Player Matchup

Olorun
Olorun
 
Olorun
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DeMayCri
Neith
Level 69
God Stats
4W - 2L
1,489 SR
Queue Stats
293W - 327L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ItamiPain
Jing Wei
Level 98
God Stats
3W - 2L
1,528 SR
Queue Stats
124W - 132L
1,376 Elo+
Solo
He Bo
He Bo
Lvl88Gengar
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 127L
1,539 Elo+
Solo
Ares
Ares
READY4AI
Ares
Level 49
God Stats
2W - 4L
1,240 SR
Queue Stats
311W - 287L
1,492 Elo+
Solo
Team Averages
Level 73
1,451 SR
1,481 Elo+

VS

Team Averages
Level 31
1,458 SR
1,496 Elo+
Artio
Artio
Asher189
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Party 2
Janus
Janus
EndGamePro
Janus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Skadi
Skadi
FamousWook
Skadi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 52L
1,537 Elo+
Solo
Ganesha
Ganesha
SteP15
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,573 Elo+
Solo
Sun Wukong
Sun Wukong
flamedark_1
Sun Wukong
Level 29
God Stats
0W - 1L
1,290 SR
Queue Stats
9W - 13L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
2 / 3 / 15
9,287
844
7,919
11,097
5,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
DeMayCri
Neith
18
8 / 1 / 13
10,790
981
20,462
9,581
5,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
ItamiPain
Jing Wei
16
3 / 1 / 16
9,190
835
11,216
10,503
4,746
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
8 / 4 / 10
9,479
862
11,228
9,187
3,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
16
3 / 2 / 16
9,058
823
6,965
11,859
10,563
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Asher189
Artio
13
0 / 2 / 3
6,772
616
3,228
16,802
11,029
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
14
2 / 9 / 5
8,020
729
9,833
11,793
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
13
3 / 6 / 3
7,491
681
10,050
11,486
5,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ganesha
SteP15
Ganesha
15
0 / 4 / 5
7,873
716
5,829
11,669
11,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
flamedark_1
Sun Wukong
16
5 / 3 / 4
8,758
796
11,311
12,840
11,807
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
30
24
Kills
10
11
Deaths
24
70
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
3
15
3.17
L
Artio
Asher189
Artio
0
2
3
0.75
W
Neith
DeMayCri
Neith
8
1
13
14.5
L
Janus
2
9
5
0.5
L
Skadi
3
6
3
0.75
W
Jing Wei
ItamiPain
Jing Wei
3
1
16
11
W
8
4
10
3.25
W
Ares
3
2
16
5.5
L
Ganesha
SteP15
Ganesha
0
4
5
0.63
L
Sun Wukong
flamedark_1
Sun Wukong
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,790
Damage
40,251
52,227
Taken
64,590
29,591
Mitigated
43,368
23,460
Healing
18,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,919
4,746
4,274
3,843
11,097
5,512
2,599
5,528
5,273
22,283
1,454
L
Artio
Asher189
Artio
3,228
374
1,657
8,033
16,802
11,029
0
7,487
9,315
6,702
0
W
Neith
DeMayCri
Neith
20,462
4,698
0
2,678
9,581
5,252
1,185
2,886
6,659
0
40,362
L
Janus
9,833
338
0
0
11,793
4,362
0
3,118
8,675
17,525
0
L
Skadi
10,050
1,660
588
808
11,486
5,011
0
6,076
5,410
0
18,669
W
Jing Wei
ItamiPain
Jing Wei
11,216
9,066
1,846
2,452
10,503
4,746
1,533
4,399
5,895
0
23,410
W
11,228
849
412
1,012
9,187
3,518
0
2,605
6,520
18,067
0
W
Ares
6,965
283
2,892
4,051
11,859
10,563
0
2,983
8,664
8,925
0
L
Ganesha
SteP15
Ganesha
5,829
513
46
1,833
11,669
11,159
0
4,377
7,292
14,868
0
L
Sun Wukong
flamedark_1
Sun Wukong
11,311
744
952
4,718
12,840
11,807
0
5,023
7,817
341
23,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,804
Gold Earned
38,914
129
Minions Killed
81
0
Camps Cleared
0
1,062,836
Distance Traveled
954,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,287
844
48
4
0
187,333
0
L
Artio
6,772
616
8
1
0
183,779
0
W
Neith
10,790
981
43
4
0
220,120
0
L
Janus
8,020
729
30
3
0
170,871
0
L
Skadi
7,491
681
12
1
0
193,694
0
W
Jing Wei
9,190
835
24
2
0
208,975
0
W
He Bo
9,479
862
11
1
0
225,953
0
W
Ares
9,058
823
3
0
0
220,455
0
L
Ganesha
7,873
716
0
0
0
178,367
0
L
Sun Wukong
8,758
796
31
3
0
227,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role