Player Matchup

Nu Wa
Nu Wa
Brichar1987
Nu Wa
Level 80
God Stats
5W - 3L
1,539 SR
Queue Stats
160W - 204L
1,465 Elo+
Solo
Maui
Maui
RailSquad
Maui
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 50L
1,545 Elo+
Solo
Maman Brigitte
Maman Brigitte
TomHagen2739
Maman Brigitte
Level 31
God Stats
1W - 1L
1,601 SR
Queue Stats
12W - 16L
1,475 Elo+
Party 1
Nemesis
Nemesis
UnusualHealer39
Nemesis
Level 28
God Stats
1W - 1L
1,684 SR
Queue Stats
19W - 17L
1,533 Elo+
Solo
Olorun
Olorun
inner largeness
Olorun
Level 96
God Stats
1W - 3L
1,343 SR
Queue Stats
63W - 88L
1,470 Elo+
Party 1
Team Averages
Level 67
1,533 SR
1,498 Elo+

VS

Team Averages
Level 87
1,640 SR
1,489 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Kein_Engel25
Surtr
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,405 Elo+
Solo
He Bo
He Bo
SmiteyFineDay
He Bo
Level 46
God Stats
3W - 0L
1,779 SR
Queue Stats
186W - 166L
1,533 Elo+
Solo
Raijin
Raijin
o I RG I o
Raijin
Level 137
God Stats
4W - 0L
1,922 SR
Queue Stats
106W - 99L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 16
8,310
831
18,012
6,671
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Maui
13
4 / 4 / 8
8,397
840
4,254
12,829
14,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maman Brigitte
TomHagen2739
Maman Brigitte
15
9 / 8 / 9
9,525
953
16,872
14,919
7,474
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 12
8,564
856
10,488
12,740
12,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 6 / 4
7,704
770
9,296
10,330
5,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
6 / 5 / 14
9,479
948
10,831
13,407
8,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
 
Artio
14
1 / 3 / 11
8,435
844
3,585
16,432
19,561
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 3 / 11
9,495
950
13,853
19,887
12,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 3 / 13
8,058
806
9,689
9,790
4,184
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
o I RG I o
Raijin
15
6 / 6 / 8
8,638
864
10,364
11,994
4,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
79
20
Kills
22
23
Deaths
20
49
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
5
14
2.6
W
Artio
 
Artio
1
3
11
2.17
L
1
2
16
4.5
W
8
3
11
4.5
L
Maui
4
4
8
2
W
1
3
13
2.5
L
Maman Brigitte
TomHagen2739
Maman Brigitte
9
8
9
1.69
L
3
3
12
3
L
3
6
4
0.83
W
Raijin
o I RG I o
Raijin
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,922
Damage
48,322
57,489
Taken
71,510
42,861
Mitigated
49,022
16,174
Healing
27,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
10,831
2,357
1,253
4,074
13,407
8,907
0
8,703
4,704
15,909
0
W
Artio
 
Artio
3,585
54
3,902
7,178
16,432
19,561
103
9,932
6,500
11,546
0
L
18,012
5,706
954
1,564
6,671
3,434
386
3,671
2,903
44,294
0
W
13,853
3,364
806
5,925
19,887
12,023
417
14,610
5,277
999
30,409
L
Maui
4,254
1,174
200
2,223
12,829
14,472
0
7,746
4,713
6,532
0
W
9,689
1,861
733
740
9,790
4,184
509
7,210
2,580
27,521
0
L
Maman Brigitte
TomHagen2739
Maman Brigitte
16,872
1,667
1,175
3,031
14,919
7,474
0
10,136
4,594
23,525
0
L
10,488
917
1,570
3,028
12,740
12,134
224
6,279
6,332
0
18,494
L
9,296
5,368
1,148
1,281
10,330
5,347
672
6,377
3,749
15,318
0
W
Raijin
o I RG I o
Raijin
10,364
1,474
746
2,196
11,994
4,347
124
7,979
4,015
31,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,500
Gold Earned
44,105
122
Minions Killed
154
0
Camps Cleared
0
914,567
Distance Traveled
872,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,479
948
17
2
0
175,713
0
W
Artio
8,435
844
16
2
0
194,958
0
L
Nu Wa
8,310
831
62
6
0
165,647
0
W
Surtr
9,495
950
32
3
0
191,703
0
L
Maui
8,397
840
7
1
0
190,150
0
W
He Bo
8,058
806
44
4
0
169,261
0
L
Maman Brigitte
9,525
953
16
2
0
171,177
0
L
Nemesis
8,564
856
22
2
0
222,804
0
L
Olorun
7,704
770
15
2
0
164,789
0
W
Raijin
8,638
864
45
5
0
141,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role