Player Matchup

Ix Chel
Ix Chel
Brizzle2084906
Ix Chel
Level 41
God Stats
2W - 0L
1,628 SR
Queue Stats
76W - 81L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
NateTheGreat8
Baron Samedi
Level 44
God Stats
13W - 11L
1,567 SR
Queue Stats
93W - 82L
1,527 Elo+
Party 1
Chiron
Chiron
OGWanShin0bi
Chiron
Level 69
God Stats
47W - 27L
1,604 SR
Queue Stats
328W - 312L
1,438 Elo+
Solo
Team Averages
Level 51
1,600 SR
1,495 Elo+

VS

Team Averages
Level 68
1,437 SR
1,478 Elo+
Fenrir
Fenrir
Awstx
Fenrir
Level 86
God Stats
4W - 5L
1,376 SR
Queue Stats
113W - 114L
1,549 Elo+
Party 2
Hel
Hel
BeheldGolem967
Hel
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 118L
1,551 Elo+
Party 2
Chaac
Chaac
MegaMilkManx
Chaac
Level 52
God Stats
2W - 2L
1,435 SR
Queue Stats
31W - 55L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 2 / 5
10,412
947
16,223
8,705
3,485
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
NateTheGreat8
Baron Samedi
12
2 / 2 / 12
8,997
818
9,835
9,778
4,867
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
13
3 / 0 / 12
9,458
860
8,916
10,133
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Awstx
Fenrir
11
2 / 7 / 2
8,320
756
5,429
12,404
4,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 5 / 2
8,200
745
5,997
11,761
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 2
7,654
696
8,482
15,278
7,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
16
Kills
3
4
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Awstx
Fenrir
2
7
2
0.43
L
1
5
2
0.4
W
11
2
5
6.75
L
0
4
2
0.25
W
Baron Samedi
NateTheGreat8
Baron Samedi
2
2
12
4
W
Chiron
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,974
Damage
19,908
28,616
Taken
39,443
12,070
Mitigated
17,405
13,468
Healing
9,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Awstx
Fenrir
5,429
1,170
0
444
12,404
4,856
0
7,608
4,796
0
18,978
L
5,997
651
3,238
5,056
11,761
4,843
0
6,413
5,348
23,855
0
W
16,223
1,948
338
1,328
8,705
3,485
106
2,069
6,636
39,979
0
L
8,482
511
0
1,136
15,278
7,706
0
12,336
2,942
0
33,747
W
Baron Samedi
NateTheGreat8
Baron Samedi
9,835
621
1,071
3,635
9,778
4,867
168
2,125
7,653
35,565
0
W
Chiron
8,916
4,501
374
6,722
10,133
3,718
1,105
2,495
7,638
0
38,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,867
Gold Earned
24,174
137
Minions Killed
100
0
Camps Cleared
0
570,279
Distance Traveled
592,135
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,320
756
17
2
0
187,266
1
L
Hel
8,200
745
48
4
0
188,183
0
W
Ix Chel
10,412
947
39
4
0
174,244
0
L
Chaac
7,654
696
35
3
0
216,686
1
W
Baron Samedi
8,997
818
47
4
0
195,295
0
W
Chiron
9,458
860
51
5
0
200,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role