Player Matchup

Anubis
Anubis
 
Anubis
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
RolloQt
Ratatoskr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 179L
1,498 Elo+
Party 3
Charybdis
Charybdis
ToughRoyalty4
Charybdis
Level 107
God Stats
5W - 2L
1,722 SR
Queue Stats
178W - 182L
1,501 Elo+
Party 3
Yemoja
Yemoja
somber1
Yemoja
Level 78
God Stats
2W - 5L
1,302 SR
Queue Stats
215W - 178L
1,612 Elo+
Party 2
Hercules
Hercules
xT1x
Hercules
Level 147
God Stats
19W - 17L
1,544 SR
Queue Stats
405W - 408L
1,540 Elo+
Solo
Team Averages
Level 137
1,513 SR
1,530 Elo+

VS

Team Averages
Level 137
1,549 SR
1,536 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Kooikes
Danzaburou
Level 108
God Stats
1W - 1L
1,684 SR
Queue Stats
110W - 100L
1,571 Elo+
Solo
Ares
Ares
RealMac11
Ares
Level 148
God Stats
2W - 6L
1,413 SR
Queue Stats
117W - 132L
1,522 Elo+
Solo
Chaac
Chaac
SantaCuck
Chaac
Level 149
God Stats
15W - 10L
1,648 SR
Queue Stats
223W - 198L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 2 / 4
6,807
972
10,311
9,898
5,437
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
RolloQt
Ratatoskr
11
0 / 0 / 6
5,470
781
2,460
5,915
4,408
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
ToughRoyalty4
Charybdis
13
2 / 0 / 2
6,361
909
2,868
3,306
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
somber1
Yemoja
11
2 / 0 / 6
6,370
910
3,397
5,958
4,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
xT1x
Hercules
11
0 / 1 / 5
5,741
820
4,862
6,531
5,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 1 / 2
6,060
866
6,059
6,483
3,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
 
Bastet
11
1 / 1 / 0
5,733
819
7,275
5,653
1,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Kooikes
Danzaburou
12
0 / 1 / 2
6,021
860
4,175
6,167
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
9
0 / 2 / 1
5,095
728
1,474
3,573
2,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
SantaCuck
Chaac
11
1 / 3 / 2
5,742
820
5,136
8,606
8,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
8
Kills
3
3
Deaths
8
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
4
3
L
Zhong Kui
 
Zhong Kui
1
1
2
2
L
Bastet
 
Bastet
1
1
0
1
L
Danzaburou
Kooikes
Danzaburou
0
1
2
1
L
Ares
0
2
1
0.25
W
Ratatoskr
RolloQt
Ratatoskr
0
0
6
3
L
Chaac
SantaCuck
Chaac
1
3
2
0.67
W
Charybdis
ToughRoyalty4
Charybdis
2
0
2
3
W
Yemoja
somber1
Yemoja
2
0
6
5
W
Hercules
xT1x
Hercules
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,898
Damage
24,119
31,608
Taken
30,482
21,118
Mitigated
20,171
14,377
Healing
5,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,311
288
0
4,611
9,898
5,437
0
2,695
7,203
27,472
0
L
Zhong Kui
 
Zhong Kui
6,059
1,233
0
418
6,483
3,763
126
3,349
3,047
18,010
0
L
Bastet
 
Bastet
7,275
797
0
722
5,653
1,896
0
2,026
3,583
0
16,601
L
Danzaburou
Kooikes
Danzaburou
4,175
1,357
0
1,361
6,167
2,556
0
1,983
4,147
0
23,921
L
Ares
1,474
0
0
442
3,573
2,963
0
1,225
2,214
1,691
0
W
Ratatoskr
RolloQt
Ratatoskr
2,460
598
0
667
5,915
4,408
0
1,375
4,540
0
6,053
L
Chaac
SantaCuck
Chaac
5,136
572
0
2,229
8,606
8,993
0
5,125
3,394
0
11,777
W
Charybdis
ToughRoyalty4
Charybdis
2,868
1,083
0
1,282
3,306
1,348
434
1,103
2,203
0
18,942
W
Yemoja
somber1
Yemoja
3,397
1,327
3,606
2,579
5,958
4,179
80
1,139
4,819
10,001
0
W
Hercules
xT1x
Hercules
4,862
904
0
1,632
6,531
5,746
0
1,221
5,310
0
14,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,749
Gold Earned
28,651
150
Minions Killed
121
0
Camps Cleared
0
716,312
Distance Traveled
670,462
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,807
972
35
5
0
136,984
0
L
Zhong Kui
6,060
866
35
5
0
139,925
0
L
Bastet
5,733
819
24
3
0
178,276
0
L
Danzaburou
6,021
860
45
6
0
130,691
0
L
Ares
5,095
728
0
0
0
73,489
0
W
Ratatoskr
5,470
781
6
1
0
160,950
0
L
Chaac
5,742
820
17
2
0
148,081
0
W
Charybdis
6,361
909
46
7
0
133,312
0
W
Yemoja
6,370
910
28
4
0
129,546
1
W
Hercules
5,741
820
35
5
0
155,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role