wa
6,129
613
66
7
0
155,650
0
W
Loki
7,017
702
89
9
0
211,764
0
L
Hachiman
4,907
491
38
4
0
185,784
1
W
Rama
7,366
737
106
11
0
180,253
0
L
Anubis
4,427
443
22
2
0
170,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role