Player Matchup

Odin
Odin
TheMadHatter1495
Odin
Level 60
God Stats
10W - 7L
1,449 SR
Queue Stats
179W - 197L
1,339 Elo+
Party 1
Anubis
Anubis
Yess_Tapper
Anubis
Level 63
God Stats
320W - 315L
1,509 SR
Queue Stats
322W - 329L
1,382 Elo+
Solo
Ratatoskr
Ratatoskr
me-lester69
Ratatoskr
Level 46
God Stats
2W - 3L
1,115 SR
Queue Stats
72W - 95L
1,285 Elo+
Party 1
Team Averages
Level 56
1,357 SR
1,335 Elo+

VS

Team Averages
Level 59
1,443 SR
1,339 Elo+
Chang'e
Chang'e
Sangonomiya-13
Chang'e
Level 88
God Stats
6W - 8L
1,521 SR
Queue Stats
44W - 39L
1,366 Elo+
Party 2
King Arthur
King Arthur
iceboy1309060
King Arthur
Level 45
God Stats
115W - 124L
1,456 SR
Queue Stats
185W - 198L
1,354 Elo+
Party 2
Ix Chel
Ix Chel
snortdog66
Ix Chel
Level 43
God Stats
3W - 7L
1,352 SR
Queue Stats
20W - 28L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 9
9,839
757
6,661
11,064
9,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
15
8 / 3 / 4
11,752
904
17,895
7,638
4,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
me-lester69
Ratatoskr
13
3 / 3 / 8
10,168
782
6,749
11,947
6,913
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 1
10,254
789
12,029
13,197
3,989
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
iceboy1309060
King Arthur
11
1 / 5 / 5
8,940
688
5,819
16,274
13,947
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
snortdog66
Ix Chel
11
0 / 6 / 6
8,854
681
7,217
10,411
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
13
Kills
7
7
Deaths
13
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
6
2
1
3.25
W
2
1
9
6.5
W
Anubis
8
3
4
3.33
L
King Arthur
iceboy1309060
King Arthur
1
5
5
0.7
W
Ratatoskr
me-lester69
Ratatoskr
3
3
8
2.33
L
Ix Chel
snortdog66
Ix Chel
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,305
Damage
25,065
30,649
Taken
39,882
20,999
Mitigated
20,670
5,670
Healing
11,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,029
741
2,157
7,232
13,197
3,989
122
5,498
7,489
44,799
0
W
6,661
902
0
2,172
11,064
9,557
271
7,261
3,803
0
19,821
W
Anubis
17,895
334
0
3,240
7,638
4,529
668
4,829
2,809
72,574
0
L
King Arthur
iceboy1309060
King Arthur
5,819
374
0
1,502
16,274
13,947
0
6,474
9,130
2,974
21,039
W
Ratatoskr
me-lester69
Ratatoskr
6,749
1,009
0
258
11,947
6,913
502
9,336
2,611
0
27,448
L
Ix Chel
snortdog66
Ix Chel
7,217
453
203
154
10,411
2,734
247
6,439
3,899
30,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,759
Gold Earned
28,048
146
Minions Killed
123
0
Camps Cleared
0
688,456
Distance Traveled
619,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,254
789
69
5
0
213,637
0
W
Odin
9,839
757
23
2
0
248,207
0
W
Anubis
11,752
904
82
6
0
207,064
0
L
King Arthur
8,940
688
16
1
0
203,495
0
W
Ratatoskr
10,168
782
41
3
0
233,185
0
L
Ix Chel
8,854
681
38
3
0
202,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role