Player Matchup

Charybdis
Charybdis
Masters
 
Charybdis
Masters
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Masters
Cleano
Raijin
Masters
Level 84
God Stats
9W - 10L
1,722 SR
Queue Stats
153W - 128L
3,123 MMR
Solo
Ne Zha
Ne Zha
Masters
Fifciakk
Ne Zha
Masters
Level 159
God Stats
1W - 6L
1,271 SR
Queue Stats
227W - 198L
2,789 MMR
Solo
Persephone
Persephone
Masters
InfraredUK
Persephone
Masters
Level 221
God Stats
3W - 8L
1,611 SR
Queue Stats
296W - 253L
3,090 MMR
Solo
Horus
Horus
Masters
VintaO0O
Horus
Masters
Level 157
God Stats
57W - 52L
1,658 SR
Queue Stats
409W - 373L
2,768 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 169
1,552 SR
2,654 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 134
1,546 SR
2,070 MMR
Hercules
Hercules
Masters
 
Hercules
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Masters
 
Mercury
Masters
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Masters
 
Neith
Masters
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
BlakeFire
Baron Samedi
Masters
Level 101
God Stats
1W - 1L
1,320 SR
Queue Stats
393W - 370L
2,692 MMR
Solo
Janus
Janus
Masters
Decаy
Janus
Masters
Level 87
God Stats
3W - 0L
1,908 SR
Queue Stats
97W - 57L
3,157 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 2 / 2
6,404
582
4,272
7,703
2,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
Cleano
Raijin
12
0 / 2 / 1
6,506
591
5,234
7,208
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Fifciakk
Ne Zha
11
3 / 3 / 1
6,385
580
6,600
9,394
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
InfraredUK
Persephone
10
1 / 2 / 1
5,905
537
3,773
5,021
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
VintaO0O
Horus
8
1 / 2 / 1
5,310
483
3,325
10,235
7,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Sun WukongAwilixRatatoskrSusano

VS

Bans
AthenaThorPeleMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 1 / 2
7,242
658
4,144
9,263
6,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
 
Mercury
12
5 / 0 / 4
7,241
658
5,957
8,482
2,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
 
Neith
11
2 / 2 / 1
6,600
600
6,448
6,343
2,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
BlakeFire
Baron Samedi
10
1 / 1 / 4
6,223
566
3,971
6,897
4,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Decаy
Janus
12
3 / 2 / 2
7,409
674
6,225
5,276
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
11
11
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
2
1
W
Hercules
 
Hercules
0
1
2
1
W
Mercury
 
Mercury
5
0
4
7
W
Neith
 
Neith
2
2
1
1.25
W
Baron Samedi
BlakeFire
Baron Samedi
1
1
4
3
L
Raijin
Cleano
Raijin
0
2
1
0.25
W
Janus
Decаy
Janus
3
2
2
2
L
Ne Zha
Fifciakk
Ne Zha
3
3
1
1.17
L
Persephone
InfraredUK
Persephone
1
2
1
0.75
L
Horus
VintaO0O
Horus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,204
Damage
26,745
39,561
Taken
36,261
21,771
Mitigated
17,803
12,230
Healing
13,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,272
2,695
0
2,363
7,703
2,873
0
612
7,091
0
52,139
W
Hercules
 
Hercules
4,144
1,046
0
4,963
9,263
6,020
0
4,715
4,548
0
56,620
W
Mercury
 
Mercury
5,957
3,254
0
1,998
8,482
2,715
0
1,959
6,523
0
53,141
W
Neith
 
Neith
6,448
3,279
0
2,771
6,343
2,729
0
0
6,343
0
55,268
W
Baron Samedi
BlakeFire
Baron Samedi
3,971
1,150
0
2,881
6,897
4,768
0
1,359
5,538
18,423
0
L
Raijin
Cleano
Raijin
5,234
745
0
3,110
7,208
5,168
280
0
6,721
54,656
0
W
Janus
Decаy
Janus
6,225
313
0
685
5,276
1,571
0
1,579
3,697
60,875
0
L
Ne Zha
Fifciakk
Ne Zha
6,600
2,085
0
2,028
9,394
4,483
0
2,942
6,336
0
47,370
L
Persephone
InfraredUK
Persephone
3,773
329
0
856
5,021
1,526
0
1,480
3,425
46,667
0
L
Horus
VintaO0O
Horus
3,325
1,501
550
3,323
10,235
7,721
0
4,804
5,303
0
10,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,510
Gold Earned
34,715
377
Minions Killed
403
0
Camps Cleared
0
1,102,942
Distance Traveled
1,201,148
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,404
582
107
10
0
195,236
1
W
Hercules
7,242
658
103
9
0
216,260
0
W
Mercury
7,241
658
70
6
0
290,152
0
W
Neith
6,600
600
89
8
0
210,304
3
W
Baron Samedi
6,223
566
21
2
0
228,225
0
L
Raijin
6,506
591
102
9
0
210,472
1
W
Janus
7,409
674
120
11
0
256,207
1
L
Ne Zha
6,385
580
76
7
0
250,127
0
L
Persephone
5,905
537
86
8
0
207,335
1
L
Horus
5,310
483
6
1
0
239,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role