Player Matchup

Horus
Horus
Silver III
 
Horus
Silver III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Silver I
MyFat Rottie
Ne Zha
Silver I
Level 154
God Stats
0W - 1L
1,317 SR
Queue Stats
50W - 53L
1,100 MMR
Party 2
Nemesis
Nemesis
Gold IV
UnexpectedCarry
Nemesis
Gold IV
Level 101
God Stats
1W - 1L
1,730 SR
Queue Stats
77W - 83L
1,143 MMR
Solo
Kukulkan
Kukulkan
Silver II
Zasaif05
Kukulkan
Silver II
Level 55
God Stats
22W - 9L
1,536 SR
Queue Stats
163W - 162L
1,148 MMR
Solo
Hou Yi
Hou Yi
Bronze I
tjmarshalls
Hou Yi
Bronze I
Level 109
God Stats
4W - 7L
1,505 SR
Queue Stats
51W - 70L
1,082 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,518 SR
1,195 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 158
1,651 SR
1,269 MMR
Mercury
Mercury
Silver I
 
Mercury
Silver I
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver II
 
Fafnir
Silver II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Silver II
Kingofphoenixes
Sol
Silver II
Level 157
God Stats
5W - 3L
1,551 SR
Queue Stats
97W - 108L
1,137 MMR
Solo
Surtr
Surtr
Silver II
Soego59
Surtr
Silver II
Level 107
God Stats
14W - 4L
1,809 SR
Queue Stats
43W - 43L
1,075 MMR
Party 1
Skadi
Skadi
Gold V
mikey07man
Skadi
Gold V
Level 148
God Stats
5W - 0L
1,896 SR
Queue Stats
105W - 131L
1,133 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
2 / 2 / 0
4,570
653
4,676
6,185
3,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
6
0 / 2 / 0
3,767
538
937
5,223
2,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

1
0 / 0 / 0
1,484
212
0
0
0
Kukulkan
Zasaif05
Kukulkan
9
0 / 0 / 0
4,568
653
881
1,909
626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
8
1 / 1 / 0
4,108
587
2,536
5,564
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
DanzaburouPoseidonHeimdallrMorgan Le FayBacchus

VS

Bans
KaliAo KuangHeraChaacAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 0 / 0
5,189
741
894
5,266
1,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
 
Fafnir
7
0 / 0 / 1
4,797
685
1,039
4,257
3,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 1 / 0
5,134
733
4,062
3,742
1,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
Soego59
Surtr
8
1 / 2 / 0
4,920
703
2,697
6,617
3,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
8
0 / 0 / 0
4,707
672
516
2,621
846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
3
Kills
5
5
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
2
0
1
W
Mercury
 
Mercury
2
0
0
2
W
Fafnir
 
Fafnir
0
0
1
0.5
W
2
1
0
2
L
Ne Zha
0
2
0
0
W
Surtr
Soego59
Surtr
1
2
0
0.5
L
0
0
0
0
L
Kukulkan
Zasaif05
Kukulkan
0
0
0
0
W
Skadi
0
0
0
0
L
Hou Yi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,030
Damage
9,208
18,881
Taken
22,503
8,768
Mitigated
10,856
6,508
Healing
6,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,676
2,195
0
2,188
6,185
3,331
0
501
5,070
0
23,255
W
Mercury
 
Mercury
894
370
0
625
5,266
1,645
0
350
4,875
0
41,660
W
Fafnir
 
Fafnir
1,039
164
810
1,534
4,257
3,122
18
220
4,037
7,135
0
W
4,062
2,358
0
1,599
3,742
1,379
1,086
0
3,742
34,191
5,539
L
Ne Zha
937
29
214
1,496
5,223
2,897
0
829
4,394
0
14,404
W
Surtr
Soego59
Surtr
2,697
912
0
1,211
6,617
3,864
5
0
6,116
1,562
19,527
L
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Zasaif05
Kukulkan
881
242
0
910
1,909
626
0
268
1,641
31,038
0
W
Skadi
516
149
0
715
2,621
846
0
311
2,310
0
31,031
L
Hou Yi
2,536
1,349
0
1,700
5,564
1,914
0
3,401
2,163
0
23,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,497
Gold Earned
24,747
151
Minions Killed
255
0
Camps Cleared
0
543,637
Distance Traveled
775,293
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,570
653
46
7
0
159,510
1
W
Mercury
5,189
741
71
10
0
193,606
0
W
Fafnir
4,797
685
11
2
0
153,701
0
W
Sol
5,134
733
76
11
0
137,736
0
L
Ne Zha
3,767
538
24
3
0
128,970
0
W
Surtr
4,920
703
37
5
0
148,555
0
L
Nemesis
1,484
212
0
0
0
0
0
L
Kukulkan
4,568
653
55
8
0
133,616
0
W
Skadi
4,707
672
60
9
0
141,695
0
L
Hou Yi
4,108
587
26
4
0
121,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role