Player Matchup

Yemoja
Yemoja
Darthomir
Yemoja
Level 109
God Stats
3W - 0L
1,703 SR
Queue Stats
409W - 95L
1,874 Elo+
Party 3
Chiron
Chiron
Dumøn
Chiron
Level 140
God Stats
1W - 1L
1,446 SR
Queue Stats
513W - 134L
1,784 Elo+
Party 3
Hercules
Hercules
LordDiablo_89_cz
Hercules
Level 147
God Stats
12W - 8L
1,658 SR
Queue Stats
343W - 365L
1,378 Elo+
Solo
Izanami
Izanami
Norkster
Izanami
Level 29
God Stats
4W - 0L
1,812 SR
Queue Stats
64W - 66L
1,500 Elo+
Solo
Bellona
Bellona
VictoryWWW
Bellona
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 45L
1,420 Elo+
Solo
Team Averages
Level 109
1,624 SR
1,591 Elo+

VS

Team Averages
Level 84
1,493 SR
1,508 Elo+
Hera
Hera
 
Hera
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Bulvaj
Heimdallr
Level 68
God Stats
4W - 5L
1,510 SR
Queue Stats
176W - 173L
1,499 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Dr-Stoss_oT
Maman Brigitte
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
406W - 383L
1,536 Elo+
Party 2
Surtr
Surtr
Draugr9263
Surtr
Level 27
God Stats
1W - 2L
1,455 SR
Queue Stats
68W - 74L
1,488 Elo+
Party 2
Hel
Hel
THAT__GIRLxx
Hel
Level 88
God Stats
4W - 4L
1,501 SR
Queue Stats
555W - 548L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Darthomir
Yemoja
15
2 / 2 / 23
9,453
788
7,769
10,643
8,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chiron
Dumøn
Chiron
19
14 / 3 / 12
11,923
994
21,851
15,644
9,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
7 / 3 / 17
10,001
833
10,819
16,237
22,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Norkster
Izanami
17
5 / 2 / 13
10,340
862
17,592
10,752
6,275
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
VictoryWWW
Bellona
15
2 / 3 / 21
9,263
772
6,297
15,522
15,612
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 5 / 5
9,800
817
10,762
11,043
5,043
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Bulvaj
Heimdallr
14
4 / 8 / 3
9,466
789
15,515
14,605
8,196
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Maman Brigitte
Dr-Stoss_oT
Maman Brigitte
16
2 / 4 / 9
8,824
735
8,066
13,974
11,145
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
14
2 / 8 / 9
9,258
772
12,122
19,614
22,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 5 / 6
9,177
765
7,965
11,974
7,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
45
30
Kills
13
13
Deaths
30
86
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
5
5
1.1
L
Heimdallr
Bulvaj
Heimdallr
4
8
3
0.69
W
Yemoja
Darthomir
Yemoja
2
2
23
6.75
L
Maman Brigitte
Dr-Stoss_oT
Maman Brigitte
2
4
9
1.63
L
Surtr
2
8
9
0.81
W
Chiron
Dumøn
Chiron
14
3
12
6.67
W
7
3
17
5.17
W
Izanami
Norkster
Izanami
5
2
13
5.75
L
2
5
6
1
W
Bellona
VictoryWWW
Bellona
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,328
Damage
54,430
68,798
Taken
71,210
62,983
Mitigated
53,923
32,580
Healing
18,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
10,762
2,380
343
678
11,043
5,043
1,327
956
10,087
22,640
0
L
Heimdallr
Bulvaj
Heimdallr
15,515
6,623
245
275
14,605
8,196
1,405
1,424
13,181
0
27,411
W
Yemoja
Darthomir
Yemoja
7,769
2,312
12,623
2,154
10,643
8,900
800
3,848
6,795
14,471
0
L
Maman Brigitte
Dr-Stoss_oT
Maman Brigitte
8,066
1,363
1,544
3,120
13,974
11,145
1,161
1,658
12,316
13,355
0
L
Surtr
12,122
2,753
244
2,073
19,614
22,521
561
1,927
17,687
428
17,443
W
Chiron
Dumøn
Chiron
21,851
10,684
2,699
3,870
15,644
9,726
3,061
8,346
7,277
0
44,990
W
10,819
1,753
890
4,906
16,237
22,470
0
6,553
9,684
0
16,465
W
Izanami
Norkster
Izanami
17,592
12,842
850
2,450
10,752
6,275
4,220
3,019
7,732
0
57,182
L
7,965
1,664
6,837
3,113
11,974
7,018
581
1,804
10,170
18,418
0
W
Bellona
VictoryWWW
Bellona
6,297
1,248
664
1,474
15,522
15,612
388
5,343
10,179
0
11,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,980
Gold Earned
46,525
171
Minions Killed
93
0
Camps Cleared
0
1,181,009
Distance Traveled
1,049,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,800
817
28
2
0
177,204
0
L
Heimdallr
9,466
789
19
2
0
180,963
0
W
Yemoja
9,453
788
18
2
0
216,484
0
L
Maman Brigitte
8,824
735
3
0
0
271,353
0
L
Surtr
9,258
772
8
1
0
213,550
0
W
Chiron
11,923
994
41
3
0
236,725
0
W
Hercules
10,001
833
18
2
0
238,069
0
W
Izanami
10,340
862
88
7
0
248,871
0
L
Hel
9,177
765
35
3
0
206,591
0
W
Bellona
9,263
772
6
1
0
240,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role