Player Matchup

Serqet
Serqet
FeetSniffer2725
Serqet
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,395 Elo+
Party 1
Charybdis
Charybdis
KCDunmyre45
Charybdis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,358 Elo+
Party 1
Cthulhu
Cthulhu
MrRybux
Cthulhu
Level 56
God Stats
7W - 14L
1,282 SR
Queue Stats
108W - 124L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
ParkzeraPDM
Baron Samedi
Level 85
God Stats
3W - 6L
1,347 SR
Queue Stats
309W - 303L
1,461 Elo+
Solo
Ao Kuang
Ao Kuang
SeisSigma
Ao Kuang
Level 143
God Stats
128W - 124L
1,466 SR
Queue Stats
222W - 237L
1,422 Elo+
Solo
Team Averages
Level 88
1,419 SR
1,411 Elo+

VS

Team Averages
Level 83
1,517 SR
1,433 Elo+
Ratatoskr
Ratatoskr
LittleShadow356
Ratatoskr
Level 52
God Stats
18W - 30L
1,421 SR
Queue Stats
53W - 83L
1,370 Elo+
Party 2
Raijin
Raijin
LuvGODBibleTruth
Raijin
Level 81
God Stats
9W - 10L
1,466 SR
Queue Stats
424W - 463L
1,493 Elo+
Solo
Vulcan
Vulcan
MrReaper884359
Vulcan
Level 97
God Stats
24W - 26L
1,588 SR
Queue Stats
42W - 57L
1,407 Elo+
Party 2
Charybdis
Charybdis
Rardo05
Charybdis
Level 59
God Stats
47W - 46L
1,504 SR
Queue Stats
243W - 278L
1,382 Elo+
Solo
Odin
Odin
WWxStark33
Odin
Level 124
God Stats
32W - 22L
1,605 SR
Queue Stats
810W - 789L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 2
9,219
922
8,901
18,495
12,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charybdis
KCDunmyre45
Charybdis
15
0 / 0 / 2
9,890
989
6,221
7,317
3,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
MrRybux
Cthulhu
16
3 / 1 / 4
10,405
1,041
12,864
14,651
15,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
ParkzeraPDM
Baron Samedi
15
0 / 0 / 6
9,741
974
13,236
6,993
3,527
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
SeisSigma
Ao Kuang
15
4 / 4 / 1
10,308
1,031
7,957
12,055
6,223
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

217

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
LittleShadow356
Ratatoskr
16
1 / 3 / 11
9,746
975
4,415
10,364
5,149
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 1 / 10
10,012
1,001
13,626
11,233
4,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

16
4 / 2 / 8
10,541
1,054
14,620
5,650
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Rardo05
Charybdis
16
4 / 0 / 6
10,846
1,085
10,723
7,039
3,213
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 1 / 10
9,896
990
10,714
17,339
21,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
7
Kills
14
14
Deaths
7
15
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
Charybdis
KCDunmyre45
Charybdis
0
0
2
1
W
Ratatoskr
LittleShadow356
Ratatoskr
1
3
11
2.17
W
2
1
10
7
W
4
2
8
4
L
Cthulhu
MrRybux
Cthulhu
3
1
4
5
L
Baron Samedi
ParkzeraPDM
Baron Samedi
0
0
6
3
W
Charybdis
Rardo05
Charybdis
4
0
6
7
L
Ao Kuang
SeisSigma
Ao Kuang
4
4
1
1.13
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,179
Damage
54,098
59,511
Taken
51,625
40,500
Mitigated
37,180
12,149
Healing
2,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,901
1,234
0
1,619
18,495
12,073
0
6,895
11,195
0
17,865
L
Charybdis
KCDunmyre45
Charybdis
6,221
2,331
0
1,570
7,317
3,527
0
3,762
3,319
0
39,961
W
Ratatoskr
LittleShadow356
Ratatoskr
4,415
217
0
64
10,364
5,149
0
6,465
3,709
0
10,097
W
13,626
752
0
362
11,233
4,953
0
7,119
3,240
23,654
0
W
14,620
8,600
0
230
5,650
2,727
0
3,983
1,438
41,671
0
L
Cthulhu
MrRybux
Cthulhu
12,864
568
473
1,180
14,651
15,150
0
9,096
5,297
28,638
1,260
L
Baron Samedi
ParkzeraPDM
Baron Samedi
13,236
179
2,564
3,898
6,993
3,527
0
4,460
2,375
34,237
0
W
Charybdis
Rardo05
Charybdis
10,723
7,259
0
0
7,039
3,213
0
4,140
2,632
0
33,939
L
Ao Kuang
SeisSigma
Ao Kuang
7,957
1,929
0
845
12,055
6,223
0
2,848
9,079
18,143
0
W
10,714
1,266
0
2,233
17,339
21,138
0
9,972
6,307
0
20,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,563
Gold Earned
51,041
202
Minions Killed
200
6
Camps Cleared
7
1,027,384
Distance Traveled
986,131
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,219
922
19
2
2
195,503
0
L
Charybdis
9,890
989
106
11
1
182,411
0
W
Ratatoskr
9,746
975
11
1
0
208,774
0
W
Raijin
10,012
1,001
48
5
1
206,223
0
W
Vulcan
10,541
1,054
68
7
0
200,558
0
L
Cthulhu
10,405
1,041
15
2
0
226,287
0
L
Baron Samedi
9,741
974
38
4
2
208,668
0
W
Charybdis
10,846
1,085
46
5
3
163,617
0
L
Ao Kuang
10,308
1,031
24
2
1
214,515
0
W
Odin
9,896
990
27
3
3
206,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role