Player Matchup

Hades
Hades
DonPatron21
Hades
Level 145
God Stats
27W - 14L
1,665 SR
Queue Stats
985W - 1,044L
1,472 Elo+
Solo
Artio
Artio
HypnosGreat
Artio
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
134W - 137L
1,529 Elo+
Solo
Cthulhu
Cthulhu
Mikshwayze
Cthulhu
Level 106
God Stats
15W - 8L
1,590 SR
Queue Stats
345W - 358L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lil2White7
Ah Muzen Cab
Level 81
God Stats
13W - 3L
1,673 SR
Queue Stats
270W - 243L
1,452 Elo+
Solo
Arachne
Arachne
surehotnative
Arachne
Level 187
God Stats
14W - 14L
1,586 SR
Queue Stats
1,472W - 1,483L
1,456 Elo+
Solo
Team Averages
Level 135
1,603 SR
1,480 Elo+

VS

Team Averages
Level 90
1,467 SR
1,431 Elo+
Artio
Artio
 
Artio
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DiseasedLeg6139
Tyr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 68L
1,357 Elo+
Party 1
Rama
Rama
DomocoJSC
Rama
Level 81
God Stats
2W - 3L
1,509 SR
Queue Stats
235W - 238L
1,422 Elo+
Solo
Awilix
Awilix
Don Arbiter
Awilix
Level 103
God Stats
1W - 7L
1,150 SR
Queue Stats
371W - 386L
1,500 Elo+
Solo
Chaac
Chaac
pacmagoo
Chaac
Level 18
God Stats
0W - 1L
1,675 SR
Queue Stats
4W - 5L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 12
10,085
917
11,397
9,304
11,158
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 3 / 15
9,186
835
6,628
17,231
21,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Mikshwayze
Cthulhu
15
5 / 3 / 11
9,692
881
13,674
13,502
18,936
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
lil2White7
Ah Muzen Cab
16
5 / 2 / 12
9,406
855
16,426
12,969
7,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
15
5 / 1 / 12
8,952
814
10,354
14,489
18,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
0 / 5 / 2
7,399
673
5,311
15,378
15,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 5
6,694
609
5,993
15,308
14,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
15
2 / 4 / 4
7,798
709
12,212
10,037
4,620
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
12
3 / 5 / 2
7,326
666
10,113
12,149
5,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
pacmagoo
Chaac
15
4 / 3 / 5
8,229
748
10,931
11,929
12,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
27
23
Kills
9
10
Deaths
23
62
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
5
2
0.2
L
0
6
5
0.42
L
Rama
2
4
4
1
L
Awilix
3
5
2
0.8
W
6
1
12
12
W
2
3
15
3.17
W
Cthulhu
Mikshwayze
Cthulhu
5
3
11
3.5
W
Ah Muzen Cab
lil2White7
Ah Muzen Cab
5
2
12
5.5
L
Chaac
pacmagoo
Chaac
4
3
5
2.17
W
Arachne
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,479
Damage
44,560
67,495
Taken
64,801
77,548
Mitigated
51,936
28,820
Healing
14,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,311
579
3,810
3,613
15,378
15,109
0
6,431
8,604
12,140
319
L
5,993
749
311
1,376
15,308
14,136
0
6,816
8,104
0
15,168
L
Rama
12,212
7,072
623
1,526
10,037
4,620
0
6,180
3,767
0
23,685
L
Awilix
10,113
3,406
0
1,706
12,149
5,425
0
5,999
5,918
0
16,375
W
11,397
1,936
3,131
3,784
9,304
11,158
939
359
8,945
24,556
0
W
6,628
230
4,045
5,552
17,231
21,353
0
1,263
15,968
12,297
0
W
Cthulhu
Mikshwayze
Cthulhu
13,674
1,002
1,333
1,888
13,502
18,936
0
1,154
12,348
27,381
0
W
Ah Muzen Cab
lil2White7
Ah Muzen Cab
16,426
8,616
637
2,449
12,969
7,819
2,314
971
11,998
0
29,221
L
Chaac
pacmagoo
Chaac
10,931
673
30
1,597
11,929
12,646
0
6,273
5,527
0
25,059
W
Arachne
10,354
6,948
1,311
4,690
14,489
18,282
1,280
1,245
13,244
0
12,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,321
Gold Earned
37,446
108
Minions Killed
140
0
Camps Cleared
0
1,040,454
Distance Traveled
878,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,399
673
19
2
0
176,073
0
L
Tyr
6,694
609
16
1
0
196,633
0
L
Rama
7,798
709
47
4
0
144,549
0
L
Awilix
7,326
666
23
2
0
166,071
0
W
Hades
10,085
917
36
3
0
179,275
0
W
Artio
9,186
835
5
0
0
232,570
0
W
Cthulhu
9,692
881
22
2
0
211,640
0
W
Ah Muzen Cab
9,406
855
36
3
0
210,920
0
L
Chaac
8,229
748
35
3
0
195,402
0
W
Arachne
8,952
814
9
1
0
206,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role