Player Matchup

Hachiman
Hachiman
CarsuaSM
Hachiman
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 9L
955 Elo+
Party 3
Anubis
Anubis
ElPapiProxeneta_
Anubis
Level 126
God Stats
15W - 7L
1,616 SR
Queue Stats
435W - 426L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
Lauu--5S
Nu Wa
Level 103
God Stats
5W - 6L
1,449 SR
Queue Stats
93W - 78L
1,422 Elo+
Party 3
Thanatos
Thanatos
SixTimesInMadrid
Thanatos
Level 159
God Stats
18W - 12L
1,571 SR
Queue Stats
598W - 564L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
josecortadores
Cthulhu
Level 68
God Stats
1W - 0L
1,285 SR
Queue Stats
88W - 77L
1,448 Elo+
Party 3
Team Averages
Level 93
1,484 SR
1,344 Elo+

VS

Team Averages
Level 90
1,523 SR
1,395 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Charlie tw13
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 30L
1,194 Elo+
Party 2
Osiris
Osiris
FaTe dyfly
Osiris
Level 40
God Stats
2W - 5L
1,701 SR
Queue Stats
158W - 164L
1,372 Elo+
Party 2
Sol
Sol
Gautama1990
Sol
Level 134
God Stats
3W - 5L
1,529 SR
Queue Stats
498W - 500L
1,477 Elo+
Solo
Ymir
Ymir
savastano_95
Ymir
Level 112
God Stats
1W - 3L
1,387 SR
Queue Stats
189W - 194L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CarsuaSM
Hachiman
9
0 / 1 / 4
5,887
491
3,221
6,249
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 0 / 3
8,874
740
6,829
6,307
2,930
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Lauu--5S
Nu Wa
10
0 / 3 / 7
6,300
525
8,553
7,698
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 0 / 2
7,766
647
7,187
10,354
5,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 5
6,386
532
5,803
10,151
6,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 3 / 1
6,068
506
6,607
8,451
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 2 / 2
5,825
485
3,501
8,776
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Osiris
FaTe dyfly
Osiris
8
0 / 6 / 3
5,542
462
5,084
12,456
8,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 2
6,104
509
8,329
6,738
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 2 / 2
6,073
506
2,277
13,015
9,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
14
Kills
4
4
Deaths
14
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
1
0.5
W
Hachiman
CarsuaSM
Hachiman
0
1
4
2
L
2
2
2
1.5
W
7
0
3
8.5
L
Osiris
FaTe dyfly
Osiris
0
6
3
0.25
L
0
1
2
1
W
Nu Wa
Lauu--5S
Nu Wa
0
3
7
1.17
W
6
0
2
7
W
1
0
5
3.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,593
Damage
25,798
40,759
Taken
49,436
19,865
Mitigated
25,660
21,360
Healing
15,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,607
47
473
2,587
8,451
3,687
336
3,198
5,253
47,268
0
W
Hachiman
CarsuaSM
Hachiman
3,221
2,149
0
726
6,249
2,208
692
4,262
1,987
0
20,680
L
3,501
772
24
1,697
8,776
2,274
0
3,488
5,288
0
28,539
W
6,829
692
0
4,998
6,307
2,930
216
873
5,434
59,640
0
L
Osiris
FaTe dyfly
Osiris
5,084
1,381
0
2,863
12,456
8,274
0
6,587
5,869
0
24,258
L
8,329
1,732
0
4,073
6,738
1,751
323
2,158
4,580
56,538
1,770
W
Nu Wa
Lauu--5S
Nu Wa
8,553
3,757
155
959
7,698
3,034
95
4,479
3,219
29,076
0
W
7,187
2,318
0
11,112
10,354
5,071
548
3,171
7,183
0
66,381
W
5,803
697
339
3,071
10,151
6,622
83
5,118
5,033
24,923
0
L
2,277
522
0
3,445
13,015
9,674
52
5,754
7,261
19,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,213
Gold Earned
29,612
304
Minions Killed
251
0
Camps Cleared
0
1,188,200
Distance Traveled
1,117,490
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,068
506
66
6
0
192,228
4
W
Hachiman
5,887
491
35
3
0
227,651
0
L
Pele
5,825
485
37
3
0
269,797
0
W
Anubis
8,874
740
101
8
0
209,497
0
L
Osiris
5,542
462
34
3
0
211,155
0
L
Sol
6,104
509
87
7
0
214,593
2
W
Nu Wa
6,300
525
37
3
0
222,354
2
W
Thanatos
7,766
647
92
8
0
281,330
0
W
Cthulhu
6,386
532
39
3
0
247,368
7
L
Ymir
6,073
506
27
2
0
229,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role