Player Matchup

Chaac
Chaac
JamXMads21
Chaac
Level 56
God Stats
43W - 41L
1,540 SR
Queue Stats
164W - 152L
1,464 Elo+
Party 1
Discordia
Discordia
MrrEucliffe
Discordia
Level 120
God Stats
18W - 10L
1,657 SR
Queue Stats
193W - 189L
1,463 Elo+
Party 1
Medusa
Medusa
anxer1
Medusa
Level 31
God Stats
4W - 7L
1,441 SR
Queue Stats
54W - 67L
1,427 Elo+
Party 1
Team Averages
Level 69
1,546 SR
1,451 Elo+

VS

Team Averages
Level 103
1,398 SR
1,434 Elo+
Ishtar
Ishtar
Kristijonas
Ishtar
Level 79
God Stats
165W - 150L
1,531 SR
Queue Stats
240W - 234L
1,483 Elo+
Solo
Kukulkan
Kukulkan
RastaLukee
Kukulkan
Level 105
God Stats
8W - 13L
1,340 SR
Queue Stats
14W - 20L
1,387 Elo+
Solo
King Arthur
King Arthur
RevolutionGR293
King Arthur
Level 125
God Stats
25W - 25L
1,323 SR
Queue Stats
281W - 286L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
3
0 / 0 / 0
6,257
569
0
0
0
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
MrrEucliffe
Discordia
11
1 / 4 / 0
7,410
674
6,932
7,886
2,982
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
anxer1
Medusa
12
1 / 2 / 1
7,430
675
5,217
7,964
3,539
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
3 / 0 / 3
9,287
844
5,862
7,594
3,900
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
RastaLukee
Kukulkan
11
1 / 2 / 4
8,392
763
3,063
3,903
1,615
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
RevolutionGR293
King Arthur
11
2 / 0 / 3
8,476
771
4,082
8,549
5,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
6
6
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
0
0
0
W
Ishtar
3
0
3
4.5
L
Discordia
MrrEucliffe
Discordia
1
4
0
0.25
W
Kukulkan
RastaLukee
Kukulkan
1
2
4
1.5
W
King Arthur
RevolutionGR293
King Arthur
2
0
3
3.5
L
Medusa
anxer1
Medusa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,149
Damage
13,007
15,850
Taken
20,046
6,521
Mitigated
11,172
854
Healing
3,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
0
0
0
0
0
0
0
0
0
0
76
W
Ishtar
5,862
2,520
0
2,997
7,594
3,900
320
3,102
4,492
0
35,142
L
Discordia
MrrEucliffe
Discordia
6,932
155
0
272
7,886
2,982
0
1,130
6,301
32,487
0
W
Kukulkan
RastaLukee
Kukulkan
3,063
0
0
0
3,903
1,615
324
1,791
2,112
33,449
0
W
King Arthur
RevolutionGR293
King Arthur
4,082
497
0
650
8,549
5,657
489
2,818
5,731
0
27,377
L
Medusa
anxer1
Medusa
5,217
1,917
0
582
7,964
3,539
0
2,085
5,695
0
26,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,097
Gold Earned
26,155
71
Minions Killed
146
0
Camps Cleared
0
411,288
Distance Traveled
619,440
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,257
569
0
0
0
12,744
0
W
Ishtar
9,287
844
71
6
0
204,180
0
L
Discordia
7,410
674
37
3
0
193,115
3
W
Kukulkan
8,392
763
47
4
0
212,701
0
W
King Arthur
8,476
771
28
3
0
202,559
0
L
Medusa
7,430
675
34
3
0
205,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role