Player Matchup

Sobek
Sobek
Bubblinee
Sobek
Level 158
God Stats
5W - 2L
1,725 SR
Queue Stats
56W - 36L
1,653 Elo+
Party 1
Ra
Ra
MadderGod
Ra
Level 132
God Stats
7W - 3L
1,626 SR
Queue Stats
145W - 69L
1,759 Elo+
Party 1
Serqet
Serqet
SoulHeroic
Serqet
Level 156
God Stats
1W - 0L
1,477 SR
Queue Stats
264W - 148L
1,687 Elo+
Party 1
Ullr
Ullr
ehjuca
Ullr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 46L
1,675 Elo+
Party 1
Ishtar
Ishtar
xOlimpiano
Ishtar
Level 249
God Stats
33W - 24L
1,679 SR
Queue Stats
693W - 420L
1,789 Elo+
Party 1
Team Averages
Level 149
1,602 SR
1,713 Elo+

VS

Team Averages
Level 103
1,504 SR
1,500 Elo+
Tyr
Tyr
 
Tyr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
rosk1
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ra
Ra
zKinGzDownGT
Ra
Level 97
God Stats
4W - 8L
1,519 SR
Queue Stats
208W - 199L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bubblinee
Sobek
10
0 / 0 / 6
5,915
592
2,917
6,395
3,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 1
6,761
676
4,484
5,849
2,253
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
SoulHeroic
Serqet
11
2 / 1 / 8
6,474
647
4,434
6,822
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
ehjuca
Ullr
12
8 / 1 / 2
7,809
781
7,032
8,571
3,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
xOlimpiano
Ishtar
12
7 / 1 / 0
7,273
727
7,393
5,889
2,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 1 / 0
5,761
576
3,142
8,787
4,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
 
Cliodhna
9
1 / 6 / 2
5,463
546
5,008
10,797
3,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
 
Hachiman
8
0 / 4 / 1
4,820
482
1,683
6,385
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
rosk1
Bacchus
9
1 / 2 / 0
5,591
559
1,400
4,962
3,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 5 / 2
5,762
576
6,753
7,391
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
18
Kills
4
4
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
0
1
L
Cliodhna
 
Cliodhna
1
6
2
0.33
L
Hachiman
 
Hachiman
0
4
1
0.13
W
Sobek
Bubblinee
Sobek
0
0
6
3
W
1
1
1
1.5
W
Serqet
SoulHeroic
Serqet
2
1
8
6
W
Ullr
ehjuca
Ullr
8
1
2
9
L
Bacchus
rosk1
Bacchus
1
2
0
0.5
W
Ishtar
xOlimpiano
Ishtar
7
1
0
7
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,260
Damage
17,986
33,526
Taken
38,322
14,107
Mitigated
15,796
15,624
Healing
8,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,142
369
0
4,839
8,787
4,613
0
4,566
4,221
0
38,027
L
Cliodhna
 
Cliodhna
5,008
1,596
0
544
10,797
3,365
0
641
10,126
0
38,670
L
Hachiman
 
Hachiman
1,683
791
0
1,346
6,385
1,623
0
595
5,790
0
26,017
W
Sobek
Bubblinee
Sobek
2,917
237
1,135
3,294
6,395
3,823
0
1,942
4,361
15,617
0
W
4,484
863
115
4,424
5,849
2,253
82
847
4,901
47,635
0
W
Serqet
SoulHeroic
Serqet
4,434
1,397
0
1,619
6,822
2,398
168
933
5,785
0
43,951
W
Ullr
ehjuca
Ullr
7,032
2,813
0
1,760
8,571
3,147
1,066
3,029
5,283
0
55,228
L
Bacchus
rosk1
Bacchus
1,400
375
0
768
4,962
3,543
0
1,142
3,652
6,572
0
W
Ishtar
xOlimpiano
Ishtar
7,393
5,164
0
3,277
5,889
2,486
708
830
5,043
0
57,352
L
6,753
961
180
1,221
7,391
2,652
0
457
6,934
40,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,232
Gold Earned
27,397
376
Minions Killed
264
0
Camps Cleared
0
1,086,002
Distance Traveled
1,013,259
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,761
576
66
7
0
209,980
0
L
Cliodhna
5,463
546
57
6
0
224,428
0
L
Hachiman
4,820
482
45
5
0
196,885
0
W
Sobek
5,915
592
30
3
0
207,819
2
W
Ra
6,761
676
83
8
0
221,181
0
W
Serqet
6,474
647
64
6
0
248,000
0
W
Ullr
7,809
781
103
10
0
218,419
1
L
Bacchus
5,591
559
11
1
0
180,877
0
W
Ishtar
7,273
727
96
10
0
190,583
0
L
Ra
5,762
576
85
9
0
201,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role