Player Matchup

Charybdis
Charybdis
Asherofdarkness
Charybdis
Level 45
God Stats
1W - 5L
1,326 SR
Queue Stats
28W - 55L
1,285 Elo+
Solo
Arachne
Arachne
Lady Nexxcel
Arachne
Level 68
God Stats
2W - 2L
1,522 SR
Queue Stats
3W - 8L
1,235 Elo+
Solo
Sol
Sol
StaysBlazed420
Sol
Level 143
God Stats
14W - 12L
1,442 SR
Queue Stats
104W - 115L
1,431 Elo+
Solo
Ra
Ra
fen44
Ra
Level 154
God Stats
3W - 3L
1,512 SR
Queue Stats
524W - 514L
1,462 Elo+
Solo
Sylvanus
Sylvanus
iNVADERLEE93
Sylvanus
Level 108
God Stats
1W - 0L
1,237 SR
Queue Stats
301W - 327L
1,420 Elo+
Solo
Team Averages
Level 104
1,408 SR
1,367 Elo+

VS

Team Averages
Level 80
1,483 SR
1,409 Elo+
Sun Wukong
Sun Wukong
LokiDead98
Sun Wukong
Level 48
God Stats
0W - 2L
1,356 SR
Queue Stats
48W - 69L
1,407 Elo+
Solo
Poseidon
Poseidon
McPhatPat
Poseidon
Level 69
God Stats
15W - 18L
1,479 SR
Queue Stats
59W - 61L
1,414 Elo+
Solo
Anhur
Anhur
Pyro6116
Anhur
Level 68
God Stats
1W - 3L
1,497 SR
Queue Stats
294W - 321L
1,442 Elo+
Solo
Nu Wa
Nu Wa
doctorreaper98
Nu Wa
Level 88
God Stats
2W - 4L
1,437 SR
Queue Stats
141W - 146L
1,316 Elo+
Solo
Mercury
Mercury
saltysadface
Mercury
Level 129
God Stats
13W - 9L
1,645 SR
Queue Stats
327W - 328L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Asherofdarkness
Charybdis
11
5 / 2 / 2
7,247
659
7,996
9,136
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Lady Nexxcel
Arachne
11
5 / 0 / 1
6,737
612
4,922
9,158
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
1 / 0 / 1
6,557
596
4,863
7,584
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ra
13
6 / 1 / 0
8,056
732
6,087
5,920
3,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
iNVADERLEE93
Sylvanus
9
0 / 0 / 3
6,179
562
4,140
9,247
5,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LokiDead98
Sun Wukong
10
0 / 1 / 0
5,551
505
5,299
9,942
7,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
McPhatPat
Poseidon
8
0 / 5 / 1
5,151
468
1,582
6,482
3,418
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Pyro6116
Anhur
8
0 / 3 / 2
5,495
500
4,650
9,401
2,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 6 / 1
4,981
453
6,441
10,004
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
saltysadface
Mercury
12
3 / 2 / 0
6,868
624
4,129
9,218
3,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
17
Kills
3
3
Deaths
17
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Asherofdarkness
Charybdis
5
2
2
3
W
Arachne
Lady Nexxcel
Arachne
5
0
1
5.5
L
Sun Wukong
LokiDead98
Sun Wukong
0
1
0
0
L
Poseidon
McPhatPat
Poseidon
0
5
1
0.1
L
Anhur
Pyro6116
Anhur
0
3
2
0.33
W
1
0
1
1.5
L
0
6
1
0.08
W
Ra
6
1
0
6
W
Sylvanus
iNVADERLEE93
Sylvanus
0
0
3
1.5
L
Mercury
saltysadface
Mercury
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,008
Damage
22,101
41,045
Taken
45,047
19,065
Mitigated
20,170
18,394
Healing
9,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Asherofdarkness
Charybdis
7,996
3,945
0
3,689
9,136
3,049
1,074
1,814
7,322
0
53,352
W
Arachne
Lady Nexxcel
Arachne
4,922
3,754
0
1,974
9,158
3,257
0
778
8,380
0
48,033
L
Sun Wukong
LokiDead98
Sun Wukong
5,299
453
0
2,818
9,942
7,458
0
4,842
5,100
0
39,605
L
Poseidon
McPhatPat
Poseidon
1,582
536
0
1,236
6,482
3,418
0
3,644
2,742
21,376
0
L
Anhur
Pyro6116
Anhur
4,650
2,402
0
3,040
9,401
2,935
136
1,318
8,083
0
34,542
W
4,863
2,447
0
3,414
7,584
3,233
1,036
589
6,995
46,300
7,330
L
6,441
2,591
0
2,145
10,004
2,677
476
3,125
6,879
24,818
0
W
Ra
6,087
692
48
2,655
5,920
3,595
209
1,807
4,113
57,984
0
W
Sylvanus
iNVADERLEE93
Sylvanus
4,140
992
2,368
4,246
9,247
5,931
24
3,035
6,212
21,408
0
L
Mercury
saltysadface
Mercury
4,129
2,599
0
441
9,218
3,682
0
1,562
7,656
0
46,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,776
Gold Earned
28,046
362
Minions Killed
255
0
Camps Cleared
0
1,126,857
Distance Traveled
1,009,566
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,247
659
86
8
0
199,624
0
W
Arachne
6,737
612
68
6
0
273,733
0
L
Sun Wukong
5,551
505
67
6
0
241,159
0
L
Poseidon
5,151
468
22
2
0
150,422
0
L
Anhur
5,495
500
60
5
0
192,381
0
W
Sol
6,557
596
91
8
0
218,509
2
L
Nu Wa
4,981
453
29
3
0
185,213
4
W
Ra
8,056
732
99
9
0
234,168
4
W
Sylvanus
6,179
562
18
2
0
200,823
2
L
Mercury
6,868
624
77
7
0
240,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role